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A deck designed to simultaneously damage an opponent and remove threats from the board and dominate the board state. Soul-Scar Mage is a great enabler for indestructible removal, and Archfiend of Ifnir can wean down threats that are hexproof. A combination of Hapatra, Vizier of Poisons + Nest of Scarabs creates unpleasant deathtouch blockers and a bunch of weenie tokens that can swing big in the late game. Or bring out Westvale Abbey   and sac weenies for a biggie.

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