
Combos Browse all Suggest
Tokens
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
- Kaladesh Modules and Krark-Clan Ironworks
- If I activate Steel Overseer, how many times does Animation Module Trigger?
- Does Hardened Scales's Ruling Apply to Animation Module?
- hardened scales Replacement or Trigger?
- Can I use a newly placed +1/+1 with Rishkar, Peema Renegade counter in a creature to activate Animation Module?
Animation Module
Artifact
Whenever one or more +1/+1 counters are placed on a permanent you control, you may pay 1. If you do, create a 1/1 colorless Servo artifact creature token.
3, T: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.






SirChancelot on
Dirty Hobbitsez & U'r Stinkin Trees
1 year ago
Missing Animation Module to Go with rosie. Add Krark-Clan Ironworks. KCI + Vending machine goes infinite with Peregrin Took or Academy Manufactor and adding Arcbound Ravager will increase redundancy in those combo lines. Idk what you should take out but not having KCI is a huge whiff. My best recommendation is toss Dusk / Dawn for it. As for Animation Module that one is a good card but im not sure it can make its way into the list as adamantly as KCI should.
I have a deck that utilizes a lot of the same combos. You should check it out. Vending Machine Slumlord CEO
Kcin on Site Combo List Discussion
1 year ago
I have recently noticed that the Kaladesh Modules aren't listed as a combo or synergy... I tried to add them as such and got a message saying it was previously rejected...
The cards are
Can we please add this synergy combo.
TheReal_MtGHaystak on
1 year ago
Also just a single Animation Module can make the deck into a real grind machine, able to pump out a bunch of token which can be chump blockers or fodder for Arcbound Ravager or Throne of Geth
multimedia on
Optimus Prime Rolls Out!
2 years ago
Hey, good version so far and nice Transmute Artifact. It's crazy only three cards here make up $1700+ of the $2k deck price.
Your deck doesn't have a Commander. In the deck editor where you see text list of the cards add CMDR to the end of Optimus?
Optimus Prime, Hero *CMDR*
When you save and return to your deck Optimus will be the Commander with it's own category and card image.
Definitely find room for Zabaz, the Glimmerwasp since it does a lot for a 1 drop. Zabaz + Optimus Prime, Autobot Leader Flip is honestly all you really need since the little bug does it all. Modular and being a repeatable sac outlet for Optimus Prime, Hero Flip is excellent. It can sac itself to then put all it's counters on Optimus Prime, Autobot Leader Flip for a huge attack of lethal Commander damage to an opponent. It being a sac outlet for Optimus Prime, Hero Flip is what makes it powerful.
Animation Module can be part of a combo for infinite counters on all creatures you control and infinite Servos with Ashnod's Altar + Cathars' Crusade. The only problem with this combo is Crusade is an enchantment, not an artifact. Without having tutors to get Crusade it could be difficult to assemble. If you add Crusade then enchantment tutors would help.
Some cards here to consider cutting for these:
Because of bolster and other counter sources then the small +1/+1 anthem effect is not really needed from Chief of the Foundry or Master of Etherium. You have three better creatures here who protect artifacts, Bronze Guardian is not needed. Arcbound Crusher could simply be cut for a better modular creature? Towashi Guide-Bot at 4 mana is too much for what you get. Yes, it could be repeatable draw, but you have to tap it to draw only once. It is good with Unwinding Clock, but without Clock it's subpar.
Before I make other card suggestions, what is your budget for making upgrades? You have some of the most expensive price cards in Magic here, but you also have some of the worst budget lands thus I don't know what to think. Some areas to consider expanding on are ramp and sac outlets? Ramp to make it easier to cast Optimus and sac outlets to abuse Optimus Prime, Hero Flip convert. 9 sources of ramp is low when Optimus is 5 or 6 mana.
Optimus Prime, Hero Flip has to die to convert, having some sources to sac him can be helpful and also give lots of value. Sac outlets let you repeatedly use both sides of Optimus and they help to get around having to cast 6 mana Optimus Prime, Hero Flip. Instead, More Than Meets the Eye for Optimus Prime, Autobot Leader Flip which can be even less than 5 mana with any effect that reduces artifact casting cost.
- More Than Meets the Eye for Optimus Prime, Autobot Leader Flip.
- Attack with another creature, bolster/convert to Optimus Prime, Hero Flip.
- Bolster at each player's end step.
- At end of last opponent turn sac Optimus Prime, Hero Flip to convert.
- Repeat on your next turn with Optimus Prime, Autobot Leader Flip who can attack.
To get around summoning sickness you want to be able to sac Optimus Prime, Hero Flip on an opponent's turn. If you sac Optimus Prime, Hero Flip on your turn then when it returns to the battlefield it has summoning sickness, can't attack without haste. This isn't as bad if you have another creature to attack + bolster because Optimus Prime, Autobot Leader Flip itself doesn't have to attack to convert, but still you want to be attacking with trampling Optimus Prime, Autobot Leader Flip doing Commander damage.
If you're interested I offer more advice when I get a better idea what your budget is for upgrades. Would you like more advice?
Good luck with your deck.
AkaAkuma on
Heritage of the Fallen
3 years ago
Looking pretty solid so far! I suggest Animation Module with the Basri's Lieutenant , Good-Fortune Unicorn (Dreadhorde Invasion, Master Biomancer... ) package.
Also Rishkar, Peema Renegade is a more reliable Katilda, Dawnhart Prime in my opinion.
Perhaps my take on reyhan holds some inspiration. It also has a written primer about the cards I mentioned.
bushido_man96 on
Welcome to the Grismold Family Vacation!
3 years ago
So, Massacar, I've realized that an Ashnod's Altar or Phyrexian Altar can go infinite in this deck with Animation Module. Sac a token creature to Altar to add . Grizzy's triggered ability adds a +1/+1 counter to him. Use to activate Module's ability to put a Servo token into play. Sac the Servo to start the process over again. Make Grizzy big and awesome. Nets on mana each time, too, if there are other shenanigans I can think of running. Would work with Phyrexian Altar too, just not with the infinite mana. Now that I know this, I may have to add this one little combo in...
Omniscience_is_life on
Zabaz EDH
3 years ago
I don't know what you should cut, I do think most of the cards you're running are intelligent.
I would playtest and see which cards fit any of these criteria:
A. You feel like you're not wanting to cast them
B. They don't really do a whole lot on the board, or are kind of slow (Animation Module is one I have in mind)
C. They feel like "generic value" cards and aren't directly contributing to your strategy/card draw/ramp/removal
D. They do what you'd like for them to do, but you feel you run enough similar effects that the weakest version could afford to be cut
Sorry I can't help more than that, cutting cards sucks :/
Necrosis24 on
Zabaz EDH
3 years ago
Nothing stands out much beyond what has already been said, I built a fairly similar deck. Only two cards I might suggest are Scourglass and Starnheim Courser but neither are necessary just something to think about. Keep in mind Scourglass acts like a Nevinyrral's Disk and will put a target on your back until you crack it and it doesn't help that it has a timing restriction.
For fun you can always throw in a Phyrexian Triniform or Triplicate Titan. You would get more value out of them with cards like Grinding Station and Blasting Station. But they can pair with Cathars' Crusade which if they die you get a net of three 6/6 creatures. You could also pair them with Arcbound Crusher + Animation Module.
Have (3) | TheRealSpecialK , reikitavi , metalmagic |
Want (2) | concorde , beesaurs |