Breya, Ghost in the Shell OVER 65 INFINITE COMBOS

Commander / EDH Kai-Erik

SCORE: 578 | 288 COMMENTS | 233253 VIEWS | IN 392 FOLDERS


FerrumLung says... #1

Mycosynth Lattice makes Eldrazi Displacer a artifact Breya, Etherium Shaper and her thopters are blue, so you can tap them for up to six colourless mana, because it is not a Tap effect you may tap as soon as they enter. You may use this mana to activate artifact abilities, Eldrazi Displacer is a artifact now because of Mycosynth Lattice.That good?

April 5, 2017 9:29 p.m.

FerrumLung says... #2

The second one is much like the first. Grand Architect doesn't have the tap logo so you can net 6 colourless mana by tapping Breya, Etherium Shaper and her two blue thopters to cast or activate artifact abilities. Sacking Breya and a thopter and paying 4 to activate Nim Deathmantle, much like the Ashnod's Altar and Krark-Clan Ironworks combo with Nim Deathmantle. Hope that cleared some stuff up for you. Best I can say is Grand Architect,Ashnod's Altar, and Krark-Clan Ironworks are pretty much the same. Eldrazi Displacer requires Mycosynth Lattice to make it a artifact so you can use the 6 mana to activate his ability bouncing Breya leaving you 3. Use 2 sacking the two thopters leaving you 1 colourless.

April 5, 2017 11:44 p.m.

FerrumLung says... #3

Oh crap forgot that Mycosynth Lattice makes everything colourless so the Eldrazi Displacer one doesn't work but the other is still good.

April 6, 2017 12:13 a.m.

GS10 says... #4

FerrumLung, if you pay to activate Grand Architect turning all your creatures blue I think that prevails over Mycosynth Lattice for the turn. It's not infinite, but you essentially double your mana. And since you can spend it as if it were mana of any color, you can do a lot still. Might not win you a game everytime, but there will be times if the game ran long that will be enough to finish it off.

April 6, 2017 7 a.m.

FerrumLung says... #5

I have Intruder Alarm in my deck for other stuff that could work also.

April 6, 2017 12:39 p.m.

Teeples says... #6

Zulaport Cutthroat instead of Blood Artist. This hits all players at once, but more importantly gets around effects that give players shroud/hexproof.

April 6, 2017 7:53 p.m.

FerrumLung says... #7

I really like Necrotic Ooze I have more than 5 creatures with activated abilities though.

April 6, 2017 10 p.m.

filkinsmark says... #8

So, in my build- Breya Goodstuff- I'm currently running Ethersworn Adjudicator, and I'm thinking I'll take him out for Blood Artist (trying to make room to have both, after editing and adding Zulaport Cutthroat at Teeples suggestion.

My question is this; is Adjudicator worth the slot, firstly. Then, secondly, is it really worth having both Artist and Cutthroat?

April 7, 2017 12:13 p.m.

Teeples says... #9

I run Disciple of the Vault and Zulaport Cutthroat instead of Artist and Disciple. I like having both.

April 8, 2017 10:19 a.m.

Kai-Erik says... #10

Blood Artist swapped for Zulaport Cutthroat since that makes perfect sense. Also I like both Master Transmuter and Ethersworn Adjudicator but I just can't justify putting in any creatures that don't combo off with the rest of the deck. Id have to pull combo pieces and that's off the table.

April 8, 2017 7:22 p.m.

Teeples says... #11

Rasputin Dreamweaver plus Eldrazi Displacer is infinite mana too. Not sure what could come out, but I threw Rasputin in just because I had one and displacer is already an auto-include. Just one more card to throw in for another infinite mana combo.

April 8, 2017 9:41 p.m.

Teeples says... #12

Also, why no love for Fabricate?

April 8, 2017 11:34 p.m.

Teeples says... #13

I think Muddle the Mixture is significantly better than Vandalblast. Maybe even a three drop transmute card like Perplex or Drift of Phantasms. A three drop transmute would hit some many combo pieces.

April 9, 2017 1:12 a.m.

Teeples says... #14

Infinite mana + Breya + Eldrazi Displacer kills just as good as infinite mana + Breya + Mycosynth Lattice too. Just blink her infinite times for infinite thopters then sac them to her ability.

April 9, 2017 1:49 a.m.

Xyrael says... #15

I'm very surprised to not see Staff of Domination in here with all that infinite mana! But yeah +1 this is pretty beautiful.

April 9, 2017 1:30 p.m.

Angry_Fister says... #16

Heres another combo Sharuum the Hegemon, Krark-Clan Ironworks, Disciple of the Vault, Nim Deathmantle And any other artifact. Not sure if you seen this one yet.

April 11, 2017 4:44 p.m.

canderson107 says... #17

Sharuum the Hegemon , Krark-Clan Ironworks, Mycosynth Wellspring and Nim Deathmantle will fetch all of your basic lands and put them in your hand. Also swap the Ichor Wellspring for the Mycosynth Wellspring and draw a ton

April 18, 2017 12:24 a.m.

RUST-O says... #18

Needs more combos.

April 23, 2017 6:31 p.m.

Thyartist says... #19

i don't understand the combo with sharuum and phyrexian metamorph and disciple of the vault ... for me i think that when you make phyrexian as a sharuum copy for exemple, sharuum die cause they are legendary but sharuum can't trigger hiself i think so he can't re enter the battlefield i may be wrong but i dont understand loll can you explain

April 25, 2017 5:38 p.m.

Teeples says... #20

Thyartist - You have Sharuum on the table and play metamorph choosing Sharuum. At that time two triggered abilities go on the stack. One ability sees two of the same creature as legendary and says you have to sac one, and the other ability says choose an artifact in your graveyard and put it on the battlefield. You get to stack those abilities however you want. So you make it so that you sac Sharuum first, and then you use the "return an artifact to play" ability choosing the sharuum that is already in the graveyard. Then you do the exact same thing with Sharuum - Choose the "Sacrifice one of the Sharuums first (choosing the metamorph) and then use Sharuum's come into play ability to return the metamorph to the battlefield. You may repeat this process infinitely at that point. So Disciple will kill everyone since you have an infinite loop of artifacts dying and then coming back.

April 25, 2017 6:23 p.m.

Thyartist says... #21

allright thx for the answer :)

April 27, 2017 9:03 p.m.

Kai-Erik says... #22

RUST-O man you're so right, there just aren't enough combos in here!

Side note, I'm fairly confidant that this deck has more infinite combos than any other deck in existence right now.

April 29, 2017 3:47 p.m.

Grinchery says... #23

One card that just makes combos is Paradox Engine, I'm not sure what exactly the cut would be, but this thing just sort of falls into mana combos far to easily.

April 29, 2017 6:36 p.m.

RUST-O says... #24

You need to be able to combo and win on turn 0.

Thats living the dream!!

April 29, 2017 7:16 p.m.

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