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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Khalni Garden
Land
Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, create a 0/1 green Plant creature token.
: Add .
DreadKhan on
Ramos, Counters Engine
3 weeks ago
I don't especially like Lingering Souls or Spectral Procession because they are a low ceiling card (even in a perfect hand it's not great), if you're ahead already it does next to nothing IMHO. I agree it has a high enough floor (it's not terrible in the bad situations) to see play, like when you desperately need blockers these can give you several, but in general you want to design around having a higher ceiling rather than a really high floor because you need quite a bit of value to actually win games, a high floor rarely helps you win. In my experience you need a few cards that work better while you are ahead to actually win, and it's okay if they aren't good in all situations. I have had Visions of Glory be a dead card, but what I realized was that there wasn't any one card that I could have draw instead that could have won by itself, so I find it's bad when I'm going to lose anyway. I would 100% say Farmer Cotton is a stronger card that is good in more situations, but I run both in a GW Tokens/Counters deck.
I'm not sure what to say about the lands/ramp thing, but if your list is working for you it's not a big deal and you don't really need to change your mana base. I personally like ramp, and in a deck where I need to keep the Commander out for it to work I like to run extra lands, ymmv obviously. Maybe you could shave a non-land for a Khalni Garden, this makes you a token when it ETBs so it will still give you a body? Huh, I just looked and it's over $1, hard to believe!
MTGBurgeoning on
The Chitter-Chatter(Fang) of So Many Little Feet
7 months ago
Khalni Garden is an option, but, as you stated, it is a one-and-done token-generating effect, plus it enters the battlefield tapped, which could slow our tempo. Muraganda Petroglyphs is a fun card and an interesting option for all token decks. If this build was not so focused on the combos, then I would probably jam this baby into the 99 with a more "let's make our tokens tall" theme. Great comments!
zachz on
The Chitter-Chatter(Fang) of So Many Little Feet
7 months ago
With so many blank creature tokens, I feel like you could include Muraganda Petroglyphs as an option. The only thing scarier than a squirrel army is a beefier squirrel army.
You could also use Khalni Garden as an odd land, but that would only get you the one additional squirrel.
Motolinsky on
!!! Chatterfang and the hungry Crew !!!
10 months ago
Hey! Thank you for the feedback. I haven't played the deck yet and am in the final stages of refining the theory of the deck. Then the missing cards are purchased and finally tested. Crop Rotation Really seems like a very important card to me as Swarmyard can decide the whole game. Spawning Pit wasn't on my radar at all. If the commander is on the battlefield, the card can win games very quickly. Likewise, I didn't know Khalni Garden yet. I'll definitely give this a try. In general, I'm still a bit in the struggle as to where I want to focus my win cons. Do I want to play Lifedrain? Do I want to make the tokens big and involve Garruk? With Bloomburrow the options have increased again, which doesn't make it easy. Which cards would you cut for Golgari Charm, Crop Rotation and Spawning Pit? Best regards
BlueTorche on
!!! Chatterfang and the hungry Crew !!!
10 months ago
Very good deck with the new Bloomsborrow cards. I also made a deck (less expensive haha) of Chatterfang, and I would suggest you to add Spawning Pit which is really strong with drain card like Bastion of Remembrance, Zulaport Cutthroat and Blood Artist (which are the main wincon in my deck).
I would also add that the deck needs his commander, and you should add some creature protection. You already have some, but I would suggest Malakir Rebirth Flip, Fake Your Own Death, Golgari Charm or Lightning Greaves. You may also add Crop Rotation that can tutor Swarmyard (and Yavimaya, Cradle of Growth which make your Chatterfang, Squirrel General unblockable thanks to Forestwalk).
As good token generator (but not in the tribal theme), you can look at Creakwood Liege (which buff your creatures in addition to create token), Emrakul's Evangel (similar to Nested Shambler), Growth Spasm (correct ramp but will create you a token), Khalni Garden (land that create a token !) or Tireless Provisioner (which I personally don't play, but you have some food synergies in the deck).
I don't know if you have played your deck yet (as BLB card are not released yet), but I think your deck has a bit lack of ramp/land (I may be wrong, as you have some good mana dorks and treasure creation).
I hope you'll have fun playing this deck, good luck !
nbarry223 on
Viga-BOOM! (Primer + SB Guide)
1 year ago
so I still need to update the deck to the below once the 2 cards are added to the site.
Main:
+1 Springheart Nantuko
-1 Spelunking
Side:
+1 Spelunking
+1 Shifting Woodland
-1 Forest
-1 Khalni Garden
nbarry223 on
Viga-BOOM! (Primer + SB Guide)
1 year ago
So as of right now, I am going to be doing these swaps with current spoilers:
Maindeck
+1 Disciple of Freyalise
Flip
+1 Urza's Cave
+1 Bojuka Bog
+1 Spelunking
-1 Courser of Kruphix
-1 Explore
-1 Golgari Rot Farm
-1 Arboreal Grazer
Sideboard
+1 Six
+1 Shifting Woodland
-1 Colossal Skyturtle
-1 Khalni Garden
I also really like the idea of having access to Vexing Bauble, so I will probably be trying to make room for that as well, at least to test out.
nbarry223 on
Viga-BOOM! (Primer + SB Guide)
1 year ago
So as of right now, I am going to be doing these swaps with current spoilers:
Maindeck
+1 Disciple of Freyalise
+1 Urza's Cave
+1 Bojuka Bog
+1 Spelunking
-1 Courser of Kruphix
-2 Explore
-1 Arboreal Grazer
Sideboard
+1 Six
+1 Vexing Bauble
-1 Colossal Skyturtle
-1 Khalni Garden
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