UD #1

JazzCrimes, 13 years ago

More ramp. More thin. More tutor. Adding Chord of Calling, Genesis Wave, Demonic Tutor, Diabolic Tutor and more. One of the new goals of this deck is to get to the power spells quickly, and have a little graveyard pull to get some recursion going. I considered Wheel of Sun and Moon, but I'm not sure about it right now.

At a passe.

rajin, 13 years ago

Kind of stuck at the moment. Don't know what to take out or add, really. It works pretty well but it's a bit inconsistent. The blue-hate is great so far.
MDN 1 / 0
Garruk's Horde feature for Eat Me.

Jake_the_Card_Player, 13 years ago

Griffin Riders are the focus of this very offensive deck, Griffin Guides ensure Griffins stay on the battlefield, and let's just say the name speaks for itself.

struckstyle, 13 years ago

quick 2 strike death with ur dragon, plus a lot of fun all around!

liliana garruk deck

glompme, 13 years ago

an updated form of my last deck but still needs work

ok

greg, 13 years ago

Well, as it was pointed out my combo doesn't work, but that's easy enough to fix. now instead of using Goblin Sharpshooter to finish a game fast, like i had originally planed, just use a creature with double strike and maybe even unblockable. still the same strategy just may take longer than planed.
LEG 0 / 2
Fireshrieker feature for artifact instant

Sithlordo66, 13 years ago

Made a few changes to the deck. Special thanks to Ivan and Raumance for the suggestions. If you ever need any pre Mirrodin suggestions im your guy lol

Removal of Oozes + Ooze support cards.

stonethorn, 13 years ago

It simply came down that the Necrotic Oozes aren't working as well as intended or thought. So much depends on the opposing players creatures and my ability to litter my deck with activated abilities that they were useless, if they ever saw play.

win condition help

eze01, 13 years ago

Input on a win condition would be great, typically I end up in a position where I have my opponent stopped and just cant kill them because they remove my planeswalkers and vent sentinal.

Wrath01, 13 years ago

+ 1 reshape Still wondering about defense grid

Wrath01, 13 years ago

- Surge node x1 - Paradox haze x1 - Island x1 - Mountain x1 + Lux Cannon x1 + Norn's Annex x1

hobbesworth, 13 years ago

I think I'm going to try out Volt Charge--I only have one Koth, but it seems like as long as I have one of either Beserker, Noble, or Shrine out it would be worth the mana. Overall it seems like this build has too many low impact cards and not enough high impact. I might also try Reckless Waif over either of the goblin one drops. I also need three more cards for the sideboard--Perilous Myr is for Phyrexian Crusader, who is all over my FNM, the other two are fairly self explanatory.

tataku999, 13 years ago

I saw Ghost Quarter and wondered why I didn't have this card

DeltaGFormation, 13 years ago

Ok big problem is when all the little guys die off in the early game. Need to get a better solution to place one poison counter on the opponent. Any suggestions?

entropy101, 13 years ago

Disperse is so useful as some mild enchantment, planes walker hate i'm considering swapping the DB and GFTT for them main board but don't think i will, considering extra contagion clasp and tumble magnet post board but there isn't much i don't want might go to 2 despise and 1 spell bomb pre board as at worst its a cantrip, that can be found with tezzert at best it wins games

Red Splash

jknott03, 13 years ago

I decided to splash red for Olivia Voldaren and hardcasting Gut Shot seems good so far in testing.
MDN 1 / 0
Arc Trail feature for Jund Rock

Small Changes

arandil, 13 years ago

I've changed the AEther Adept and Unsummon for 4x Doom Blade. Also Disentomb for Unburial Rites

vintagerobo147, 13 years ago

Pretty self explanatory, only problem I have with it is that I get absolutely FUCKED by any sort of control deck.

fauhncy, 13 years ago

Finished the sideboard.
MDN 1 / 0
Phyrexian Metamorph feature for Soul Sisters

12/10

guiness76, 13 years ago

Another Bad Tribal; again, won all matches 2-0, again.

draconta, 13 years ago

This is a build from violettia placed 3rd in MTGO Standard Premier - 12/5/11
MDN 0 / 0
Sword of War and Peace feature for Infection

ASmith, 13 years ago

UPDATE1: Significant changes, including adding a sideboard.

Removed: X-mana burn spells (never actually useful, because if the game gets to that point, he's playing control, and they're not going to go through... and even if they do, they're not winning me the game).

Frightful delusions (suck after the very early game)

Shock (Strictly worse then galvanic blast)

Reduced the number of burn spells (removed one Incinerate, one Shock/Galvanic Blast) to make some space for two Desperate Ravings

Added: Sideboard!

Reverberate/Redirect (extremely versatile spells useful in almost any situation; reverberate is better in my meta because of control decks, but redirect is better against burn, so I keep it in the sideboard)

Galvanic Blast

Stromkirk Noble

Charmbreaker Devils

Negate

The charmbreaker is a wincon... If it survives until my upkeep, I've won, pretty much. Looking to replace one more scamp with a noble. I'm thinking I want to keep the furnace scamps, though, because of how useful they are with brimstone volley.

Taking into account McFlamehead, I'm thinking of getting an inferno titan and a Chandra... and 4 Snapcasters. Still, not convinced I want to spend over 100$ on this. Will keep you guys posted! Thanks for any comments, criticism, etc.

Ursus, 13 years ago

Dropped R/B/G from the deck, added some U/W. Dissipate, Paradox Haze, Holy Day, Evacuation, and Tinker. Tinker made me consider adding Blightsteel Colossus, but I don't want to draw that much hate. Ideally, I'd find a way to replicate the effect of Dismantle so I can get Darksteel Reactor a jump start if I get it out late.
VIN 0 / 10
Magistrate's Scepter feature for Spinning Darksteel

Updated

8bitmadness, 13 years ago

Splashed green for Doubling Season. Just got Oona in the mail and added her as the final slot in the deck. also: added some swords of feast and famine, fire and ice, and war and peace for usage on Geist-Honored Monk or Elite Inquisitor. Also made it so that this deck has a max converted cost of 5 for any one card, with the exception of Oona.