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I love that the deck seems to be incredibly consistent. Personally I would have never taken a mana-dork-tribal route in an EDH deck but the way Meren works this seems like an awesome way to generate permanently big board states. Not the best way to attack into most decks though, but it will hold the fort until you can somehow pull the trigger and win right away.
Besides Jarad, Golgari Lich Lord and Necrotic Ooze what are your best win cons? I can see you drawing into you're whole deck with Greater Good to eventually finish a killer Living Death, but surprisingly not anything big and splashy with all the ramp you run. Something like a Torment of Hailfire, Damnable Pact or such might be nice a finishing blow especially running Devoted Druid combos. I wouldn't go full on X spells because on their own they aren't that powerful, but with all this ramp, Torment at least seems like a solid card even if it doesn't win you the game on its own.
My build is much more of a toolbox, answer all, political enough to sustain early game and controlling enough to choke people out as a win condition later on. It's fairly different and I think I probably still enjoy it better that way because of all the options and value that each card brings to the table, but I can definitely see the appeal behind this build and would no doubt love to try it out! Maybe this the way I'll try Meren on MTGO as I've been thinking about for a long time.
September 11, 2017 2:13 p.m.
Never thought of that one in particular, but i'm definitely willing to try it out. My Meren deck is often infamous for not letting anyone play after it starts doing it's thing but still be painfully slow to finish up games after that, so I am open to play some combos in it to fasten things up.
More competitively I run Narset, Enlightened Master, Brago, King Eternal and Breya, Etherium Shaper as generals, so I try to keep Meren as fair as I can and the only way to do so is not make it blistering fast ahah
September 11, 2017 6:01 a.m.
Thanks for your comment @DarkJunderMaster
It definitely is casual. Most of my friends play for fun and none of us is hugely appreciative of competitive EDH. Of course power levels vary but this is not one of my most cutthroat decks.
It's hard to build a dud of a Meren deck and this one is powerful enough to choke most people out of the games, but I'm not looking to do so very early in the game.
The reason I run butcher is because of cards like Buried Alive and such, that make it easier to find and recurr, unlike Grave Pact, I can get butcher in on a free multiple times per game fairly easily. Besides, Grave Pact hit a very high price and I have my two copies in decks that need it much more reliably. Otherwise, I'd run it as well in here.
I'll definitely check your list too as soon as I get the chance ;)
September 11, 2017 4:41 a.m.
I purposely run a low creature count. I like Nightscape Familiar but with Baral and Goblin Electromancer I think there's enough cost reduction. The reason I didn't chose the Familiar over Electromancer was simply that I didn't own one.
It's an easy upgrade, but not a very urgent one so while I'll definitely trade it somewhen, it's not something I'm ordering asap exclusively ;)
Thank you for the suggestion!
September 6, 2017 3:31 p.m.
Commander / EDH
SCORE: 22 | 24 COMMENTS | 1574 VIEWS | IN 5 FOLDERS
Commander / EDH*
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Commander / EDH
SCORE: 16 | 10 COMMENTS | 2583 VIEWS | IN 8 FOLDERS
|Avg. deck rating||10.09|
|Helper Rank||None yet|
|Favorite formats||Standard, Commander / EDH, Modern|
|Good Card Suggestions||149|
|Venues||casual play, Friday Night Magic|
|Last activity||1 week|