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Boom and Doom (Turn 4 Ghalta)

Standard Mono-Green

DracoDarkstorm


Sideboard


Maybeboard


This deck has ran past, over, and thru gods AND has beaten a few legacy with banned card decks!(Planes quake)How can we make this better?

I researched the fetchlands in a mono-colored deck using the monte carlo simulator.My arguments for the evolving wilds is that explore combines with wildgrowth walker to overcome the 4 life loss and adds the advantage as more cards are seen quickly and the effect may be seen in the mid-late game.

Went back down to what I have(8th edition). What should I acquire more of?

On my definite list is 2x Jadelight Ranger and 2x Merfolk Branchwalker and I was thinking of uncage the menagerie

1st turn evolving wilds

2nd turn- Wildgrowth Walker OR Shadowed Caravel

3rd turn- Jadelight Ranger OR Wayward Swordtooth OR Rhonas, the Indomitable OR 3 Enter the Unknown

4th turn- Branchwalker OR 2x Enter the Unknown then Ghalta, Primal Hunger.

Little explorers for life and avoid early death. paths of discovery and Tendershoot dryads for mid-late game. cobbled wings to avoid deathtouch or walking gods.

1st STD deck I played in tourney, 1st edition showing at Dragonslayer Games 2/1/0. Lost to Scarab-god and Search for Azcanta 1-2 and I played incorrectly and missed some card text on a couple of his cards as I began drafting in Ix and Rix in January of 2018. Boom and Doom matured from playing nonSTD= a quick red dmg deck AND a white Angel/human life gain,exile, and add counters deck.

Idea started with the walker in early January, then little explorers/paths/ETU, then jadelight, then ghalta, then Rhonas late cuz I was originally trying not to get Kal to Hours because I am thinking longterm STD and I have a budget. Luckily I have a few single earlier Rares that I can trade for with a well attended store to get a couple of things.

Suggestions

Updates Add

I put 2 blossoming defense in the mainboard per https://tappedout.net/users/poopiepoopiepants1/

for 2 paths of discovery. The paths did not work well with the pace of the game versus hazoret challenge deck.

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Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

15 - 9 Rares

15 - 10 Uncommons

5 - 9 Commons

Cards 60
Avg. CMC 3.33
Tokens City's Blessing, Dinosaur 3/3 G w/ Trample, Golem 4/4 C, Saproling 1/1 G
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