pie chart

R/ U Prowess, spirits, burn, and control

Standard*

Verikus


Maybeboard


Stumbled upon R/U control/burn/prowess focused deck and decided that I loved spirits, delaying cards, and clever inevitability. Use spirits as a slow beat down, using spells to tie up (blue) or burn (red) enemy creature momentum while I use prowess for extra damage. There's a few inevitability cards (currently thing in ice and rise from the tides) that can seal a finish, and enough utility defense creatures to keep myself from taking too much damage while I draw extra cards (also fueling prowess in the process).

I ordered a bunch of cards along this theme (in my maybeboard) but I'm not 100% dedicated on what to take, leave, and swap out. My goal is to have layered synergies from sorceries and instants as well as multiple inevitability cards so I don't have to worry about losing due to one bad counterspell.

If there are any suggestions, or any 'strictly better' cards in standard I'm missing let me know!

The amount I've played so far with the pre-built deck I've modified with boosters has been really fun and seems promising.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Rares

16 - 0 Uncommons

18 - 0 Commons

Cards 60
Avg. CMC 2.92
Tokens Zombie 2/2 B
Votes
Ignored suggestions
Shared with
Views