So, I was building this deck just before
Faithless Looting
and
Hogaak, Arisen Necropolis
were banned. I wanted to make a Hogaak Deck that wasn't a copy of the one at the time, and then I saw the Waste not storm and decide 'Maybe I could make something absurd with this'. So this is what I got for the deck, any suggestions or thoughts on how to make this deck better and how it plays would be nice. Now lets get into how this deck works!
Main board
The main two cards are
Waste Not
and of course
Hogaak, Arisen Necropolis
. You want to both discard cards from your hand to be able to cast Hogaak and cards from opponents hand to draw cards to get more discard spells, as well as create creatures to cast Hogaak.
Burning Inquiry
,
Dark Deal
, and
Collective Defiance
can be used as both outlets for discarding cards from your hand and your opponents.
Inquisition of Kozilek
and
Collective Brutality
are used to get rid of any problematic cards, as well as discard opponent's hand for Waste to activate.
Faithless Looting
and the cycle lands/Modern Horizons duel lands are used to cycle through your deck as well as discard cards for Hogaak to cast. Dream salvage allows you to draw more cards and keep going with your discard.
Flamewake Phoenix
and
Gravecrawler
are two creatures that can be cast from your graveyard under the right circumstances to bring out
Vengevine
, as well as sacrifice to
Carrion Feeder
.
Rotting Regisaur
acts as a discard outlet as well as allow Flamewake and crawler to come back into play for sacrificing or bashing.
Collective Defiance
and
Collective Brutality
is used to get rid of creature threats on the board, and
Geier Reach Sanitarium
is used as a mini, controlled
Burning Inquiry
if you do not have any discard spells in hand. Finally
Haunting Echoes
acts as graveyard hate, control, and a alternate win con.
Side board
Ghost Quarter
is used for Tron and other annoying land based decks and
Grafdigger's Cage
is useful to stop dredge and creature's coming back from opponent's graveyard.
Cindervines
is good against non-creature based combo/storm decks as well as get rid of enchantments and artifact graveyard hate. Finally,
Empty the Pits
acts as another win con.
So that is pretty much it. What are your thoughts on this deck? Are there any improvements you can see towards this deck? are any of the maybe board feasible? let me know below!