Double Cleave

Double Cleave

Instant

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Browse Alters View at Gatherer

Printings View all

Set Rarity
Ultimate Masters (UMA) Common
Planechase (HOP) Common
Eventide (EVE) Common

Combos Browse all

Legality

Format Legality
Leviathan Legal
Unformat Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Pauper EDH Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Tiny Leaders Legal
Highlander Legal
Canadian Highlander Legal
Pauper Legal
Modern Legal
Legacy Legal

Latest Decks as Commander

Double Cleave Discussion

jakusbakus on Feather's Token Tantrum (~$200)

2 months ago

Thanks for the correction on Grapeshot, I don't have any other cards I use with storm so the oracle text confused me. Honest mistake!

In that case I understand and totally agree with your suggestion there. I'm considering maybe cutting one more land to fit in Titan's Strength because I could use an extra pump spell on top of Brute Force. I think I may throw in Double Cleave over Psychotic Fury to get double strike since I can use that on Zada, Hedron Grinder and Mirrorwing Dragon too. The card draw is nice though, and I may sub something else out for out.

I would like to play a few more games before I begin messing around with it anymore other than what I mentioned above. The pandemic has made it a lot more difficult to get together safely though, so it may take me a bit to get back to editing this deck.

Again, thanks for taking the time to comment and correct me on the Grapeshot trigger, I never want to cheat even by accident

ZendikariWol on Feather, The Combat Trick

1 year ago

Hey! Just built a similar brew, but kinda different? My spells are all lower to the ground, but unless you draw a creature in the opener you're screwed. Luckily my group is pretty chill w/ mulligans. Anyhow, I'd like to give back the ideas I got, take some inspiration from my deck. I'll point out some fun all-stars and weird synergies.

Intimidation Bolt can target your creature on an opponent's turn. Bye-bye, Timmy.

Glimpse the Sun God can target one of your creatures and three opponents'.

Soul's Fire Fell the Mighty , Reckless Rage , and Impact Resonance are all sweet repeatable removal.

Double Cleave is some spicy double strike.

Anyhow other than those, if you wanna yoink any other cards feel free to look at the list!


Feather's No Lightweight

Commander / EDH* ZendikariWol

29 VIEWS | IN 2 FOLDERS


Fallerup on Feather Redeems Boros in EDH [Primer]

1 year ago

I use Give No Ground in my deck as it makes for aa very good blocking card if you cast it on Zada or just on Feather himself as you ythen can block as many creatures as you want with him. Invigorated Rampage is fantastic for attacking and Double Cleave as well.

mal099 on Weird U/W Pauper Combo

1 year ago

Looking at the decks, I feel like the combo you do where you can tap a creature to do one damage does not work very well with infect. Still takes 10 rounds to win, and any lonely 2/1 unblockable creature can do the same, and cheaper, if we ignore the possibility of lifegain. It's nice to be able to put -1/-1 counters on creatures I suppose, but that means you take even longer to win. I'd probably just forget about that combo and just go for speed.

I feel like white is not really doing much for you - there's some creature removal, which other colors, including blue, can do as well, and there's some more creatures with infect, which again, other colors have too. But white is bad at making creatures stronger, a weakness it shares with blue. Comparing the other colors:

Red: Bad with infect, Ogre Menial really is too expensive, Razor Swine seems decent. But very good at doing damage! Start with a mere 1/1 with infect, pump it up with Fists of the Anvil (or Blood Lust / Blood Frenzy , then double the damage with Assault Strobe , Double Cleave or Temur Battle Rage , and BAM! 10 damage with infect, all you need is some enchantment to make it unblockable, which blue can easily provide. Also provides creature removal through direct damage.

Green: Lots of ways to make your creatures stronger too. No Double Strike, but more creatures with infect. Very little creature removal.

Black: Also quite a few good creatures with infect, also good at making creatures stronger. Lots of good creature removal. Can make the opponent discard cards, so it's good at control.

admiralackbar on Angry Esper Shadow

1 year ago

Makes sense Snapcaster Mage is expensive but they would be a great addition if you got them. I also don't think that Double Cleave is all that great. You might be able to maybe sneak a win in some games but I think running more counter spells would be more beneficial and would make the deck more consistent.

Liam77 on Gisela beat-down fun

2 years ago

Hey Kalink27 I see this has been around for a while but I hope this still helps. I'm not sure how your playgroup is but I'd defiantly recommend more lands and ramp. Also potentially draw.

I like Bonfire of the Damned Banefire Comet Storm and id encourage more like that as they are effective and crazy with Gisela, Blade of Goldnight

For combat tricks Id recommend Sunforger you can pull Double Cleave Arcbond to get messy or Angelsong Path to Exile to be defensive.

Also there is nothing wrong with doubling double effects =) Inquisitor's Flail on Malignus? or on Gisela, Blade of Goldnight if you can buff +1 is a knock out.

Oh also Heartless Hidetsugu pretty nuts with Gisela, Blade of Goldnight

Also definatly need Boros Charm even if you just replace Double Cleave

Personally Chandra, Bold Pyromancer beats Chandra Nalaar but Id have both and maybe drop something else.

Not convinced about Mindcrank seems to me like your giving any graveyard manipulation heaps of value and unless your meta has lots of lifegain I cant see you milling someone.

Looks like fun though!!!

Would be awesome if you could give my deck some thoughts!

Angels with Flamethrowers

Darth_Savage on Invincibility

2 years ago

Hi pohotu3,

It sounds like your looking for ramp; Desperate Ritual, Pyretic Ritual, Infernal Plunge and Simian Spirit Guide could all help you play faster, though you wouldn't use them all in a single deck. Soldier of the Pantheon, Monastery Swiftspear and Bomat Courier are probably better options than Furnace Scamp, Gibbering Fiend and Priest of Iroas. You also might want to consider Boros Charm and Dawn Charm.

Even with additional ramp Rage Reflection and True Conviction are expensive, I might be tempted to use Phalanx Formation, Sunhome, Fortress of the Legion Assault Strobe or Double Cleave. Then again Boros Charm is possibly the best option, since it has other modes.

I hope this is of help, have fun brewing your deck

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