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Angelic Enforcer FlipCombos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Vanguard | Legal |
Vintage | Legal |
Enduring Angel
Creature — Angel
Flying, double strike
You have hexproof.
If your life total would be reduced to 0 or less, instead transform this and your life total becomes 3. Then if this didn't transform via this card's ability, you lose the game.
thefiresoflurve on The Zacaning
1 year ago
Hey, there! This looks really fun :)
As far as making things a little more competitive, one thing I can offer is: As someone who runs an Esper combo deck, one of the biggest things you can do for a combo deck is to make your combos synergize better with everything else in your deck, and not just each other.
Right now, I see Lurking Roper/Famished Paladin, Presence of Gond, and Healer of the Pride as an infinite combo where each piece is 1) hard to tutor, and 2) doesn't synergize with your overall gameplan of massive creatures dishing out damage.
An alternative infinite combo that synergizes better is Savage Ventmaw and Aggravated Assault, since both those cards do things with the rest of the deck without each other.
So, if I did the switch over to a more synergistic set of cards, I recommend replacing:
Ageless Entity -> Lathiel, the Bounteous Dawn
Colossal Dreadmaw -> Blossoming Bogbeast
Enduring Angel Flip -> Archivist of Oghma - enduring angel looks dope, but your life total shouldn't hit zero.
Famished Paladin -> Faeburrow Elder
Healer of the Pride -> Serra Ascendant (just broken in EDH).
Verdant Sun's Avatar -> Old Gnawbone
Wall of Reverence -> Smothering Tithe
Presence of Gond -> Armadillo Cloak
Elemental Mastery -> Kenrith's Transformation
Alhammarret's Archive -> Aggravated Assault
The idea behind some of the picks is to get lifegain ability out a bit more consistently, and create fuel to power your giant creatures. I also don't know what your budget looks like, so full disclaimer there: some of the cards I recommended are expensive.
Happy building!
TheRealSpecialK on Ah Ah Ah Ah Stayin' Alive!!!
1 year ago
Legion5150 Thanks for the interest! All your suggestions are good - I've considered most of them in the past, but somehow I missed Invincible Hymn. Of your suggested cards, that is the one I am most interested in trying! I will try swapping something out for it. I think you'll find if you build this deck, there are lots of different flavors you can try out once you have the main structure in place. The the rest of the cards you suggested (Arbiter of Knollridge, The Golden Throne, Blessed Wind, Enduring Angel Flip) all could defnitely see play in iterations of this deck. While I think they don't quite fit the build I currently have, you are more than welcome to try them out, and I think you'll be pleased with how they play!
Rhadamanthus on Can Wall of Blood became …
2 years ago
No, this doesn't work. Enduring Angel Flip doesn't have a triggered ability (an ability that starts with "when", "whenever", or "at"). Rather, it has a replacement effect (most often indicated by "instead", "as", or "with") that replaces the event of your life total being reduced to 0 or less. You don't have an opportunity to respond to the replacement effect being applied, it just happens in place of the event it's replacing. If you're at 1 life and activate Wall of Blood, instead of your life total going to 0, Enduring Angel will transform and set your life total to 3 (the Wall activation will still resolve). You can't interrupt this.
Another note: the rules of the game don't allow for "infinity" as a value. You need to choose a point to stop so that the game can keep moving and actually use whatever big number you stop at.
calvo099 on Can Wall of Blood became …
2 years ago
Suppouse i have a Wall of Blood on the battlefield and an Enduring Angel Flip. Can i pay all my life with Wall of Bloods activated ability, then when the ability of Enduring Angel Flip triggers, hold my priority, pay life again, and since i have negative life, the ability triggers again and so on in order to get it to infinite? or do i just automatically lose when i respond to the ability the first time and doesn't trigger again?
Thank you!
TheoryCrafter on Giada, the best angel commander (for mono white)
2 years ago
Have you considered Scroll of Avacyn? Once you have an angel on the battlefield it's 2 mana for 5 life and to draw a card.
I also noticed you don't have Graveyard hate. Have you considered Angel of Finality? Since you can't have Rest in Peace in your deck without messing up your graveyard interaction it makes a great alternative.
Other angels you may want to consider are Angel of Destiny and Enduring Angel Flip.
I hope this helps. Happy Hunting
MeatTornado on Angels
2 years ago
Hey, it's Dylan's friend, Justin. He asked me to weigh in on the list. So... Hello! The list looks very good, especially if it's your first time building a deck. Plus, Angels are always cool and fun.
If I was to offer any criticism, well, first even before I talk cards and strategy, I noticed the deck is labelled as being *Standard. It's not, but it is very close to being so. So you get to make a choice here. Do you want a deck that you could play against other people in a friendly, competitive environment or do you want just a fun deck to play casually that you wouldn't need to update? You are so close to the former, that I might just recommend that. But if you didn't want to do that, that's fine, too.
If you wanted a standard list you just need to replace the cards marked in red text. there are not many of them and some, I would recommend cutting altogether anyway. For instance, the one mana cards could go. Segovian Angel is an angel, but it's not very impactful and won't be worth the card if you draw it early or late. Soul Warden is an amazing card, but it only really excels when a lot of creatures are entering the battlefield (which your deck doesn't really support) or when cards are triggering by gaining any amount of life - Archangel of Thune is a great example of this, but your deck only has one. AND at that point, we might as well cut the non-standard cards. I would replace the Go for the Throat with Infernal Grasp and Vanishing Verse and I might go as far as playing 4 copies of each of those. I would play 4x Skyclave Cleric Flip or Ambitious Farmhand Flip (just to add some consistency with hitting land drops. Speaking of lands, definitely add some duals and maybe some utility lands. Emeria's Call Flip Great Hall of Starnheim Brightclimb Pathway Flip Scoured Barrens Shattered Sanctum Shineshadow Snarl Silverquill Campus Snowfield Sinkhole Are all in standard and you can choose how much $ you want to spend. I would settle on x8 dual lands and 0-2 utility lands from among those. I would also just play x4 Righteous Valkyrie, that to me looks like your best card and has the best synergy with the rest of the deck. The deck also looks soft to early aggressive decks... so I might consider adding in 1-2 Doomskar to help with that. Lastly, I might try to find room for a few of these cards, but they are more preference-based as I think they deck looks very playable already. I would try to jam maybe a few of these cards: Enduring Angel Flip Starnheim Unleashed Haunting Voyage.
If you didn't want to worry about standard legality, I would find someway somehow to find room for some amount of Baneslayer Angel. Maybe a Linvala, the Preserver as a cool one-of and if you wanted to spend the $, Resplendent Angel seems like a perfect include as x1-x4 of.
Hope that was helpful! And... take what I say with a grain of salt, I'm not exactly what you would call an active Magic player.
Polaris on How does Edgar, Charmed Groom …
2 years ago
If a transforming double-faced card is instructed to transform, it will, unless it can't for some reason (like a daybound/nightbound card). Bloodline Keeper Flip and Enduring Angel Flip as copies of Edgar, Charmed Groom Flip will come back into play as their back sides (Lord of Lineage and Angelic Enforcer), regardless of what side they were on when they became copies of Edgar.
marboso on How does Edgar, Charmed Groom …
2 years ago
I know that if a card without transform becomes a copy and enters transformed it doesn't enter at all. But I'm not sure what happens with creatures with transform like Bloodline Keeper Flip or Enduring Angel Flip.
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