Maybeboard


-) This combo works by giving lifelink to Famished Paladin (using Triumph of Gerrard or Squire's Devotion) than equipping him with a Sorcerer's Wand. From there every time the paladin pings the opponent, lifelink is triggered and the paladin untaps for another shot.
PEWPEW20.

-) For this brew I have added and to help find the combo easier. The build is based around Benefaction of Rhonas as a way to generate card advantage, while searching for combo pieces. With mana and cards entering the graveyard, I decided to throw in Renegade Rallier to gain some more card advantage, while also being able to return ANY of our combo pieces from the graveyard TO PLAY. He is complemented by Restoration Specialist playing a similar role. Both of these cards are great when a Benefaction of Rhonas puts a Sorcerer's Wand into the graveyard. Additionally, since benefaction doesn't hit wand directly, I splashed to play Deadeye Quartermaster.

-) Another interesting point to note with this build is the use of Triumph of Gerrard. This is one of the decks main combo pieces; the saga can give lifelink on the third counter, trigger revolt for Renegade Rallier who can than whip it right back into play, or otherwise power up the likes of Sacred Cat for the beats.

-) The reason Triumph of Gerrard is included as a 4 of over the arguably more reliable Squire's Devotion is because it's 1 less mana to cast, but also because it can be played a turn AHEAD of Famished Paladin. This makes the card more interactive and also allows for easier mana alotment, as sometimes Famished Paladin will be in play, but will need to have both Sorcerer's Wand equiped, and Squire's Devotion attached onto him IN THE SAME TURN, costing 6 mana. That's a lot for this deck considering its running 20-22 lands (if you included all the action from the renegade maps as about 2 lands). Triumph makes the mana cost go down, but you have to time your plays right or miss the lifelink trigger.

-) The deck doesn't have great answers to planeswalkers, ideally trying to combo over them before they can run away with the game. That being said there's no sideboard yet and its not hard to jam some Cast Outs or what not. Otherwise The deck has a really low aggressive and interactive curve and has good exile removal for creature based decks that combined together should hold off aggro decks while the combo is assembled.

-) Upvote if you like the build or the read. Up vote cause NO KARN. Feedbacks great.

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Date added 5 years
Last updated 5 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

9 - 0 Rares

25 - 0 Uncommons

18 - 0 Commons

Cards 60
Avg. CMC 2.15
Tokens Dinosaur 3/3 G w/ Trample, Sacred Cat 1/1 W, Vampire 1/1 W
Folders standard projects
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