Duergar Mine-Captain

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Duergar Mine-Captain

Creature — Dwarf Soldier

(1)(R/W), Untap: Attacking creatures get +1/+0 until end of turn.

ClockworkSwordfish on De(ad)pala, Pilot Exemplar

5 years ago

If you're hankering for more dwarves, Dwarven Miner and Dwarven Blastminer are both excellent for punishing nonbasic lands, which most players have a healthy number of in EDH. Since you're running plenty of basics yourself, you could also try Duergar Hedge-Mage - no harm having some handy removal on top of a pilot for your vehicles! Duergar Mine-Captain can untap himself, letting him pilot multiple vehicles at once (somehow... try not to think about it too hard, ha ha.) Taurean Mauler might kind of feel like cheating, but it's useful in multiplayer games since it can get so large and does still count as a dwarf.

No suggestion I can stress as much as Dwarven Recruiter, however. He lets you put all the dwarves you want on top of your library - and if you immediately attack with Depala, you can scoop them all up into your hand! Talk about card advantage.

troublinparadise on Mirror entity

6 years ago

I've been spending wayyy too much time building a 5 color EDH Mirror Entity deck with General Tazri at the helm (it's really dope, actually). Gonna just spampost a list of good white cards from my list that might fit.
Signal Pest
Soul Warden
Adanto Vanguard (a side objective of my EDH deck is to make sure I get/keep Odric, Lunarch Marshal out
Bonds of Faith excellent because it can be removal for almost all your opponent's creatures, but pumps yours after mirror entity's ability kicks in.
Imposing Sovereign
Patrol Signaler
Duergar Mine-Captain
Master Trinketeer
Myr Galvanizer
Mentor of the Meek
Silverblade Paladin
Spear of Heliod

Worth stating the obvious that any "lord" that gives +1/+1 to a particular creature type will be pumping your whole team after mirror entity.

Could be nice for your deck to splash green for ramp, creatures Llanowar Elves and the one that is the same but taps for white (i forget what it's called) would do double duty here, and things like Elvish Harbinger would be nice

EgyptianSpaceGamer on Initial D(epala): Aether Stage

6 years ago

I would suggest Duergar Mine-Captain! He's a Dwarf so he's on theme; He can crew your creatures, and then in combat he can untap, boost all your guys, and keep crewing and boosting until you run out of mana. Everything else in this list is hilarious and awesome; I've always wanted to make a Dwarf tribal! +1 from me

Snake_Oil on Initial D(epala): Aether Stage

6 years ago

My only thoughts are the following:

Duergar Mine-Captain! Duergar Mine-Captain! Duergar Mine-Captain! Duergar Mine-Captain!

He can pilot EVERYTHING (if you have the mana) -- And your attacking creatures get a boost!

Also;

RUNNIN' IN THE 90'S!

Springfluter on Dwarves with licenses

7 years ago

I like your build alot! Is Duergar Mine-Captain good enough to get played? He can crew multiple times but all vehicles crewed with him won't get his pump, am I right? Thought about him in my deck: Make Kaladesh Great Again

I do not have that much experience with my build, but overall I like it with a bit more control. How do you get along with yours?

MTGApprentice2016 on please help me im, in …

7 years ago

In your deck who said this would be fair? I noticed that you're running Breya at the helm. Breya wants to combo out and I'm not seeing any way of doing so in your list. You've some obvious combo pieces such as Rings of Brighthearth but I am not seeing Basalt Monolith which when paired with the Rings makes infinite colorless mana. Nor am I seeing fun things like Grand Architect and Pili-Pala for infinite colored mana. Take a look at my deck Combo Number 5! for some examples of combo pieces to consider with Breya.

As for your deck !Blade to Hire!, Boros is a hard color to play in EDH based upon the experience of my play group. You need at least three more lands because of the lack of ramp. In terms of lands I would recommend adding Rugged Prairie, Sacred Foundry, and Hall of the Bandit Lord. You could go a little further and cut a mountain for a Flamekin Village as well. Haste is your friend after all. I'd cut Crusader of Odric, Fortress Cyclops, and Duergar Mine-Captain for the lands as they seem kind of underwhelming. Next I would cut a few of the token makers for some spells that grant you extra combat phases such as Seize the Day and perhaps some items like Savage Beating that make your low power and toughness creatures pack more of a punch (also think about having Gisela, Blade of Goldnight on the field and casting Savage Beating entwined picture it and the expressions on the faces of your playgroup...now that you've got that image in your head cut Deploy to the Front for Savage Beating). Other cuts that could be made are Opportunist and Goblin Legionnaire if you want to keep some of the token makers, however, you likely should cut them for more board wipes anyway.

Reaxetion on Ride to victory!

7 years ago

Duergar Mine-Captain seems like a GREAT addition to this deck. He can crew multiple vehicles if you have the mana, or can anthem your team if you have the mana. (Sadly it only anthems creatures that are attacking as the ability resolves, so you will have to choose carefully how you want to use the ability, still, very powerful for mind games and utility).

Cool deck idea though!

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