Manic Vandal

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
2012 Core Set (M12) Common
2011 Core Set (M11) Common

Combos Browse all

Manic Vandal

Creature — Human Warrior

When Manic Vandal enters the battlefield, destroy target artifact.

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Manic Vandal Discussion

shrapnel_ on Legacy Goblin Tribal

1 month ago

Why Manic Vandal over Tuktuk Scrapper? I see it is 1 CMC less, but if you ran 4x Goblin Warchief like most legacy decks you could easily drop for 1-3 mana in most games, or just Vial it in. Plus, it won't go to the bottom of your deck with a ringleader drop pull.

Krenko, Mob Boss is a 1x staple for most decks now.

You don't see many decks in this format running Warren Instigator since it an RR and there are much rougher choices for a 2 drop for goblins I think like Mogg War Marshal, or obviously Goblin Piledriver.

I think Grenzo, Dungeon Warden is a bit slow, but Grenzo, Havoc Raiser as a 1x will start popping up in legacy decklists soon.

I agree with the above comment that Goblin Grenade is not good in legacy. I do however, think a 1x Legion Loyalist is worth it to give your other goblins great buffs as a 1 drop, especially piledrivers.

Boggart Mob can get pretty out of control and lets you retrigger matrons and ringleaders with a sac mechanism like Goblin Sledder or as most decks run, 1x Skirk Prospector. This isn't a popular choice, but worth considering. I run it in my RB goblin deck, but thats for casual. The champion effect of Lightning Crafter has the same retrigger potential.

Frogtosser Banneret could help you reduce costs of some of your goblins just like a Goblin Warchief, but you have neither. I think these are important for tribal goblins (most run warchief over frogtosser for the haste/monored).

1-2x Ancient Tomb seems to have dropped off most top8 decklists, but I like running 2 in mine. I run Food Chain Goblins and dirty kitty though, so my mechanic is different (and more vulnerable, but faster) than vial gobs.

Kiki-Jiki, Mirror Breaker is nuts.

Consider Terminate or Gempalm Incinerator or Tragic Slip even for removal.

As for the sideboard, many people like running Krosan Grip if they splash with green. Also consider Thoughtseize. I also think that Blood Moon like stated above is great for MONORED in the sideboard if you choose to drop black. I think a 1x Goblin King is nice in the sideboard as well. Red Elemental Blast might help in the side as well.

LittleBlueHero on Speculation on new dinosaurs with ...

1 month ago

I think a reclamation sage or even a Manic Vandal type dino would be very on flavor.

We already have Deathgorge Scavenger doing great things against graveyards so I don't know that wed see the angel ability. But thanks to that card its on flavor for sure.

Flavorwise I don't think Mindclaw fits at all. Love the card but it just can't see a dinosaur involved in spell casting.

In my head Dinosaurs are beasts. They aren't magic really in any way so most of the things they can and will do will be built around combat and buffs etc. I would love to see them go after the minor lifegain theme they have going bringing in something like Ravenous Baloth type effect. They also need a strong way to close out games. Gishath is great but I still think an etb Overrun esque effect would be awesome to have on a dino like Pathbreaker Ibex. Really just more faux Lords that grant abilities and such like Bellowing Tanglewurm.

My favorite green card has always been Eternal Witness and while i don't think it makes a ton of sense I would love that type of effect on a dino, even if it cost more for a bigger body like Greenwarden of Murasa.

Also a large flier that can hold its own against the usual suspects in commander like Steel Hellkite would be a great addition.

MindAblaze on Marchesa - What's Dead May Never Die

2 months ago

I like Urborg, but unless youre needing a lot of black mana or benefit from swamps for some reason (swampwalk and Cabal Coffers come to mind) then the budget could be better spent elsewhere. Having your tainted lands function as duals is a nice upside though.

I see what you mean with Oona's Blackguard and your guys not getting through. Its the challenge for any midrange/aggro deck in this format. I like the Nightblade for the same reason, your guys become much more difficult to block, so they get through more. Hmm...

As far as dealing with those artifact and enchantments, the best solution Grixis has for them is bounce. I like stuff like Dinrova Horror. There are lots of red Manic Vandal effects that you could use to Smash artifacts, or you could just Clone their etb effect guys that blow up enchantments, but thats not super reliable, even if thats a common enough strategy lol.

Triton on Ain't Got Time To Be Dead

5 months ago

I have an Alesha deck too, but it's more focused on combo rather than reanimating. If you're interested, the combo is Murderous Redcap + Anafenza, Kin-Tree Spirit/Vizier of Remedies/Cathars' Crusade + any sac outlet.

For general suggestions, I'd recommend using any creature with the <2 power with an EtB effect. Manic Vandal, War Priest of Thune, Duergar Hedge-Mage, and Avalanche Riders are all cards that destroy something, doubling as reccuring removal. I'd also recommend more efficient removal, like Swords to Plowshares, Anguished Unmaking, Terminate, Wear / Tear and Path to Exile (if it's not too expensive for you). Also board wipes to deal with board states that you dislike, such as Retribution of the Meek (once again, if you can afford it) and Dusk / Dawn.

Other general suggestions are more ramp like the signets, and looting effects like the properly-named Faithless Looting, Reforge the Soul, Cathartic Reunion, and Tormenting Voice. These cards all supply draw power to the deck, which is much needed.

I know this is a lot to talk win, but if you want me to help you out with cuts, feel free to ask! Hope this helps!

MtgSterling on Legacy Goblin Tribal

8 months ago

Having 4 Aether Vial is a little ridiculous. Also having Gempalm Incinerator , Manic Vandal, and Grenzo, Dungeon Warden don't make much sense in this deck. I would use just 4 Bloodstained Mire and 4 Wooded Foothills makes more sense, money wise. 4 Lightning Bolt and 3-4 Goblin Grenade is definitely your best option for damage. Blood Moon is strictly better than Magus of the Moon as well. The point of Goblins is to go fast, not wide. Unless this is for purely casual play.

BoozyBlastoise on F**k yo mirrors and shit

9 months ago

Sweet looking deck. Personally I'm a huge fan of Liquimetal Coating with Kiki; seems like it'd be pretty good in your deck with Goblin Welder, Vandalblast, Manic Vandal, etc. It's especially nice with Hellkite Tyrant. Krark-Clan Ironworks and Trading Post are also cheeky with the coating. Awesome deck though, love the idea of Stigma Lasher.

P.S. although it's pricey, Sneak Attack is amazing!

Char-You on Maindeck-able Hate for Certain Matchups

9 months ago

If you're really desperate, Kataki, War's Wage is basically the best anti-affinity creature there is.

Otherwise, you just need to know what to remove and when and hope your draws line up well for game one. There aren't too many creatures that just shut down the deck and also have utility in other matchups. You could play like Linvala, Keeper of Silence or Phyrexian Revoker I suppose.

Torch Fiend / Manic Vandal if you're really really desperate.

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