Skyspear Cavalry

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Skyspear Cavalry

Creature — Human Soldier

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Alkadron on

7 years ago

A lot of your cards seem really low-impact for EDH games:

A lot of the other cards are pretty solid, but sort of over-the-top in quantity. You have a lot of targeted removal. Try to pick your 8 favorites, and cut the rest.

I think in a deck like this you want to be running about 45 lands + ramp, 30-ish creatures, 13-15-ish removal (Targetted + Boardwipes), and 10-12-ish support cards (e.g., True Conviction or Nissa's Revelation).

Also it looks like some of your cards were originally designed for a Tokens deck, but you don't seem to have enough token generation to justify them:

Good luck!

Zooby9 on GREATHEARTED & ANGELIC

7 years ago

I think this has a good base to it. There are some cards that I think are a bit underwhelming which are: the Crown of Empires, Scepter of Empires, and Throne of Empires combo. As much as getting 5 soldier tokens is good, you have to spend a lot of mana to achieve that and you could do many better things with that mana. Assemble the legion like Cmasa435 said is a much better alternative. I think you could replace those with mana rocks such as sol ring or any of the signets in this color scheme. One card that I have found really good at stopping people's big powerful ability creatures is Darksteel Mutation because it takes away all of their creature's abilities and it becomes an indestructible 0/1 which is easily manageable. Akroan Horse is a great card for any Zedruu deck, especially one that likes soldiers. I think some of your cards cost too much to do what they do such as Akroan Horse and Akroan Jailer since they cost so much to activate each turn it limits what else you can do. YOU NEED MORE LAND. A commander deck needs a fair amount of land, especially one like this where you have a lot of mana activated abilities. I would say you need at least 36 lands, but I might recommend more like 38 even if they're just more basic land. I'm not a huge fan of Clash of Wills as a counterspell since it gives your opponent an option to get out be countered, so maybe throw in a card like Counterflux because it's an uncounterable counter spell that can counter more than one thing if necessary. A lot of your creatures: War Oracle, Stalwart Aven, Skyspear Cavalry, Elite Scaleguard are very underwhelming and could be replaced with much better cards. I don't know why you have Godo, Bandit Warlord in here if you have 0 equipment spells in the deck because he's fairly pointless otherwise. Blazing Archon and Archetype of Imagination are really expensive for what they do. I would suggest putting better creatures for that mana cost in here. Rolling Thunder and Reverse the Sands aren't very good and there are better spells you can put in there. Wear / Tear is a great card for artifact and enchantment removal and I would include it. Broken Concentration is bad because the madness cost is more than the actual cost and I would get a better counter spell. Captured by the Consulate isn't great so I might switch that out. For having a solider theme you don't have a lot of cards that produce soldiers or help the actual soldier type so I would look for more that do that, both creatures and spells. I would also recommend adding a big finisher or two because they would really help. Also I know you are trying to make the deck budget, but Enlightened Tutor and Mystical Tutor really help find things you need in a variety of situations, so I might try to add them. I hope this helps and I hope it wasn't too critical. If you have any more questions please feel free to ask.

MenacingBunny on Odric Lunarch Marshal EDH

8 years ago

Skyspear Cavalry. Flying + Double strike.

MegaMatt13 on Odric's White Weenies

8 years ago

RupertPhd, I hadn't seen Mask of Memory before! I like that it only costs 1 to equip and that it allows you to draw 2 and then choose what to discard. I had already switched out Rogue's Gloves for Puresteel Paladin. I forgot to update on here. I should look into adding Mask of Memory too though.

You make a valid point about equipment in general: that it can be costly to both cast and equip. I like equipments' relative resiliency compared to creatures. Creature board wipes are common, but at least the equipment survives to be attached to another creature. I'm still figuring out the right balance between equipment and creatures with abilities already on them.

I think I'll keep stuff like Loxodon Warhammer, Sword of Vengeance, and Chariot of Victory since White has few trample options (plus the power boost of the first two is nice). I may reduce some of the other equipment I have though. For example, Fireshrieker could probably be replaced with Fencing Ace, Fabled Hero, or Skyspear Cavalry for better value.

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