Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
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Chandra's Outrage Discussion
10 months ago
If you make Dragonlord Atarka your commander and slap in some more lands and creatures this would be a decent start to a commander deck. lol
Greenweaver Druid is pretty slow to get out, Llanowar Elves or Birds of Paradise are much better. The more of each, the merrier too.Cultivate and Khalni Heart Expedition are nice, the latter works really well with the former and Harrow.
More burn cards would be good, like: Shock, Red Sun's Zenith, Fireball, or Devil's PlayBurn cards with X are seriously great in a ramp deck. They'll give you more flexibility to destroy creatures you can't in battle and let you win with direct damage.
I'd pull out Fire-Belly Changeling, Chandra's Outrage, Giant Growth, Reverberate, Claws of Valakut, Savage Punch, and Spitting Earth just because they don't seem to mesh well with what you're going for. They just kind of seem jammed in there.
Dragon Fodder and Mudbutton Torchrunner won't be a huge help because you only actually have two, maybe three, cards that take advantage of them. One of which, Skirk Prospector, doesn't have a lot to do because your other goblins do useful things that you want them on the field for doing.
1 year ago
1 year ago
I like the deck, I think it's hard to make a good aggro work in commander with budget in mind, and I think you've done well. My only suggestion would be to cut some of the high end creatures that aren't worth their cost, and replace them with sweet, low cost cards like World at War, Relentless Assault, and Fury of the Horde. I would cut Giant Solifuge, Foe-Razer Regent, Borborygmos. I would also look at removing Chandra's Outrage and Fated Conflagration for more ramp, because even with a few cuts, the mana cost of your deck is really high. Perhaps Explosive Vegetation and Mind Stone. The total cost of these changes is roughly 4 dollars, based on StarCity prices, so you could probably find it for less. Hope this helps.
1 year ago
Besides what I suggest, there's a few things I'd pull.
Door of Destinies is not efficient, unless your entire creature base is one type. (Trust me, I did this once).
Akroan Crusader may want to be removed, because there's very few ways to target it.
Cyclops of One-Eyed Pass, a 4 mana 5/2 with no abilities, that isn't helpful. It can go. For 3 mana, you could put in Chandra's Phoenix and get a 2/2 Flyer with haste, and if you cast a burn spell at an opponent you can return him to your hand if he dies.
Related to the statement above, there could be more burn. Lightning Strike, Shock, and Searing Blood are good places to start. They can replace Chandra's Outrage or Plummet. If needed, Plummet can be moved to the side.
1 year ago
Welcome to the format. I've gone through your deck and made a list of things I find either underwhelming or not good enough for EDH. Bear with me:
- Burst Lightning
- Cancel ---> Dissolve/Dissipate
- Chandra's Outrage
- High Tide
- Lightning Strike
- Magma Spray
- Mana Leak
- Quicksilver Geyser
- Searing Blood
- Searing Spear
- Turn Aside
- Turn to Frog ---> Polymorphist's Jest
- Act of Treason
- Cone of Flame
- Fade Away
- Flame Slash
- Flames of the Firebrand
- Forked Bolt
- Ignite Memories
- Pillar of Flame
- Nivix Cyclops
- Serendib Sorcerer
- Wee Dragonauts
- Young Pyromancer
Many of these cards are either tiny burn spells, affect only 1 creature, or simply don't provide enough impact to warrant a spot.
Things that would be good to add (I would list more but I don't know your budget):
- Essence Scatter
- Firemind's Foresight
- Sol Ring
- Command Tower
- Reliquary Tower
- Temple of the False God
- Izzet Boilerworks
- Izzet Signet
- Nivix Guildmage
Have you seen the U/R 2015 commander deck? They came out recently and it'd be a good resource to get to help your deck.