Disinformation Campaign

Disinformation Campaign

Enchantment

When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card.

Whenever you surveil, return Disinformation Campaign to its owner's hand.

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Printings View all

Set Rarity
Guilds of Ravnica (GRN) Uncommon

Combos Browse all

Legality

Format Legality
Pioneer Legal
Duel Commander Legal
Magic Duels Legal
1v1 Commander Legal
Leviathan Legal
Vintage Legal
Canadian Highlander Legal
Commander / EDH Legal
Arena Legal
Standard Legal
Penny Dreadful Legal
Oathbreaker Legal
Casual Legal
Highlander Legal
Historic Legal
Brawl Legal
Modern Legal
Block Constructed Legal
Pre-release Legal
Unformat Legal
Legacy Legal
Tiny Leaders Legal

Disinformation Campaign occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Standard:

All decks: 0.18%

Disinformation Campaign Discussion

Muneer on Lazav Casual

1 month ago

Lazav machine broke.

I'd recommend cutting Blood Operative, Dimir Spybug, Nightveil Sprite, and Whispering Snitch. Surviel is a fun mechanic, but it doesn't do much in commander. If you do want to keep the Surviel theme, you should put in Disinformation Campaign

I'd recommend cutting Dissolve for Muddle the Mixture. Most of the time the cards you want to really counter in commander are usually instant and sorcieries, and Muddle the Mixture helps you tutor out your Mindcrank

I recommend Taigam, Sidisi's Hand. He helps with the mill theme, is in your colours, and can act as removal if you need it. He's basically like Underrealm Lich

100% try to put Notion Thief, especially with all your windfall effects.

Mind Grind is a fun mill card. Cards like Psychic Corrosion mill a TON with the hand replacement effect you've got

With all your milling Drown in the Loch becomes really good. I'd cut Devious Cover-Up for it.

Also, you should put in Darkwater Catacombs, Sunken Hollow, Temple of the False God, Talisman of Dominance, and Tainted Isle

I'd cut Commander Sphere for Mindstone

DuBie15 on Aminatou

3 months ago

Cards i really like for the deck are Deadeye Navigator, Kiora Bests the Sea God, Rune-Scarred Demon, Soul Herder, Thassa, Deep-Dwelling. A lot of cards i do like but didnt put in top 5 cause i think its like your preference on fav ETB triggers you wanna add.

Cards in the maybeboard i dont think should go in are, Baleful Strix, Angel of Despair, Ashen Rider, Render Silent, Disinformation Campaign and Primevals' Glorious Rebirth. Also Wishclaw Talisman will only be really good if you have repeatable ways to flicker it probably at instant speed, and Thassa's Oracle you will only want if youre going for a combo finish with her.

Ziusdra on Card creation challenge

4 months ago

Abrogate

Instant

Return target nonland permanent you cast this turn to your hand. Add mana to your mana pool equal to its printed mana cost. You can't cast spells with the same name until your next turn.

"The Senate can undo anything at my command. I'll see to it personally." - Dovin Baan


Would've been brutal with some of the Addendum permanents. Cast one thing with an ETB effect, return it to hand with Abrogate, then use its mana to cast another ETB permanent. (Dovin's Acuity and Disinformation Campaign would've made a brutal Esper control deck)

Using normally-sized fonts only, make a colorless artifact creature that syngergizes with instants and sorceries!

ParadoxicalWedge on Haïti chérie

4 months ago

ByronTomas how does Omen of the Sea compare against Disinformation Campaign? Is the two CMC and lack of a black pip enough to tilt in Omen's favor?

I'm also curious how you feel about Act of Authority's potential for recursion? Is the two white pips too taxing on the manabase, or do you just find that Aminatou's activation is better serves elsewhere?

pistolpeteiii on Dimir Kroxa

5 months ago

You don't really include a win condition other than 3 copies of a hard to cast Kroxa, Titan of Death's Hunger . I would suggest looking into cards like Underworld Dreams , Ob Nixilis, the Hate-Twisted , or Davriel, Rogue Shadowmage as a way to deal damage to your opponent in this discard theme.

Running around 10-12 instances of Surveil is probably going to be consistent enough to trigger Disinformation Campaign . If going this route, I'd cut your copies of Agonizing Remorse and even Mission Briefing to include more removal/threats. You're pretty clogged up in the 2/3 CMC slots, and extending your curve into 4/5 range would be beneficial to make your later stages of the game more impactful. Cards like Enter the God-Eternals , Nightveil Predator , and Lochmere Serpent are good budget options. Not sure if the splash for Kroxa, Titan of Death's Hunger is even needed, seeing as it is kinda the black sheep in this deck as is.

After your opponent has no cards in hand, your discard effects end up being useless spells. Whether it is non-creatures like Underworld Dreams , Ob Nixilis, the Hate-Twisted , and Davriel, Rogue Shadowmage , or creatures like Nightveil Predator , and Lochmere Serpent , making sure you have more threats to actually win the game is going to be crucial.

Hope this helps!

Ziusdra on Card creation challenge

9 months ago

Faerie Flyer

Artifact - Thopter Vehicle

Flying

Faerie Flyer can only be crewed by creatures with exactly 1 power and 1 toughness.

When Faerie Flyer attacks, return target artifact or creature to its owner's hand.

Crew 1

2 / 2


I'm interested in non-creature permanents that you want to return to your hand. Disinformation Campaign and Dovin's Acuity come to mind. Create an enchantment or artifact that comes with its own condition for returning it to your hand.

SideBae on

9 months ago

So I'm kinda surprised no one has suggested this (apologies if someone did and I didn't notice while I looked at the other comments), but Skullclamp seems stupid-good with an X/1 token producer in the command zone.

I really like RNR_Gaming's comment. Retract and (especially) Paradoxical Outcome seem really powerful here. He gives good advice.

You may want to revisit your artifact-ramp suite. I see you've included the signets, but I think the talismans ( Talisman of Dominance , Talisman of Progress and Talisman of Hierarchy ) are probably better. You may want to run all three of both -- that's a call playtesting will help a lot with. In general, two-mana mana-rocks are a lot better than three- or four-mana rocks, and that rule is especially true with four-mana generals. (...because landing a rock turn two into a land-drop turn three means you're casting your general a turn early.)

Though it may go without saying, I feel like I should mention that tutors are good cards. If you have access, you should consider running Enlightened Tutor and/or Demonic Tutor . If not (or even if you do have access to the former and just want more tutors), consider Dark Petition , Diabolic Intent , Diabolic Tutor , Beseech the Queen and/or Lim-Dul's Vault . The more tutors you have, the more consistent your deck will be. More importantly (at least in my opinion), you have to have fewer redundant effects, since you'll just tutor a card when necessary. This frees up card slots for more powerful spells.

In a similar vein, I see you're running Cloudstone Curio . I've obviously never played your list, but intuition tells me that that card is pretty busted in this deck. I suggest you try running something like Whir of Invention to tutor it to the battlefield at instant speed. Also worth considering is Reshape or, if you have a few spare kidneys to sell, Transmute Artifact . Granted, this does not get you a cast-trigger for the Cloudstone Curio itself, but I think the effect more than makes up for that fact.

I feel like I suggest these in every blue-deck comment I make, but I really, really think Ponder , Preordain and (if you have fetches/other reliable shuffle effects) Brainstorm belong in every blue deck. They're just that good. Having one of them in your opening seven means that a borderline hand goes from OK to good pretty easily, since they'll dig you to land if that's what you need, or past land if you don't. Your Terramorphic Expanse and Evolving Wilds are good for shuffle, but I'd add two or three more fetch-type lands before I'd add Brainstorm .

I'm unsure of what your meta is like, but I think you may have luck running Ghostly Prison instead of Hissing Miasma . Unless you're facing something like a Splinter Twin combo-kill, I feel like having a second Propaganda -effect is a better deterrent for potential attackers. Worth noting is that if you don't want to run two Propaganda effects, I think Ghostly Prison is better than Propaganda itself since Ghostly Prison does not die to Red Elemental Blast or Pyroblast .

I've always LOVED Tidespout Tyrant . You should consider a reanimation package, in order to turbo that mo' fo' out onto the field. Buried Alive or Entomb are good ways to put him in the graveyard, and running Animate Dead , Necromancy and/or Dance of the Dead will all bring him back while triggering your general.

Depending on how much mana you have access to in a typical game, you might want to think about a Words of Wind loop. ( Words of Wind has, since I first saw it, been one of my favorite cards.) If you pair it with a permanent you can trigger your general with that draws a card on ETB, you can make your opponents return their stuff all while netting faeries. Some such ETBers to consider: Ichor Wellspring , Alchemist's Vial , Baleful Strix and Disinformation Campaign . I especially like Disinformation Campaign .

Idk how many creatures you usually have on the field, but I have a feeling that Slate of Ancestry is worth running if you have 3+ creatures out on a routine basis.

Right. That's all I got. Good luck, man! Looks like a fun deck.

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