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Chandra's Outrage


Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

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Chandra's Outrage Discussion

AztecMagic on Budget RDW YOLO

1 week ago

You should cut 4 mountains, the 4 Chandra's Outrage , and add another creature to assist Fanatic for more damage. Maybe Frostburn Weird . He's pretty cheap.

Dragonpecnaz on Mono Red Land Destruction (Pauper)

2 weeks ago

If the player puts a creature that has 4 def + I''d kinda be in trouble, but in that case you put Pyroblast to counter Nivix or Chandra's Outrage , which even if it's very expensive to cast might save you...

Named_Tawyny on Dance in the Gutter and Watch the World Burn

2 weeks ago

I'd considered Searing Blood for just that reason, although the conditional nature of the 3 burn damage worries me in late game play (then again, if Satyr Firedancer is out, it means I can kill a x/2 and an x/3 (but not a x/5). (Of course, with the 'dancer, Chandra's Outrage can take down an x/6).

Thanks for the suggestion. =)

uhrijuhnl on Dance in the Gutter and Watch the World Burn

2 weeks ago

I would switch out (or replace 2 of) Chandra's Outrage with Searing Blood . It's cheaper, does generally the same thing, and fits with your curve better. Of course, 4 damage takes out a lot of creatures. Situational, I suppose.

roxasheartless09 on 1zt Burn Deck

3 weeks ago

not a bad deck idea, i've been messing with red lately and here are some things i am going to suggest to you.remove or side deck Volt Charge Geistflame for 2x more Lightning Bolt . why i say this is because volt charge is costing to much to do exactly what that 1 mana drop 3 damage is doing and i am not seeing anything else that is benefitting from that proliferate ability. and geistflame is taking away from that burn effect as well because think about it, you cast geistflame for 1 mana to deal 1 damage then recall that from the graveyard for 4? and that's doing just two damage right there and you'd have spent 5 mana instead of spending that one mana to deal a direct 3 damage. see what i mean?i am going to suggest side decking: Brimstone Volley 1x Chandra's Outrage Combust Rally the Forces .those cards are kinda slow for what you are trying to accomplish with burn, at least what i assume you are trying to do with their place i am going to suggest more of the card: Crush , then the cards Slagstorm Skullcrack Lightning Strike .these are some good ones if you want faster instances and sorceries. the card combust is dependant on your opponent have white or blue, brimstone is a little slow for what it's doing, but not to bad, i think two chandra's outrage is more then enough based off the mana cost, and i think based off what i see, you can keep it in there or not, i think there are better types of this card in there or not but i see it slowing a burn idea down is the rally the forces could be replaced by some of those kill/hit spells.

side deck Curse of the Pierced Heart . i can understand that the card deals 1 damage easy, but there are much better 1 hitting things out there, i just can't think of them at the moment.remove Arc Runner for a copy of Ball Lightning . i think if you look at both you'll see exactly why i say this.remove a Ferrovore for another Fiery Hellhound . the ferrovore can't use his ability without artifacts while the hellhound can build himself up without being dependent on those artifacts being on the field for you.remove a Grotag Siege-Runner (side deck him) for another Goblin Shortcutter . ever bit of damage dealt helps alot and grotag can destroy a creature with defender, but only deals 2 damage, while with the shortcutter when he comes out, well there's more likelyhood of damage being dealt there.there were cards in your sorceries that stood out to me that need to be side decked instantly and i'll tell you why with each of them.Demolish needs to side and maybe be replaced by a cheaper mana cost or more Manic Vandal . i know it can destroy artifact or land, but it doesn't help in tight places if you need a creature to block after it's cast.Flashfires is an instant side deck card. i don't know your play group, but that card is almost dependant on its usage against plains, and not always is that a good thing to have if your opponent doesn't have that running around...... (i've learned that the hard way and it sucks). it's good for decks that are really relying on that mana ramp with white.side the two cards Lava Axe and Molten Rain . they are kinda slow with what they are doing, especially the axe and can be replaced or add more faster spells that can deal damage faster.i know alot of this sounds like something you might not want to hear, when i first started playing with red about 2 years or so ago when i was a newbie to the game i didn't want to hear it as well, but to make it faster, you gotta think of how to make attacks and creatures and such faster and much more useful. i will say not a bad start to a deck idea, but a push along the right path would help, as you've asked for it.

thewyzman on Gruul Pauper

4 weeks ago

I know the goal is aggro, to get in fast, but as a sideboard item I've found some small use in Chandra's Outrage (if you wind up facing bigger dudes)

Prima on Tremble mortals, and despair! (Rakdos Control)

1 month ago

Great deck. Scouring Sands and Chandra's Outrage could offer more removal, so please consider. +1 Price

Low Avg High Foil
$0.03 $0.13 $0.63 $0.28
Color(s) R
Cost 2RR
Converted cost 4
Avg. draft pick 4.56
Avg. cube pick 4.50


Format Legality
Heirloom Legal
Standard Legal
Extended Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Pauper Legal

Printings View all

Set Rarity
Magic 2014 Common
2012 Core Set Common
2011 Core Set Common
Archenemy Common