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There's a lot of different things going on in this deck; land shenanigans, ramp, self-mill, delerium, etc. Basically this deck is a midrange, land-focused, powerhouse. There are tons of interactions in the deck and it seems a little wonky right now as its a fresh brew, so any suggestions are welcome. +1's appreciated, and if you like this weirdness check out some of my other decks!! :D

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