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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Reap What Is Sown
Instant
Put a +1/+1 counter on each of up to three target creatures.
mtwoods444 on Elephant 3.0
4 years ago
Pledge of Unity seems like it could be a reasonable upgrade over Common Bond and Reap What Is Sown.
iano9 on Green-White Counters
5 years ago
Thanks for the ideas. I like Solidarity of Heroes and Strength of the Tajuru, but I am back and forth between Oath of Ajani, and Reap What Is Sown
Making-a-new-account-Hopefully-I-can-get-my-old-Username on Green-White Counters
5 years ago
looks flippin badass! have you considered stuff like Solidarity of Heroes, Reap What Is Sown, and possibly Strength of the Tajuru? stay frosty!
bushido_man96 on Trostani
6 years ago
Thought of another card that would fit your theme well: Arachnogenesis. Just what you want, I think.
I think I'd get rid of spells like Reap What Is Sown and Common Bond. I don't think they will do enough for you, and other spells, even utility or removal, would serve you better. Replacing one of them with Ley Line would be better, although that card allows everyone to add counters to creatures, so approach that one with some caution. Cards that would do what Reap What Is Sown and Common Bond, and can be repeatable, are the Spikes, like Spike Feeder, Spike Tiller, Spike Worker, Spike Colony, Spike Hatcher, Spike Weaver (repeatable fog effect there), Spike Breeder (use counters to make token creatures....that's sweet for this deck!), Spike Soldier, and lastly, Spike Drone to round them all out. Now, you don't necessarily need all of them, but several of them could fill slots in your deck, and be 2-for-1 deals.
Brightest_Day on Ramos's Charming Decisions
6 years ago
Yeah, as in the description as soon as I saw him I wanted to build him. I knew people were using him for Superfriends but I am going with Atraxa for that build, Tribal but I have Scion, and a counters deck, and Charms. It just came down to making a different build than what I already had. As far as Chromanticore goes im going to see how an initial build goes, but I am looking into more ways to spend his 10 mana such as Debt to the Deathless.
We have someone in our playgroup who uses that in a Izzet Melek, Izzet Paragon stormish deck, and it got way out of control, fun, but so much time spent. As for mana ratios thats what I think I like the most about Chrams as it is. Mana fixing is imortant, but if you have that then its no problem. I didnt know about Reap What Is Sown or Evolutionary Escalation which im going to add. Fate Transfer is a possibility but with a low amount of creatures maybe not, i'll have to do some initial testing. I completely didnt think about hybrid mana, its funny you mention Crystallization considering I have one, which is gonna be added and looked into.
Now I just gotta do some cutting!
cloudsol on Ramos's Charming Decisions
6 years ago
Charming!
I'd like to see how this deck works with Eye of the Storm haha.
Remember: Jund Charm/Abzan Charm/Trap Essence/Reap What Is Sown each give 5 counters.
The trick is to find spells that provide the highest counters per mana ratio.
Reap What Is Sown provides 5 counters per 3 mana (5/3 = 1.67). Not bad!
There's also hybrid mana! Bioshift ... (2/1 = 2.0).
Fate Transfer is better functionally.
There's a cycle of creatures that each give 3 counters per 2 mana, like Esper Stormblade.
Don't forget Crystallization! And enchantments like Evolutionary Escalation.
There's so much you can do with Ramos.
Brutal_B on Hipster combo deck
6 years ago
Forgotten Ancient. Scute Mob. Armorcraft Judge. Avatar of the Resolute. Elite Scaleguard. Heroes' Bane. Jarad, Golgari Lich Lord. Kalonian Hydra. Karlov of the Ghost Council. Oran-Rief Hydra. Primordial Hydra. Reyhan, Last of the Abzan. Skullbriar, the Walking Grave. Sunscorch Regent. Undergrowth Champion. Vigor. Reap What Is Sown. Hardened Scales.
Just a few suggestions for your +1/+1 game.
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