
Combos Browse all Suggest
- Ashnod's Altar + Flayer of the Hatebound + Hex Parasite
- Celestial Convergence + Hex Parasite + Vampire Hexmage
- Celestial Convergence + Hex Parasite
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Hex Parasite
Artifact Creature — Phyrexian Insect
: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ( may be paid for with either or 2 life.)








August_Cross on
"Noct, A Second Robot has Hit The Citadel"
1 month ago
@SufferFromEDHD Excellent ideas! (Also a really funny username.)
Forbid seems great if you want to take the deck in a reanimator direction, where Forbid's buyback could get a creature out of your hand and into your graveyard. I chose the Counterspell just because I had one on hand, and if I was going to switch it out, I personally think I'd go for something that didn't have a second in its cost.
Hex Parasite also seems sick! Removing finality counters hasn't really been a huge concern for this particular build, mostly since I don't care too much about looping things in and out of the graveyard (except for the win-con). But, I think a card like that would absolutely shine in a Noctis build that wants to loop things constantly for value. Doing so might cost a lot of life between the and Noctis' ability, but you could build to compensate for that.
SufferFromEDHD on
"Noct, A Second Robot has Hit The Citadel"
2 months ago
Forbid > counterspell
Hex Parasite/Soul Diviner what finality counter?
Optimator on
5 color summons
2 months ago
Hex Parasite - Fain, the Broker - Ferropede - Hexavus - Soul Diviner
AlwaysAblaze on
Revenant Recon
4 months ago
Have you considered Erratic Portal for bouncing your returned creatures back to your hand so they don't get exiled?
Or Hex Parasite for removing the finality counters?
wallisface on
Kamarupa’s Challenge
6 months ago
Sorry, one last idea. This one’s a little more gimmicky but also feels like it should perform well against a lot of decks just by being able to grind them down. It will require some savvy piloting as far as knowing when to play the Arbiter.
- 4x Ghost Quarter
- 4x Urza's Saga
-
16x Plains
- 3x Quicksilver Fountain
- 2x Winter Moon
- 1x Shadowspear
- 1x Hex Parasite
-
4x Parting Gust
-
4x Ephemerate
- 4x Leonin Arbiter
- 4x Esper Sentinel
- 4x Solitude
legendofa on Brew ideas for Scrawling Crawler
9 months ago
Birthing Ritual + Ancient Stirrings + Scrawling Crawler + Myr Retriever + something like an artifact hatebears package? Phyrexian Revoker, Soulless Jailer, Haywire Mite, Hex Parasite... Keep circulating artifact creatures, add in some Unearth or Recommission, something like that.
Santiago1011 on
Gisa: So Undead It’s Criminal
1 year ago
Hey Profet93, yeah I can explain!
Basically, Hex Parasite's activated requires you to pay a (in our case, we'd opt for the 2 life most of the time) and amount of mana to remove X counters from a target. The key here is that unlike some newer cards, Hex Parasite does NOT say that X must be greater than zero.
That means we can pay 2 life for the phyrexian black, and 0 mana fr X to remove 0 counters from TARGET permenant. This is important because the targetting of opponents creatures is what we're after here. The same premise works for Retribution of the Ancients where you pay a to activate and remove 0 counters from permenants you control to give target creature -0/-0. The ability still resolves as normal even though nothing 'happens'. Gisa of course does have something happen from this targeting though.
So ideally you play U-Saga turn 1-2, ramp on turn 2-3, get Hex Parasite and cast Gisa on turn 4, and by turn 5 have Gisa, HP, and 8 zombie tokens for the price of 8 life.
All that said, I think Victory Chimes is the best Gisa trigger in the deck since you don't hurt yourself using it and it has no mana cost to activate AND you can use it on every single player's turn. It's just harder to get out due to cmc and not tutorable with U-Saga