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Format | Legality |
1v1 Commander | Legal |
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Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Oathbreaker | Legal |
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Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Saproling Burst
Enchantment
Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."
When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated.
Rhadamanthus on Timing: start of turn, after …
2 years ago
Note that if you remove the last fade counter from Saproling Burst to make a Saproling token, that token will be 0/0 and will be killed by state-based-actions before you have an opportunity to try to sacrifice it to something.
Gidgetimer on Timing: start of turn, after …
2 years ago
There is no time between untap and upkeep. All beginning of upkeep triggers will be on the stack before anyone gets priority. However; nothing will resolve before players get priority.
Saproling Burst has fading, not vanishing. IT is not sacrificed until you can not remove a counter to its upkeep trigger. So if it still has one counter on it you will make the saproling and then have all the way to your next upkeep before it gets sacrificed to fading.
CamraMaan on Timing: start of turn, after …
2 years ago
I have Baba Lysaga, Night Witch and Saproling Burst in play, and the S.Burst has one counter left on it (for the sake of argument, all the other Saproling tokens it made have been sacrificed already). At the beginning of my turn, after I untap, do I have time to do anything before the beginning of my upkeep? Can I remove the last fade counter to make one last Saproling token, then tap Baba Lysaga to sacrifice the token and Saproling Burst (plus a third permanent of another type) to get her ability on the stack? Thanks in advance! :)
hienisms on Sassy Saprolings
2 years ago
Some "efficiently costed token makers": Arachnogenesis, Artifact Mutation, Beacon of Creation, Chatterstorm, Deep Forest Hermit, Dragonlair Spider (?), Elemental Mastery, Elvish Warmaster, Fungal Sprouting, Night Soil, Ranger Class, Saproling Burst, Scatter the Seeds, Scute Swarm, Sporemound (?), Sprout Swarm, Tendershoot Dryad, Thelonite Hermit,
the_solitaire on Pre-Modern Green Stompy
3 years ago
Pre-modern is a format that certainly has a lot of appeal to me. I am myself in the process of constructing a pair of pre-modern decks, and revived my old Fires deck of back in 2001.
I also built a pair of decks for Urza Block Constructed, and there are a lot of nice cards in that block to use in a mono-green pre-modern deck too.
Cards you might consider, if those are not in your deck already, are Exploration and Saproling Burst . Blastoderm is another power meanie at 5/5. And even though the Albino Trolls are no big hitters, they are available turn 2 at 3/3 with Regenerate.
Something else that should not be overseen lightly, Treetop Village is a 3/3 creature, as well as a land. With Giant Growth it hits or blocks for 6.
With all that hitting power, there hardly is the need for Verdant Force or Skyshroud Behemoth to be very honest.
king-saproling on Big ol Proliferate
5 years ago
This is beautiful. Myojin of Life's Web and Myojin of Seeing Winds could be fun! You might like these too: As Foretold , Pentad Prism , Crystalline Crawler , Gemstone Array , Iceberg , Fathom Mage , Parallax Tide , Parallax Nexus , Saproling Burst , Jolting Merfolk , Gutter Grime , Oracle's Vault , Orochi Hatchery
Cartrix on Warp World Tunnelingus Deck
5 years ago
Now there's an Idea. I think my problem is that this is half way between getting lots of permanents for recurring Warp World s until your opponents have very few permanents and you have lots, and the other build which has lots of ETB damage effects. I need to pick a path and I think I will go with permanents, except for the Tunnel Ignus . So Saproling Burst is definitely in the running.
skibulk on Warp World Tunnelingus Deck
5 years ago
Saproling Burst might be interesting. Assuming you have to play it a turn before Warp World , you'll remove one fade counter during your upkeep. Then you can remove five more counters to create five 1/1 saprolings. Counting Saproling Burst itself, that's six extra permanents.