|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Common|
|Urza's Saga (USG)||Uncommon|
Combos Browse all
Target creature loses all abilities and becomes 0/1 until end of turn.
Price & Acquistion Set Price Alerts
5 months ago
Anticipate, Dragonlord's Perogative, Monastery Loremaster*, and Meditate are all thematic cards. They have decent/strong effects that aren't total garbage, but fit the theme of Taigam being a monk of the Ojutai order.
In a similar fashion are cards like Temple Bell, End Hostilities, Sensei's Divining Top, Humble, and Redirect. Almost all of these cards could be stronger versions of themselves, but I like the monastic feel of them.
*Monastery Loremaster deserves special notice because he serves a few different purposes. Since my deck isn't as heavily Instant/Sorcery focused, I will want cards back that just aren't Instants/Sorceries. Being able to get back my Artifacts or Enchantments is a good thing. In addition, it's another Morph. I really like Quicksilver Dragon, and sometimes the morph might come in handy, especially if I don't usually cast it for the morph, but cast the Loremaster for such, then get removal used on that... or if I ever want to toss in a Willbender, Voidmage Apprentice, or Stratus Dancer.
Ultimately, the primary wincon for the deck is Approach of the Second Sun so I don't mind the deck being weird. Though I'm more likely to win out of dragons or the off chance that Taigam goes in for Commander Damage, but they're ancillary modes so I don't have to run things like Mystical Tutor which would be super boring. Though, potentially getting a rebounded Enlightened Tutor could be fun and would be super thematic.
5 months ago
I've built a very similar deck. Here are some suggestions based on my build.
Dusk / Dawn is (almost) a completely one-sided wrath. I only have 2-3 creatures it can hit in my build. At worst you lose one or two creatures while you wipe all or most of their board. It seems like a definite include and it provides late game card advantage by recurring most of your squad.
Elspeth, Sun's Champion also provides a (mostly) one-sided wrath effect. The great thing is you can play it and "wrath" in one turn and she lives. Also since you killed several of their creatures. It's likely she'll be able to setup to wrath again in a few turns.
Team pumping seems better overall than the targeted variant. Bar the Door, Fortify, and Solidarity all feel that Overrun-esque role. Also Overrun, albeit a sorcery, can punch through those last points of damage ignoring their board state. I don't have it in my build, but it wouldn't hurt.
- Asceticism - protection from targeted removal.
- Conclave's Blessing - game breaking in this deck. It's our Cranial Plating of sorts.
- Castle gives all your defender creatures and those with vigilance a nice pump.
- Sylvan Library should be in every green deck that doesn't have access to blue in my opinion.
- Spidersilk Armor slight pump, but gives everyone reach.
6 months ago
Thinking about removing defenders, I came up with including 4 Sidewinder Sliver + 2/3 (4?) Mirror Entity. With the help of some slivers, the latter may gain flanking (and then be affected by Cavalry Master too), but most of all its activated ability gives additional instances of flanking to knight creatures (plus, it's a useful mana sink since I don't have one yet). I think it could be pretty fun (at best, a creature can have 9 instances of flanking) and give the deck that certain something that now is missing.
6 months ago
11 months ago
*Note: Humble will live on in our hearts :p
11 months ago
You have built own card draw engine.
You have 9 sources of red in your mana base.
You can afford to run the playset of Galvanic Blast.
I like Built to Last as a game 2/3 card.
I like Built to Smash as game 1 hyper-aggressive card.
Game 1 build:
-2 Built to Last into SB because +3/+3 and trample is better than +2/+2 and protection in aggressive meta (remember do not linger on the objective, finish your opponent because the longer they have to draw cards and regroup their board and worse your deck becomes)
+2 Built to Smash INTO MAIN (REASONS: SEE ABOVE)
Refinement of Aggression:
-2 Humble this card feel likes the effect is too cute for a straight forward agggresive deck
+2 Galvanic Blast 4 damage to face with a spell that can reach is very strong in any meta
[OR] +2 Mana Tithe from the SB. NO ONE expects the white force spike in game 1. You can have UB and UR control decks this
+1 Teetering Peaks +2/+0 in a fun of piece of mana you can bounce is going to very useful.
1 year ago
There's also Spirit of the Labyrinth. As far as responding to the storm itself, there's Summary Dismissal, Counterflux, Unsubstantiate, or even (sometimes) a spell that Wild Ricochets a spell to put it on the stack under your control first. Theres also stuff like Nevermore or Meddling Mage, if they just have one combo.
Sometimes, the key to disrupting storm is to just interfere with one of their combo pieces (maybe like Yidris). Turn to Frog, Polymorphist's Jest, Humble, Gift of Tusks, or even enchantments like Darksteel Mutation, Imprisoned in the Moon, and Lignify can trash those combos.
I totally get the pain of playing with people who don't quite get how to play with others nicely. Best of luck. Hope this helps!
1 year ago
I'd take out Abu Ja'far, Adriana, Captain of the Guard, Ajani's Chosen, Ball Lightning, Dream Pillager, Hanweir Watchkeep Flip, Magma Giant, Platinum Angel, Tormented Pariah Flip, Humble, Fall of the Hammer, Where Ancients Tread, Jar of Eyeballs.
I'm going to suggest a few budget options without the reason stated right now. Keep in mind Magic is a huge game. Some of us have been playing for a long time and so we have seen a lot of cards, but by no means do i know all the cards. I just know what has worked for me and my Gisela deck.
Manabarbs, Burning Earth, Grab the Reins, Crib Swap, Lightning Greaves, Swiftfoot Boots, Revoke Existence, Tajic, Blade of the Legion, Pilgrim's Eye, Staff of Nin, Sunblast Angel, Vandalblast, Seal of Cleansing, Auramancer, Armillary Sphere, Phyrexian Rebirth, and Burnished Hart.
I like the Divine Reckoning in the maybeboard. I've used that card well in the past and its really worked for me.