Enchantment — Aura
When Sisay's Ingenuity enters the battlefield, draw a card.
Enchanted creature has "(2)(Blue): Target creature becomes the color of your choice until end of turn."
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|Commander / EDH||Legal|
Sisay's Ingenuity Discussion
1 year ago
You don't seem to be playing very many cards that are able to change the color of a creature, here are some suggestions:
2 years ago
Tidal Force, Thought Reflection, Merfolk Looter, Juxtapose, Illusionist's Gambit, Dismiss into Dream, Master of Predicaments, Temporal Cascade, Breaking Wave, Tromokratis, Temporal Distortion, Brainstorm, Relearn, Redirect, Aura Graft, AEtherplasm, Thieving Magpie, Sisay's Ingenuity, Windfall, AEtherspouts, Mizzium Meddler, Daring Thief, Spin into Myth, Mystic Remora, Telepathy, Sunken Hope.
3 years ago
Also card draw, or at least card advantage, is important in here so here are some decent card draw auras (yes, I know there's some good card draw in here, but why not have more?): Fate Foretold, Improvised Armor, Ophidian Eye, Pentarch Ward, Private Research (less good, but can work if you enchant something early and then move it to Bruna), Sisay's Ingenuity, Traveler's Cloak. Ok that's my two bits. I'll stop now and you can ignore most of these suggestions.