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Inspired by Myth Seize

Removing black to become a more aggressive W/U deck. Bringing a new aggro to Frontier.

Using Myth Realized, Riddleform, and Cloudform to get in with enchantments. Why enchantments: aren't they terrible? Maybe but means there is a lot less removal for them. Ok, but how do you win? Combine the value of Planeswalkers, tokens, Smuggler's Copter and hard to remove creatures to beat face.

Be sure to make liberal use of board wipes such as Fumigate, and Descend upon the Sinful since your noncreatures just shrug it off.

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Revision 9 See all

(7 years ago)

-1 Cloudform main
-2 Dispel main
+1 Flooded Strand main
-1 Opt main
+3 Spell Queller main