Claim the Firstborn

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Claim the Firstborn


Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

DrSnipy on Cult of the Forgotten Gods

2 months ago

aplechaty, yes you can sacrifice creatures you stel with Kari Zev's Expertise or Claim the Firstborn, so its like removal

thechuckles on Timing Is Everything

4 months ago

A random person on the internet said "at the beginning of the end step: Happens every end step, so if you skip your own, it will just happen again at your opponent's end step."

- Yeah if worded like this I would say Obeka wouldn't work but none of my cards have that text. The key difference is that my cards say "at the beginning of the NEXT end step". With this wording I can let my end step (the NEXT end step) begin where all the triggers are put on the stack then use Obeka to exile all of the triggers. Same story with Last Chance because that has a trigger that is exile-able (but the old mtg wording does make it weird - I looked into it though and it is a delayed trigger which Obeka can utilize). The MTG rules are very specific about the two terms in Obeka's text being duration effects that will end regardless of how the turn ends. So things like Claim the Firstborn don't work with Obeka.

Yeah fuck Blightsteel, you're right. I had him in because honestly I am worried about my win con here just because there isn't really a super clear route to victory on paper. I can take a bunch of turns and draw a bunch of cards but there are only so many scary things I can do with all that time and all those cards. Every game will be different that's for sure but the main theme is having fun with time. Which is a Charlie deck staple

MaximumEdgeLord on Cult of the Forgotten Gods

5 months ago

It looks like this deck could use Thunderkin Awakener to reanimate Lightning Skelemental and Ashenmoor Liege. Also in modern Claim the Firstborn is heads and shoulders better than Act of Treason, so you should play 4. Actually Kari Zev's Expertise should replace Act of Treason entirely. Really cool deck!

DrSnipy on Cult of the Forgotten Gods

5 months ago

Bone Shards definitly is a valid card for this deck, but I prefer Bedevil, because it can also target artifacts and planeswalkers, and because with Priest of Forgotten Gods, the enemys sacs thier creatures too. If there still are creatures, I use Act of Treason or Claim the Firstborn to steal it, and sac it to Village Rites for card draw or the Priest to fuel the engine.

seshiro_of_the_orochi on Invincible

6 months ago

I'm very sure this is far too slow for modern, but I really like this as a casual deck. Seems very well built.

If this were my deck, I'd change some things:

Grim Haruspex is better than Morbid Opportunist. A third Yahenni seems important to actually draw enough of your finishers. If they are too expensive or you'd like another good creature that can draw cards in addition to dealing damage, Smothering Abomination mught be worth a look. Maybe include it instead of three of your sixteen sac fodder creatures. That number definitely seems too high.

Finally, two copies of Mob Rule in addition to three copies of both Claim the Firstborn and Bloody Betrayal. Seems overkill. You'd even sometimes have spare copies of the six Threaten effects, and against creature-light or creatureless decks, there are up to eight dead cards in your deck. Maybe consider some copies of Rise of the Dread Marn to give you additional fodder on a big turn? Also, Raise the Draugr could actually be quite useful. At worst, it just recurrs one creature, but it can also recurr both Yahenni and Immersturm predator for a mere mana.

Valengeta on Lifegain Killed Shadow Again Rakdos Burn

9 months ago

hey man I like the idea of doing challenging decks! You couldn't go wrong here with Vito, Thorn of the Dusk Rose, as a one-off at least. Temporal Extortion is one of my favorite cards, and although mana intensive, the pay off is very good. You can even use it on yourself to strenghten Shadow. I would change Sovereign's bite with Bump in the Night and change the Bedevil for Claim / Fame, Terminate or Fatal Push and move the artifact hate to the sideboard with more efficient cards for that purpose. Something unexpected like Claim the Firstborn or Wrangle might be fun to try here too

Pheardemons on That is the most Rakdos way to win

11 months ago

Thanks for the upvote and comment zapyourtumor!

Village Rites is one that I'm trying to find a place for because I LOVE the combo of taking a creature with Claim the Firstborn to then just sac it with Village Rites . The reason I haven't included it so far was that I was trying to keep the deck as concise and efficient as possible. Top decking a Village Rites can definitely be a feel bad. I'm playing Light Up the Stage instead so that even top decking it late game doesn't make it worthless.

Kolaghan's Command was in the original list as a one of. It could be a good sideboard card, but the three CMC competed with other cards like Chandra, Acolyte of Flame , Light Up the Stage , and Mayhem Devil .

Thoughtseize I don't believe is needed here since a lot of the combo decks got the ban hammer. It was in the original list though.

I agree with your logic on Extinction Event , but indestructible creatures destroy this deck and there is no way for me to come back. I feel like it is a necessary evil in the sideboard. At least until events come back and we can get a good feel for what the meta will be.

For the cards you suggested, what would you recommend I take out? What would you want to change?

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