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Muad'Dib will rise again with his army of Sandwurms!

This deck totally is not going to work, but it should be fun, right?? This is a Sultai control deck that does pretty standard control deck things with win-cons that include Archfiend of Ifnir, Sphinx of the Final Word and the namesake card Sandwurm Convergence. Still working out the ratio of lands, kill spells and draw. Also not sure if should add more discard for Archfiend of Ifnir or remove it entirely?

Hope you enjoy the deck and suggestions are appreciated!

Happy Brewing!

*Disclaimer: I do not own any Torrential Gearhulk and I'm not in the place to invest in a playset so it is not an option for the deck.

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Revision 2 See all

(6 years ago)

+4 Aether Hub main
-4 Archfiend of Ifnir main
+1 Attune with Aether main
-1 Baral's Expertise main
-1 Blooming Marsh main
+1 Censor main
-2 Choked Estuary main
-3 Evolving Wilds main
-4 Fetid Pools main
+1 Forest main
+2 Glimmer of Genius main
+2 Grasp of Darkness main
-2 Hieroglyphic Illumination main
+1 Island main
+2 Negate main
+1 Pull from Tomorrow main
-1 Rags / Riches main
+2 Swamp main
+1 Transgress the Mind main
Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

15 - 0 Rares

23 - 0 Uncommons

8 - 0 Commons

Cards 60
Avg. CMC 2.59
Tokens Wurm 5/5 G
Folders Super Standard
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