The point of this deck is to beat down my enemies with majestic and angelic vengeance! In order for my big nasties to survive I have included
Mother of Runes and
Emeria, The Sky Ruin so that I can keep my angels on the board in the lategame. I have win conditions in different mana ranges:
Sublime Archangel is a cheap and effective card that has synergy with the smaller creatures in the deck (
Mother of Runes and
Knight of the White Orchid) because of the exalted ability. When you get more angels, however, the exalted ability becomes obsolete as you want to attack with your whole angelic horde.
Baneslayer Angel is one of the best known beaters in the game so no need for introducing her value. The opponent needs removal when this badgirl hits the board. Swing for damage while gaining life is massive.
Avacyn, Angel of Hope is expensive (not so much with
Urza's Incubator but when she is on the board she is hard to get rid of, especially if you protect her with a
Mother of Runes.
Angel of Serenity helps you clear the board without losing your own pets. Keep it alive with
Mother of Runes to avoid getting the three enemy cards back onto the board.
Iona, Shield of Emeria
is crazy expensive but with enough incubators you should get there eventually.