I tried to make a deck that let me take as many turns as I could, and not get crazy expensive, there were a lot of these cards I already had around. The only issue with taking as many turns as I can is I end up doing enough commander damage to take out my opponent before I get to have fun. This deck is one of my more hated ones among my group as its a lot of just watching me take turns which gets a little boring.

Any and all feedback is welcome, suggestions are encouraged.

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93% Casual

Competitive