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Deadguy Ale - Land Tax variation

Legacy Competitive Control WB (Orzhov)


This is my take on a variation of Deadguy Ale ( aggro-tempo) that brings a Land Tax package to add an alternative win-con ( Zombie Infestation ) and card-advantage engine ( Scroll Rack ) to the already tried-and-tested core-list.

Introduction to Legacy Deadguy Ale

  • The Source: http://www.mtgthesource.com/forums/showthread.php?2597-Deck-Deadguy-Ale-

  • MTGSalvation ([email protected]) (a bit outdated): https://www.mtgsalvation.com/forums/the-game/legacy-type-1-5/established-legacy/aggro-tempo/179844-primer-deadguy-ale-2-0

Introduction to the Land Tax variation

It's always bugged me that a card as powerful as land tax does not see play in the current Legacy format. It was banned for a reason and since the unbanning, the only list that has consistently relied on it is Wx Parfait. I've played with Parfait before but I've never had a good record with it. In my experience, that's because it becomes quite difficult to get the Land Tax + Scroll Rack engine going against x decks, owing to stellar permission and card selection they have access to, and against combo, the engine is just too slow to be relevant. That's how I started moving towards a list, and soon enough, I realized I was making a variation of the good ol' Deadguy Ale.

Generally speaking, I'd say that any successful land-tax list needs to do something else with the additional lands other than to help us make land drops. The classic synergy is with Scroll Rack , which lets us trade lands for spells. The additional lands also synergize well with Mox Diamond , which lets us ramp while keep triggering land tax. More recently, the enchantment Zombie Infestation lets us trade lands for creatures (2/2 zombies).

Land tax will only trigger if our opponent has more lands than us. This is one of the reasons why I don't think we should play Wasteland here. Similarly, instead of Swords to Plowshare, we are going to play Path to Exile , which also makes it easier for us to kill our opponent with low power creatures. (The latter is also a good reason to not run Wasteland.)

Other card choices

  • Chains of Mephistopheles : In my opinion, this card is very underplayed in a format dominated by Brainstorm . Notice that none of our card-advantage spells actually draw cards (they are put into our hand), so we don't even need to play around chains.
  • Humility : Legacy has access to very powerful enchantments and I think humility is one of them. It can turn off Dark Confidant s when we are getting low in life and will completely shutdown creature-based decks.
  • Engineered Plague : This is another card that I think is very underplayed in a format with so many Humans (Delver, Snap, Pyromancer, most D&T creatures). Needless to say how powerful it's with Tribal decks (notably, Elves). Card is very flexible and I think it should be played over Toxic Deludge.
  • Enlightened Tutor : It's card disadvantage but it can find us silver-bullets when we need them (humility, plague, sideboard stuff). For the most part, it's an additional copy of land tax / scroll rack / zombie infestation.
  • more to come ...

Updates Add

I've been playing this deck with a friend of mine and I've been very surprised with how resilient it is--it's an actual deck, for my surprise. That said, I've not been super happy with Chains of Mephistopheles . Yes, it's pretty good against brainstorm lists (it's very good against Miracles, for example) but most of the time, I wished that chains was Bitterblossom . As a matter of fact, I was running bitterblossom in the sideboard and always bring it against the same matches that Chains is good (blue-x control lists), so why not just run bitterblossom instead of chains? Well, that's what I'm doing right now. Removed 2 chains, added 1x blossom to the main and 1x engineered plague, too, but the last one in the main seems meta-dependent (faced goblins and elves too many times). In the sideboard, running 2 additional bitterblossom against control lists, 1 rip, down to 3 extractions, and added thalia against storm and control. If you have any suggestions, let me know.


Date added 2 years
Last updated 2 years

This deck is Legacy legal.

Rarity (main - side)

13 - 2 Mythic Rares

23 - 7 Rares

3 - 3 Uncommons

Cards 60
Avg. CMC 1.70
Tokens 0/0 Germ, 1/1 Faerie Rogue, 2/2 Zombie, 1/1 Spirit
Folders Legacy
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