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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Call for Unity
Enchantment
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.
Creatures you control get +1/+1 for each unity counter on Call for Unity.






DreadKhan on
Katilda WIDE boi
3 months ago
I guess my concern is that if your Commander isn't available (Oubliette and it's ilk can lock a Commander down, and even if you run x10 ways to blow up an enchantment you have to have one available at the right moment or you're not doing much) you lose access to your mana dorks. I think it wouldn't be much fun to get stuck without your Commander in a deck like this, but if you're not running into issues it's probably silly to change!
Just a thing I thought of since you mentioned a possible interest in wipes, I use Fell the Mighty, Tragic Arrogance, and Austere Command in White decks that are trying to wipe mostly (or only) the opponent's creatures. Green isn't great at wiping creatures, so you'll probably want to look at the White options. White has lots of wipes that can kill creatures with power over 3 (or 4), I wasn't sure if those would apply.
Since you like going fairly wide, here are a few anthems I play: Crescendo of War, Felidar Retreat, and if you can find a cheap copy maybe Gavony Township. If you're fairly patient Call for Unity can be impressive (mostly with Proliferate). Crescendo of War is a really weird card, but as long as you tend to have more creatures than other people it will usually be in your favor. It works well with Vigilance as well, since it will always buff your blockers (making you a very unappealing target compared to an unbluffed defender).
bensprout on
No Life Pain, No Life Gain (Elas-Il-Kor)
1 year ago
NV_1980 Thanks! I'll do some playtesting and see what comes up. I think I like Cathars' Crusade better, but Call for Unity would be a great budget swap. And depending on how the deck ends up running, may be better overall. Thanks so much for all the help!
NV_1980 on
No Life Pain, No Life Gain (Elas-Il-Kor)
1 year ago
Hmm, you may be right about the triggers. Let's do a count. Current Enter The Battlefield triggers: 9. Current Exit the Battlefield (death) triggers: 12. If you want to figure out whether Elesh/Pan are worth it in this deck, I think you need to play a few games with to find out. It really depends on your meta as well. By the way, I just remember Call for Unity as fun support for Exit the Battlefield stuff.
Cheiromancer on
White revolt Pezzent
3 years ago
If anything, Call for Unity is opposed to the idea of a revolt; they are not united. But the rebels might be singing an anthem, like La Marseillaise or Bella Ciao. How glorious!
Is 8 creatures with power 1 not enough to use Vesperlark? Maybe Diamond Knights for Court Street Denizens? Instead of tapping one or two creatures, they get +1/+1 forever! But even if there is no 1/1 in the graveyard, a 2/1 flyer is nice. 3/2 with Glorious Anthem. :)
Saccox on
White revolt Pezzent
3 years ago
Hey Cheiromancer,you're right about Call for Unity,it's slow but very strong. This deck it's a "revolt idea",i can't take it off,the deck wouldn't make sense with Glorious Anthem. For utilise Vesperlark i need more drop at one mana. Wall of Resurgence i don't think it's suitable.
Cheiromancer on
White revolt Pezzent
3 years ago
The Call for Unity seems slow for an aggro deck. Is Glorious Anthem too expensive? If so, then I think that Vesperlark or Wall of Resurgence from your maybeboard would swing more games.
BenjimusPrime on
Historic Junk
3 years ago
Aight so we've got some cuts to make! So I think a good benchmark to shoot for off the bat is 36 lands and 64 non-lands, though with the sheer number of transform lands you have you might be fine at 34 or 35 - I would NOT recommend going that low until you've played a respectable number of games or playtest hands (probably at least 4 games and 30 playtest hands) and you have a solid understanding of how consistently you come in with too few lands.
As far as the cuts, I'd say drop: Rushed Rebirth , Ecological Appreciation , Vona, Butcher of Magan , Silent Sentinel , Resolute Archangel , Aegis of the Gods , Path of Discovery , Shapers' Sanctuary , Springleaf Drum , Perpetual Timepiece , Accomplished Alchemist , Call for Unity OR Collective Blessing (probably the latter), Rune-Tail, Kitsune Ascendant / Rune-Tail's Essence , Elixir of Immortality , Heliod, God of the Sun , Huatli, Radiant Champion . I can give you my rationale one-by-one if you like.
Then add three lands, possibly modal spell-lands like Agadeem's Awakening Flip. Ideally, more of your lands should be multiple colours, as you have a large colour cost burden in black and white especially (lots of cards that need two or three of the same colour). The cheapest options are the snow taplands, guildgates, refuge lands (give 1 life when they enter the battlefield), and the showlands from Shadows over Innistrad and Strixhaven. There are definitely some mid-range lands that you can pick up for less than $10 that should be a high priority for you: Sunpetal Grove and Godless Shrine to fill out your buddy and shockland sets, the three scrylands a la Temple of Malady , Murmuring Bosk , Canopy Vista , and Scattered Groves . Since your deck doesn't currently have many ways to fetch basic lands, you really shouldn't have many since your colour demands are so high. Also definitely be on the lookout for legendary lands that fit into the deck well! Those will be sweet.
amd64char on
Kodama / Livio ETB triggers
4 years ago
I was also looking to build a
Livio, Oathsworn Sentinel
deck. 2 cards that I came across that looked fun were:
Call for Unity
and
Aid from the Cowl
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