|Commander / EDH||Legal|
Printings View all
|Core Set 2020 (M20)||Common|
|Masters 25 (A25)||None|
|Archenemy: Nicol Bolas (E01)||Common|
|Modern Masters 2017 Edition (MM3)||Common|
|Magic 2014 (M14)||Common|
|2012 Core Set (M12)||Common|
|2011 Core Set (M11)||Common|
Combos Browse all
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Chandra's Outrage Discussion
4 months ago
FWIW, as soon as I pulled a Rhythm of the Wild , I slotted it in my Thromak deck. For me, the first phrase was the important part, with the ability to give Thromak haste or an extra counter as a little extra gravy. I don't lean as heavily on tokens as you do, though, aiming more to generate a massive hellion and knock out player(s) in a single attack. Haste and trample were high priorities during my deck construction and I've worried since putting the deck together that I might have put too many sources of each in the name of redundancy, so having haste stapled to an ability my deck was lacking (creatures can't be countered) made the enchantment super appealing.
Looking through your list reminds me why I enjoy magic (commander, in particular) so much: two people can approach the same deck concept from vastly different directions and still have an enjoyable deck. Besides haste and trample, I opted for Mage Slayer effects ( Soul's Fire , Chandra's Outrage , etc).
Because I approached the deck differently, I can't really provide good answers for the other questions you posted in the forum, but I CAN link my Thromak list in case something there can inspire you.
Commander / EDH*
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1 year ago
Hello! I like this collection of cards- mono-red can be really rewarding to play.If you were to make a deck based around the themes of Chandra, Phoenixes and Elementals, I have a few suggestions
Chandra's Phoenix is an awesome card that's very dependable since it has haste. Hellspark Elemental and its friend Hell's Thunder are also great, getting same turn value that you can bring back. The big Elementals in the deck are cool, but Battle Hymn is such a neat card that I would consider going for a more is better instead of bigger is better. I see a lot of synergy between Battle Hymn, Elemental Mastery, and Soulsurge Elemental. Young Pyromancer is also a crazy card. Awaken the Ancient is also neat for mono-red and for an Elemental Mastery play, but I would be hesitant to suggest Rockslide Elemental because you have no sacrifice outlets (and that doesn't seem a theme of the deck) and the card has no kind of protection aside from First Strike. Seems like a slow turn 3, but it could fit it in you'd generated a bunch of 1/1s I guess. Bloodlust Inciter is a personal favorite of mine and AEther Membrane is sick, too.
As for noncreature stuff, what sticks out to me is Abrade, Lightning Bolt (of course), Chandra's Outrage, Dance with Devils, Increasing Vengeance, Firebolt, Chandra's Ignition (if you include having enough big creatures)I think card drawing is very powerful in faster decks, so things like Act on Impulse and Faithless Looting can be nice. If you want more tempo mana throw in Pyretic Ritual too, and the whole deck could benefit from something with prowess.
2 years ago
I thought I should up my game so I've now ordered a foil of every card with the word "Chandra" anywhere in the title, except where a foil version wasn't printed. In which case I've ordered the regular version.
I am about to have six Chandra's Outrage in my collection.
I was going to also include cards where Chandra appears in the flavour text, or that had Pyromancer anywhere on them ... but that is too many to fit in my little vanity cards box.
So screw that.
3 years ago
If you make Dragonlord Atarka your commander and slap in some more lands and creatures this would be a decent start to a commander deck. lol
Greenweaver Druid is pretty slow to get out, Llanowar Elves or Birds of Paradise are much better. The more of each, the merrier too.Cultivate and Khalni Heart Expedition are nice, the latter works really well with the former and Harrow.
More burn cards would be good, like: Shock, Red Sun's Zenith, Fireball, or Devil's PlayBurn cards with X are seriously great in a ramp deck. They'll give you more flexibility to destroy creatures you can't in battle and let you win with direct damage.
I'd pull out Fire-Belly Changeling, Chandra's Outrage, Giant Growth, Reverberate, Claws of Valakut, Savage Punch, and Spitting Earth just because they don't seem to mesh well with what you're going for. They just kind of seem jammed in there.
Dragon Fodder and Mudbutton Torchrunner won't be a huge help because you only actually have two, maybe three, cards that take advantage of them. One of which, Skirk Prospector, doesn't have a lot to do because your other goblins do useful things that you want them on the field for doing.
3 years ago
3 years ago
I like the deck, I think it's hard to make a good aggro work in commander with budget in mind, and I think you've done well. My only suggestion would be to cut some of the high end creatures that aren't worth their cost, and replace them with sweet, low cost cards like World at War, Relentless Assault, and Fury of the Horde. I would cut Giant Solifuge, Foe-Razer Regent, Borborygmos. I would also look at removing Chandra's Outrage and Fated Conflagration for more ramp, because even with a few cuts, the mana cost of your deck is really high. Perhaps Explosive Vegetation and Mind Stone. The total cost of these changes is roughly 4 dollars, based on StarCity prices, so you could probably find it for less. Hope this helps.
3 years ago
Besides what I suggest, there's a few things I'd pull.
Door of Destinies is not efficient, unless your entire creature base is one type. (Trust me, I did this once).
Akroan Crusader may want to be removed, because there's very few ways to target it.
Cyclops of One-Eyed Pass, a 4 mana 5/2 with no abilities, that isn't helpful. It can go. For 3 mana, you could put in Chandra's Phoenix and get a 2/2 Flyer with haste, and if you cast a burn spell at an opponent you can return him to your hand if he dies.
Related to the statement above, there could be more burn. Lightning Strike, Shock, and Searing Blood are good places to start. They can replace Chandra's Outrage or Plummet. If needed, Plummet can be moved to the side.
3 years ago
Welcome to the format. I've gone through your deck and made a list of things I find either underwhelming or not good enough for EDH. Bear with me:
- Burst Lightning
- Cancel ---> Dissolve/Dissipate
- Chandra's Outrage
- High Tide
- Lightning Strike
- Magma Spray
- Mana Leak
- Quicksilver Geyser
- Searing Blood
- Searing Spear
- Turn Aside
- Turn to Frog ---> Polymorphist's Jest
- Act of Treason
- Cone of Flame
- Fade Away
- Flame Slash
- Flames of the Firebrand
- Forked Bolt
- Ignite Memories
- Pillar of Flame
- Nivix Cyclops
- Serendib Sorcerer
- Wee Dragonauts
- Young Pyromancer
Many of these cards are either tiny burn spells, affect only 1 creature, or simply don't provide enough impact to warrant a spot.
Things that would be good to add (I would list more but I don't know your budget):
- Essence Scatter
- Firemind's Foresight
- Sol Ring
- Command Tower
- Reliquary Tower
- Temple of the False God
- Izzet Boilerworks
- Izzet Signet
- Nivix Guildmage
Have you seen the U/R 2015 commander deck? They came out recently and it'd be a good resource to get to help your deck.
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