Interaction between Marauding Blight-Priest and Zulaport Cutthroat

Asked by CamraMaan 6 months ago

I use Araumi of the Dead Tide to encore Marauding Blight-Priest and Zulaport Cutthroat (after untapping Araumi), and come to the end of the turn all the tokens get sacrificed. When the Zulaport Cutthroats see all the creatures dying they will trigger life gain for each one. Will the dying Marauding Blight-Priests still be alive to see that life gain and trigger more life loss, or will they already be gone?

TIA!

CamraMaan says... #1

I assume they will already be gone, as their death is putting the life gain on the stack with Zulaport, and once that resolves the Blight-Priests will be buried and unable to trigger off the life gain. Correct...?

October 1, 2023 5:18 p.m.

Gidgetimer says... Accepted answer #2

There will be two Encore "sacrifice at the beginning of the next end step" triggers that will be on the stack. You will resolve them one at a time and get to choose the order since you control both abilities. Below I will lay out the results of each option assuming that you have 3 opponents.

If you sacrifice the Zulaport Cutthroats first you will get 9 Zulaport triggers. After each Zulaport trigger you will have 3 triggers for your opponents to lose 1 life. When the Marauding Blight-Priests die there will be no triggers. Net result is 9 gained for you and 36 lost for each opponent.

If you sacrifice the Marauding Blight-Priests first you will get 9 Zulaport triggers. No Marauding Blight-Priest will be on the battlefield to cause life loss as you resolve the triggers and gain life. Then when the Zulaport Cutthroats die you will get 9 Zulaport triggers. Net result is 18 gained and 18 lost.

There could be an argument for either ordering depending on game conditions. Though most of the time the 36 life loss seems like it would be preferable to me.

October 1, 2023 8:10 p.m.

CamraMaan says... #3

Ok, that makes more sense... even though they are all theoretically dying simultaneously, the order in which they die is stacked (by me), resulting in death-triggers, life-gain-triggers, etc, which all resolve before the next encore-sacrifice trigger on the stack resolves. Which creatures trigger from a creature death, etc, just depends on which creatures haven't been sacrificed via encore on the stack yet. Correct?

October 2, 2023 6:27 a.m.

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