Broken Branches

Casual dorminjake

SCORE: 194 | 255 COMMENTS | 60312 VIEWS | IN 77 FOLDERS


Contributions —Feb. 18, 2012

I'd love to continue discussion on this deck, so absolutely feel free to ask/suggest anything, but I would also like to take a moment to thank everyone who has helped me with this build. I might fail in listing all of your names, but without your suggestions I might have never thought to use the following cards both currently and previously in my 75:

Bellowing Tanglewurm - Huge, unblockable armies are now my favorite win-con. - MagnaLynx21

Copperhorn Scout - I knew this card had some great and interesting interactions with other elves, but I feel bad for nay-saying her inclusion for so long. My eyes are now open. - MagnaLynx21, McChisel, others

Engulfing Slagwurm - This occasionally shows up in both sideboard and maindeck, depending on the state of the metagame at the time. - Ohthenoises

Naturalize - I was relying on Acidic Slime and Karn Liberated for my non-creature permanent smashing, but I underestimated how badly I'd need cheap, instant removal. Naturalize is often preferable to trying to power an ooze out with a 6-mana Green Sun's Zenith, especially when GSZs have so many other uses. - ItsAshcanPete, others

Phyrexian Metamorph - Kills legends, blocks Mirran Crusaders, is easy to cast and awesome. - OrgasmAndTea

Karn Liberated - Karn is my hero. Karn, Silver Golem was the first legendary creature I ever owned, so he deserved to be in the deck for old time's sake anyway. - cartwheelnurd, OrgasmAndTea, nostalgia

Other sources of inspiration: various Glissa Rock deck skeletons (which are all vastly different but got my brain thinking), Todd Anderson's SCG Open Richmond Mono-Green Aggro (some recent inspiration, mostly for sideboard ideas), Solomon's Elvés Accelerati (Mono-Green), and zandl's standard-elves-believe-it (if I had known the latter existed, it would have saved me a little work, haha).

Dozens of other suggestions have been made, including such things as Genesis Wave, Primeval Titan, Beast Within, etc., and I am always switching things out and playtesting. So if you think this deck is lacking some amazing card, please let me know! This is why I like this site so much!

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Grinddbass says... #1

Lol the archer trades with flipped delver. Now I know how this deck is positive in it's W/L

January 18, 2012 4:01 p.m.

dorminjake says... #2

Archers are OP. Defensive one-drops ftw.

LOL spirit tokens.

January 18, 2012 4:18 p.m.

Strangelove says... #3

I think 2x Shrine of Boundless GrowthMTG Card: Shrine of Boundless Growth would put Glissa, the TraitorMTG Card: Glissa, the Traitor to good use :D

January 20, 2012 1:29 a.m.

dorminjake says... #4

If I end up adopting Genesis WaveMTG Card: Genesis Wave into the deck, I think I'll probably definitely add the shrine as well. That seems like a fun use of excessive mana.

Going to take my current list to FNM tonight and see how it goes. I'll start testing my Maybeboard tomorrow.

January 20, 2012 7:16 a.m.

MagnaLynx21 says... #5

Glad to see this deck is still receiving very positive feedback!

I'm not sure if anyone else pointed this one out but another addition for the sideboard to give you the reach against the aggro decks. Pretty sure Mageblade would simply fold to a green stompy approach, as would the UW humans. Oh and that would certainly go well with my original sideboard suggestion of Copperhorn Scout! :)

January 20, 2012 7:46 a.m.

MagnaLynx21 says... #6

...I didn't even give my new suggestion, Bellowing Tanglewurm! Proof reading comments twice, what's that. -.-

January 20, 2012 7:48 a.m.

dorminjake says... #7

Actually, that's...inspired. I might even maindeck it! It doesn't even have to attack! Just play it, attack with unblockable elves. I haven't got any copies on hand, but I think I'll rectify that this weekend.

You are an okay person, you know that?

January 20, 2012 8:14 a.m.

looks pretty sexy, how do you do versus haunted humans? (blue white humans with geist and morrland haunt)

January 20, 2012 2:20 p.m.

dorminjake says... #9

I haven't played against haunted humans yet, but it is the deck I fear the most. My maindeck answers to the Crusader, Geist, and Haunt are all fairly expensive, but this is a ramp deck, so they shouldn't be THAT difficult to cast. I am a little worried about speed, though. I've got:

4x Wurmcoil EngineMTG Card: Wurmcoil Engine, which can block pro-green crusaders and geists, and regain the life lost from whatever punishment they've already inflicted on me.

2x Acidic SlimeMTG Card: Acidic Slime, with 3x Green Sun's Zenith MTG Card: Green Sun's Zenith can blow up swords and Moorland HauntMTG Card: Moorland Haunts when it comes into play, and block geists.

2x Karn LiberatedMTG Card: Karn Liberated exiles problem permanents, is grossly expensive while doing so.

My sideboard isn't the best, but I do have 3x Tribute to HungerMTG Card: Tribute to Hunger and Beast WithinMTG Card: Beast Within to hopefully help with some of these things.

I'll just have to see for myself how this works in practice, if I encounter Haunted Humans. Either way, I'll likely post an update after tonight's FNM.

January 20, 2012 3:43 p.m.

MagnaLynx21 says... #10

Glad to know my rambling ideas are finding some love! :3

Good luck with tonight. :D

Oh and as for deciding your sideboard, leave it until your local meta shapes up after DKA. That's my plan ;)

January 20, 2012 4:51 p.m.

good luck tonight anxious to hear how ur fnm goes. my meta is pure u/w human and u/w illusion, globals like Black Sun's ZenithMTG Card: Black Sun's Zenith and Day of JudgmentMTG Card: Day of Judgment do the trick. Squeezing a couple Blacj sun's into your SB might prove useful.

January 20, 2012 5:34 p.m.

3 black sun over 3 server imo

January 20, 2012 5:35 p.m.

Strangelove says... #13

you could also win with Army of the DamnedMTG Card: Army of the Damned

January 20, 2012 6:30 p.m.

dorminjake says... #14

You guys, you gender non-specific guys, I frickin won my first frickin FNM, and I did it with a rogue elf ramp deck! And I only lost one game! 5-0 rounds, 10-1 games. I posted an update with the tournament breakdown above.

Some thoughts:

Having one copy of Bellowing TanglewurmMTG Card: Bellowing Tanglewurm to tutor up with Green Sun's Zenith MTG Card: Green Sun's Zenith won me two games that I would not have won otherwise. I am very pleased with this card, even main deck. I'll probably throw an extra copy on the sideboard for more aggro-intensive matchups. The best thing about this: I bought a couple of Scars of Mirrodin boosters before the tournament just to fish for a copy of this card, and I actually lucked out and pulled one. Props to MagnaLynx21 for the suggestion!

Karn LiberatedMTG Card: Karn Liberated is very good in this deck. It's easy enough to have him in play by turn 4 or 5, and the fact that he can exile -any- permanent and that he is colorless (bwaha, Mirran CrusaderMTG Card: Mirran Crusader, bwa. ha.) has been invaluable to my winning games. Karn saved my face two or three times.

Also: it brings happiness to my heart that I can summon friends for Thrun, the Last Troll MTG Card: Thrun, the Last Troll so he's a little less lonely. He had lots of fun traipsing though the red zone with Llanowar ElvesMTG Card: Llanowar Elves and things.

Also also: I had a lot of fun playing this deck. Me and this deck are buds now.

January 21, 2012 12:32 a.m.

Strangelove says... #15

Hey if you get a chance, could you plug my deck : deck:deadheads-dka-ub-reanimator-aggro Lookin for some cool tips and comments!

January 21, 2012 3:37 p.m.

Saion says... #16

I would maybe think about dropping a few forests for Birds of ParadiseMTG Card: Birds of Paradise, especially if you're going to be running any kind of black in the mainboard.

My other suggestion is DismemberMTG Card: Dismember. It's a workaround for indestructible or regenerate, and it's another kill spell you can potentially cast for 1. Just a suggestion.

January 22, 2012 6:49 p.m.

dorminjake says... #17

I was actually worried I had too much black mana.

I haven't had any problems with black mana with the current list. Ten of my twenty-four lands can produce black mana, Glissa can be cheated out with GSZ if I don't have a swamp available, and things like Go for the ThroatMTG Card: Go for the Throat are usually saved until midgame or later, to take care of more threatening creatures. If I end up including more black cards (which is a possibility once Dark Ascension comes out), Birds will probably find a place somewhere in here, but it's more likely that I would just make an entirely new, non-elf deck.

As for DismemberMTG Card: Dismember, I'm just not sure what I would be targeting with it that GFtT, Acidic SlimeMTG Card: Acidic Slime, Karn, and any of my sideboard removal don't already cover. I can legend-rule enemy Thrun's to death, and Mirran CrusaderMTG Card: Mirran Crusader and various hexproof creatures can't be dismembered anyway. Are there any standard threats I'm missing that would be worth me paying double black and/or life to get rid of?

January 22, 2012 7:02 p.m.

dorminjake says... #18

@Strangelove

Army of the DamnedMTG Card: Army of the Damned is a hilarious Timmy card, for sure, but it's just to black mana-intensive for my comfort level. I also really dislike how none of the zombies can block the turn they come into play, unless I'm running Copperhorn ScoutMTG Card: Copperhorn Scout. Eight mana is not a problem with this deck, but considering most of the mana comes from elves, my mana pool is usually going to look like this:

GGGGGGGGGGGB

January 22, 2012 7:06 p.m.

Strangelove says... #19

I always forget the zombies enter tapped :P

January 22, 2012 7:07 p.m.

+1 for the good tourney narratives! Deck is nice too.

January 22, 2012 8:38 p.m.

dorminjake says... #21

Thanks! I enjoy playing it!

January 22, 2012 9:06 p.m.

Grizzly92 says... #22

This deck gets a +1 from me!

I've been play testing it a lot because I've found it incredibly well thought out and very interesting to play. Because it wasn't my creation, I have found it difficult to play it as efficiently as you do. However, I've recently replaced 2 Wurmcoil EngineMTG Card: Wurmcoil Engines with 2 Primeval TitanMTG Card: Primeval Titans and put in 4 Sunpetal GroveMTG Card: Sunpetal Grove, while slipping in a couple Gavony TownshipMTG Card: Gavony Township.

I've found it helpful to my play experience with the deck, and it might assist you in evolving the deck even more. I'm still less than a year into the game, however, so there are a lot of things that I could do better when playing the deck, like learning to play elves then tap for Elvish ArchdruidMTG Card: Elvish Archdruid.

I can't wait to watch as you post more game information about your deck's matchups. Good Planeswalking to you friend!

January 24, 2012 10:53 p.m.

dorminjake says... #23

Thank you for the input! I've gone back and forth on the idea of removing the black entirely and splashing white instead, swapping out Go for the ThroatMTG Card: Go for the Throat for Oblivion RingMTG Card: Oblivion Ring and maybe 2x Wurmcoils for Sun TitanMTG Card: Sun Titan (to bring back all the Archdruids that like to get killed), but I wasn't even considering Primeval TitanMTG Card: Primeval Titan + Gavony TownshipMTG Card: Gavony Township!

I kind of really love this idea! Is it basically G/b/w, or did you drop black completely out for efficiency? If you end up developing a separate deck out of this, leave me a link and I'll post it above as a variant! And definitely continue to let me know how it does!

January 24, 2012 11:25 p.m.

maiden77 says... #24

hey mate cracking narrative and really nice deck looks like it can simply handle everything. I think you should add one Primeval TitanMTG Card: Primeval Titan cuz hes sick :-) but seriously it may be helpful to have one over one wurmcoil as if you have a situation where you can abuse having 4 million land thanks to said titan who would want that! :-) like if you had already ramped to fuck and thought lets GSZ for my titan so i can have a karn and overun next turn. basically a win more card! lol but hes so cool!

+1 after my rambling :-)

January 25, 2012 8:24 a.m.

UniTheDino says... #25

Chancellor of the TangleMTG Card: Chancellor of the Tangle is also an option, and when he's in your opening hand, you ramp even faster. If you have two Chancellors, a forest, and an Elvish ArchdruidMTG Card: Elvish Archdruid in your opening hand, that's a first turn Elf lord! (I know that is unlikely, but still). Also, if you don't have a little ramper, (Llanowar ElvesMTG Card: Llanowar Elves) you can Green Sun's Zenith MTG Card: Green Sun's Zenith for 1 on turn one (with Chancellor in your opening hand, of course), and plop down Llany (can really help with turn one consistency)!

+1. Always love standard elves!!]

January 25, 2012 12:41 p.m.