Basscyst, 13 years ago

Green Token Deck

DKA Additons

chappelle010894, 13 years ago

Since I attended the Pre-Release of DKA, I was able to trade for Mikaeus, the Unhallowed and Vault of the Archangel. I have exchanged the Consecrated Sphinx for Mikaeus, removed 1x Tribute to Hunger and sideboarded the Ghost Quarter for decks like Kessig Wolfrun. I have also done a few play tests with the new cards and found that Mikaeus is really stamping the battlefield with his undying ability along with Phantasmal Image returning to recopy anything on the field. With Geist of Saint Traft added, if he dies Sun Titan brings him back and along with Mikaeus, it really makes the deck run a little bit better. I am only running one of them due to the fact that with Solarflare, it does not matter if it is in the graveyard, I can always bring them back.

honor the pure update

Pongo, 13 years ago

For rid of the delvers
STD 0 / 0
Geist of Saint Traft feature for token cry

GPT Balitmore

rcote060060, 13 years ago

Came in 7th out of about 25 people. I got lucky and ended up facing a lot of RDW which I think this deck excels against.

Minor

DanielB, 13 years ago

Forest --> Reliquary Tower
EDH 1 / 4
Wasteland feature for Azusa

Big Update

BenJay, 13 years ago

Das Deck ist jetzt auf dem aktuellen Stand so wie es neben mir liegt und gespielt wird. Zufrieden bin ich aber noch nicht ganz.

Aenderungen/Ueberlegungen:

nzquad, 13 years ago

Removed 1x Chancellor of the Spires 1x Trespassing Souleater for 2x Jace, Memory Adept
STD 1 / 0
Sword of Body and Mind feature for Mono Mill

DubiousKing, 13 years ago

Switched out Corpse Lunge, as it made little sense here. I'm exiling a creature I could instead fetch with Woodland Sleuth to deal, at most, 2 damage for 3 mana? I think the only reason I had it there is because I (somehow) don't have a lot of black removal laying around. EDIT: Discovered the Hex Parasite synergy, so I switched out the Woodland Sleuths. Cheaper creature return that I can pull off at clutch moments.

Hex Parasite!

voxdolo, 13 years ago

Added some hex parasites for an interesting mechanic pointed out by a friend: Removing the undying counter at instant speed as they're going to the graveyard... and voila, they're back on the playfield again!
STD 1 / 2
Mountain feature for Zomborama

change up

Z3RO, 13 years ago

figured it was time for a change up so i changed it to red from green for a more aggro base. I am not entirely sure that this setup is what i need as i might need to toss in Infernal Plunge as another way to mana ramp and I need another Faithless Looting in my opinion. I am not sure how this will play but i think it would be just as fun as the former since i have a couple of one ofs and phyrexian metamorphs to copy anything i need.
MDN 0 / 0
Act of Aggression feature for Heartwurm

SHUDOP, 13 years ago

Changed the name to be more accurate and Changed out Silver-Inlaid Dagger for Avacyn's Collar Which seemed to be the better option as taking out Creatures didn't work well in my favor one bit.
STD 3 / 7
Celestial Purge feature for White Humans

Removal > Lifegain?!

DanielB, 13 years ago

Noch ein kleines Zwischenupdate bevor es in die nächste Testphase geht.

Habe mich nun VOR den ganzen genannten "Lifern" für die Arena entschieden. Removal ist im Deck Mangelware und dieses ist sogar rekursiv. Langsam mache ich mir nun aber Gedanken, ob ein Urborg, Tomb of Yawgmoth dem Deck nicht doch gut tun wuerde.

Liegt genau im "Deckplan", da die Tutorkette sowieso immer das gleiche macht: Tutor -> Primeval Titan -> Value.

EDH 1 / 4
Wasteland feature for Azusa

gtcooke94, 13 years ago

Added Dark Ascension cards

Dark Ascension Update!

kingboo3000, 13 years ago

I meddled with a lot of numbers, but it mostly came down to replacing Day of Judgment with Sudden Disappearance. Which is WAY better in this deck with the Sundial.

thalegion, 13 years ago

Added in cards I already own plus 2 tragic slips and 4 geralf's messenger, which I will obtain next week, deck seems to be playtesting very well at this time

Update 2.0

axefaktor, 13 years ago

The version of Call to Ghave above is the most recent version of the deck. It has since been dismantled but I will rebuild it again at some point in the future. Please feel free to comment and give your recommendations for how to make this a better deck, as it is still my favorite EDH deck I've ever had and I want to keep making it better.

Also check out my other creations including Mimeoplasm's Phyrexia, Progenitus - It's what's for dinner, and my most recent build: Rafiq the Enchanted!

Update 1.1

axefaktor, 13 years ago

Not sure what I was thinking with Champion of the Parish lol. I think I had initially thought a human theme would be fun, but that is no longer the point, so I dropped him and added Akroma's Vengeance.

After play-testing a bunch of times, my record was 4-1 against Kaltha's Riku's Scorched Warfare. The deck holds up well in 1v1. Then I played two 4-player games against Riku's Scorched Warfare, a Zedruu the Greathearted *f-etch* deck by zenbasis (which he has yet to upload), and a Kaalia of the Vast deck. I came in third both games, losing an enchantment standoff against zenbasis in the first, then wiping zenbasis early in the second, but getting overpowered by the other two shortly thereafter.

I had already decided to scratch Champion of the Parish, and I thought more Wrath effects would be a good addition, so in went Akroma's Vengeance. It's too easy for a deck that focuses on powering up one creature to get overrun by one that focuses on army, so I needed a way to counter that.

No comment?

LordNiv, 13 years ago

Okay, I removed tragic slip, although I love the card, I realised I'm still really uncomfortable with a large deck. Anyone have any suggestions? Please comment. I feel like I'm talking to a Grave Bramble...

SpencerKrauzer, 13 years ago

Had an interesting idea. Side boarded Curse of exhaustion to be a backup to immerwolf either not getting drawn or being killed to stop my opponent from transforming my wolves.

theFoffo, 13 years ago

The deck has now been changed radically, Havengul Lich and Ghoulchanter's Chant have been removed since they slowed down the whole deck, check out the updates for all the changes! Grimgrin is a beast in this deck, with Gravecrawlers always coming back ready to be sacrificed, Zombie tokens being pumped out thanks to Endless ranks of the Dead and Diregraf Captains shooting direct damage for every sacrifice you make, you just can't hold him down one he is up and operative. In the while you pressure in early turns with Gravecrawlers, Highborn Ghouls, Cemetery Reapers Diregraf Captains and Skinrenders, helping yourself out with all the heavy removals this deck offers.

Jake, 13 years ago

Lotus bloom out, green sun's zenith in. Forest out, land grant in. Anyone got a good discard engine? Commandeer out, mystic snake in. Ostone over disk just won me a game. Fauna Shaman may be too slow and too vulnerable to removal to actually run. Not sure yet. Swapping Phyrexian Rec in, and oversold cemetery out. This should help speed up fauna shaman. Kederekt Leviathan continues to impress me, I may use it over Ostone or Jin. Not sure yet.

HoneyBadger, 13 years ago

fixed the manabase. I often found myself lacking a 2nd source of red mana, so I -2 swamps, +2 mountains and it has been performing much more consistantly

KissMy_kASS, 13 years ago

Got rid of 2 Mind rots and one bloodgift demon for 2x guul draz specter and 1x sangromancer. Guul Draz is essentially a mind rot, with a bonus of being a creature, and I will never really need to worry about creatures being on the board, due to various sacs, and IF they come on board, hes a 3/3 with flying, so I can either block or make them discard still. Most of the time he should come out as a 5/5. Did this to even the deck out and make it a little aggressive while maintaing the combo/ control of the deck.

HoneyBadger, 13 years ago

since adding 3 artifacts to the sideboard, swapped Galvanic Blast for Shock (thanks dandugg)