|Commander / EDH||Legal|
Printings View all
|Fifth Dawn (5DN)||Uncommon|
Combos Browse all
Fold into AEther
Counter target spell. If that spell is countered this way, its controller may put a creature card from his or her hand into play.
Fold into AEther Discussion
1 year ago
Since Naban, Dean of Iteration is illegal, Kaho is definitely top pick for my own deck ideas. I only have store bought EDH decks so far.
Quicken will let you play at the end of opponent's turn.
Back from the Brink will give creatures Flashback. Pretty useful for EDH I think.
Torrential Gearhulk will Flashback any instant. If you equip a low mana exile bounce card you can Flashback your graveyard instants as if they were in your hand. Double up on counterspells. Any creatures that return spells on ETB to hand also become very potent. Imagine tapping Elite Arcanist for 1 colourless each turn and getting back an instant or sorcery due to Archaeomancer. Crazy.
Quicksilver Amulet for gives creatures Flash. Saves on counterspells.
Fold into AEther if given to your commander will let you cast 1 mana spells just to counter. This will let you drop a creature down instantly as if they had Flash for 5 mana. If you can get Elite Arcanist to equip one then you can Flash creatures in regularly.
Other ETB creatures to take advantage of exile bounce triggers. Turns creatures into a reuseable spellbook.
2 years ago
A big ol' +1 for the wonderful theme deck! Always been a fan of Moonfolk.
To the issues you describe in the comments, I have the following suggestions:
- To better search up those essential artifacts, Trophy Mage will help her Trinket and Treasure brothers. She will get you your precious, precious Heartstone and another helpful card I'll suggest later. Tutoring for creatures will be a pain in blue no matter what, so rely on card draw as much as you can. I'd move away from big, single-use draw spells like Blue Sun's Zenith and instead focus on ability-based effects. You've got a fair number of Moonfolk Wizards; maybe Azami, Lady of Scrolls can be of service.
- When you're rockin' a deck as powerful as Moonfolk tribal, people start to get jelly. And when people be jelly, they blow up your stuff. But there's a Vedalken that can help protect your colorless stuff: Padeem, Consul of Innovation. For your creatures...I can't believe I'm about to suggest this... try Tortoise Formation. And when you're done laughing at my poor judgement, the best thing blue can do to prevent destruction is counter, so invest even more in that.
- Finally (and I'm so sorry this has turned into a long comment), I'd like to suggest making some changes to specific cards. Lay Bare isn't doing you any favors. Run literally anything else...okay not Fold into AEther, but other better counterspells. Contagion Clasp, Contagion Engine, Titan Forge and Lux Cannon just seem to be reasons for others to attack you. As they don't help the overall theme of the deck, I'd look to more relevant artifacts like Rings of Brighthearth, Eternity Vessel, Metallic Mimic, Brass Herald, or Door of Destinies.
2 years ago
- Acquire seems more flavorful than Knowledge Exploitation and Bribery, although the latter is a great card.
- Blatant Thievery would be a great addition.
- Aura Thief might be a little off-flavor considering Tezz focused on artifacts, but could be pretty strong.
- Corrupted Conscience is a great way to quickly kill people with their own bombs.
- Illusory Gains screws around with peoples' turns, and makes it hard for them to resolve their bombs.
- Volition Reins is a second planeswalker stealing Confiscate.
Vedalken Shackles if you can get away with it.
Siren of the Fanged Coast unfortunately names a location in Theros, but luckily it is an easy cut on account of it being awful.
- I'd cut Isochron Scepter, as it only has a single possible imprint target in the whole deck.
- Might want to rethink Torpor Orb as it negates half of your creatures' abilities
- Carry Away and Grip of Phyresis will probably be dead in your hand most of the time since we're playing planeswalkers and no one will be running Voltron.
- Dark Intimations is off color
- Throne of Empires is hella off-flavor, and the whole trifecta is really loose, just to get an active Crown of Empires
- Fold into AEther, I don't get it. Are we hoping that they don't have a creature in their hand? Or are we planning on using it on a teammate to summon a big creature at the cost of two extra cards?
- Seems to be a tap-down sub-theme in here which might need to be cut in favor of more lands. General rule for lands is 40 - (X/2) where X = the number of ramping spells/artifacts.
- You also have 2 Paradox Engine and 2 Confiscation Coup
2 years ago
3 years ago
3 years ago
I have tried to make a deck around Fold into AEther as well. I think Emrakul, the Aeons Torn would be better than the others because it would make you win the game. I used green as well as blue. It allows you to play Sakura-Tribe Elder, Search for Tomorrow, and Mishra's Bauble for a turn three Emrakul.
3 years ago
MTG18, thanks so much for all of your advice, you make some very good points, I appreciate your interest in my deck!
I was definitely on the fence about mainboarding Negate. It is probably a wise decision to put it in the sideboard and go up on the Mana Leaks and Condescends. They are both more consistent after all.
I REALLY like the idea of putting Peer Through Depths into this deck, I think it would definitely work well. The only issue is that the deck looses good card advantage. What draw spells would you recommend? I think this deck really does need Concentrate like cards, though I agree sorcery speed is a bad idea. Perhaps Jace's Ingenuity?
As for Remand I did not choose to put it in this deck, simply due to its cost. I think that it is fairly overrated in the modern format, and I have yet to have problems with my counter arsenal so fer. But I do agree, if you've got the Remands, put them in. They are a strict improvement in many circumstances.
And on the ease of comboing, it is actually VERY simple. I often find myself holding too many combo pieces in my hand, which is why I cut down the creatures. Really hald the cards in the deck help draw and filter though the deck ( Think Twice, Gitaxian Probe, Condescend, Sleight of Hand). All that is needed to combo is Fold into AEther and a creature. The deck has so many cheap spells, that really isn't a problem.
I really need to do more playtesting to really solidify the deck's strengths and weaknesses.
Thanks for the input!!!
3 years ago
Hey! I saw this deck and I'm very impressed. I like the combo and I think the deck is very cool. I do have some critiques though. 1st, I think Mana Leak is worth having a playset of, and Negate probably isn't worth a spot in the mainboard. I'd go up to a full 4 Mana Leak and get rid of Negate (or relegate it to the sideboard). With the extra slot I would recommend adding cards to make your combo easier to assemble (maybe a 4th Condescend).
2nd, I'm not sure if Concentrate is a card you want to have, given that it makes you tap out at sorcery speed. Instead I would recommend cards that help you assemble your combo, drawing you the cards you need. Maybe an Anticipate or Peer Through Depths. While card advantage is important, keeping up mana to counter their important stuff is also important. These cards are very versatile and can even get you a counter in a pinch as they essentially cantrip.
Speaking of cantripping counterspells, I feel like Remand could be good in your deck. I run a mono U Tron deck in modern that similarly relies on drawing into its combo, and Remand is an all star for slowing down the opponent and getting your combo online.
On the topic of your combo, it seems very hard to find for your deck. You only have 4 creatures to get, and you need to have one in your hand with no way to tutor. I feel like maybe adding more threats or more deck search would be useful. Also, ways to find Fold into AEther seem like they would be good.
Finally, I'm curious if your deck will be able to beat a deck that has discard in it. It seems like if they get you to discard one of your threats you have no plan B or way to get back into the game other than drawing one of the other 4. Similarly, if they run something that makes you sacrifice a creature you are screwed as well. I'm also not a fan of Orbs of Warding in the sideboard to stop this as it comes down too late to protect you.
These are just my thoughts and I've never played with the deck so take them with a grain of salt.
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