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Naya Wolf Aggro Need Some Advice

Modern* Aggro Midrange Ramp RGW (Naya) Tokens

TEXMEX21


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Really a theme deck and one of the first decks I made for the love of wolves. This is a naya aggro/midrage deck that focuses on ramping land to afford high cost spells to crank out the tokens and attack into the opponent rather quickly. other support cards are there to buff the wolves, causing more problems than sheer numbers. I would really appreciate it if you could play test the deck a couple times and give me advice, as I am not the most experienced magic player. Thank you all in advance for the help.

LATEST UPDATE Updated the land base, added counter land and trample land. Deathtouch + Trample on any wolf for 2 mana in Somberwald Alpha as well as with wolf run. Gavony Township helps make wolf creatures bigger turn after turn to increase the damage output. Wandering Wolf was included for great synergy with Raised by Wolves. Three tutors for the two Wren's Run Packmasters because drawing them plus another elf was a problem on occasion. unfortunately this leads to only three targets to champion with. on the upside, if packmaster dies you get to tutor again as long as you don't have the other in hand. with so many creatures being dropped, its easy to slap an Obelisk of Urd on board turn 4 for an easy +2/+2 and it doesn't hurt to draw the second one later in the game. I tried to lean towards only the wolves with on-field effects rather than one turn and done wolves to have some sort of continuous advantage or threat in more than just power.

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Date added 9 years
Last updated 5 years
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 2 Mythic Rares

32 - 2 Rares

15 - 8 Uncommons

6 - 3 Commons

Cards 60
Avg. CMC 3.30
Tokens Wolf 1/1 B, Wolf 2/2 G
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