Full Metal Alchemy (Retired)

Commander / EDH unstable_anomaly

SCORE: 176 | 78 COMMENTS | 21145 VIEWS | IN 82 FOLDERS


Hey MaltOMeal, thanks for the stopping by, really appreciate the comment and upvote :)

To tell you the truth, I hadn't actually thought about making multiple copies of Mirage Mirror or had the chance to do so in any of my playtesting. You have indeed enlightened me! Mirage Mirror truly is an amazing card that I'm starting to run in more and more of my decks even if it doesn't necessarily fit the theme, but when paired with Osgir it's almost too good.

Osgir is easily my favorite commander at the moment, I've been having a blast playing him. So many shenanigans!

May 11, 2021 7:39 p.m.

magicfmuth says... #2

Does Walking Ballista have some synergy I'm not seeing here? It is a great mana sink but Osgir can't bring it back if it dies correct?

May 13, 2021 1:18 p.m.

JeanNiBee says... #3

@magicmuth No he is mainly just a mana sink in decks like this as he comes into the battlefield from the GY w/ x==0 so a 0/0 creatures that dies instantly. You would still get any "etb/ltb" triggers from its copies from Osgir but that's about it.

May 14, 2021 1:58 a.m.

Hey JeanNiBee, thanks for answering magicfmuth's question, much appreciated.

To reiterate... yes, the only reason Walking Ballista is in the deck is to be cast from hand once I have infinite mana to win the game. I've played quite a few games where it ends up in the graveyard without a way to get it back, or it just sits in my hand for the whole game. Also probably worth mentioning that only 2.5 of the 5 tutors in the deck will actually tutor for it. That being said it has also won me a few games, so it's hard to say whether or not it will continue to have a home in the deck. I may end up removing it for something that has more consistent value in the future.

Thanks again for the discussion and upvote. Cheers.

May 15, 2021 11:09 a.m.

TeeWHY_100 says... #5

love this deck! one addition worth thinking about is Nevinyrral's Disk

Isochron Scepter imprinted with Boros Charm and a Nevinyrral's Disk on the field allow us to wipe our opponents board every turn for three mana.

May 29, 2021 2:32 a.m.

Hey TeeWHY_100, thanks for stopping by, appreciate the comment / suggestions.

Nevinyrral's Disk is a cool card, especially with Osgir, but I've chosen to neglect any board wipes in this deck because they tend to draw out games. Additionally I'm not running Isochron Scepter , and wouldn't really know what two cards to cut to add the combo.

June 5, 2021 12:43 p.m.

Gattison says... #7

Damn what a cool name for a deck. +1! XD

I'm also probably going to build around this Commander soon, so I'll be checking this out more in-depth later because I like a lot of your choices.

June 5, 2021 6:21 p.m.

Hey Gattison, thanks for the comment / upvote, glad you like the deck :) Let me know if you need any help with you own build. Would like to see what you come up with. Cheers.

June 6, 2021 11:19 a.m.

Suns_Champion says... #9

Well done. I suggest Zirda, the Dawnwaker . Synergy with the commander and becomes a redundancy piece for many of the combos.

June 7, 2021 10:36 p.m.

Hey thanks Suns_Champion, much appreciated. Zirda, the Dawnwaker is a card I've been trying to add to the deck for awhile now, but can't seem to figure out what to cut for it. Any suggestions?

June 7, 2021 11:10 p.m.

Thordagreat says... #11

for a one-sided(ish) board wipe, Scourglass is an amazing card. Also Austere Command is very good because of the low density of enchantments.

June 9, 2021 10:58 p.m.

TeeWHY_100 says... #12

I'm 95% playing same deck as you, i really enjoy your playstyle more than the nexus/mirror of fate combo line. however, i do struggle with what to tutor first when I have no combo pieces in hand/graveyard. If you have an enlightened tutor or gamble in your opening hand what artifact do you want to take early to start building pieces for a win con or a strong advantage.

June 10, 2021 2:18 a.m.

Thordagreat I've deliberately chosen to neglect board wipes in this build, but am currently reconsidering that decision. I'll be sure to keep your suggestions in mind. Thanks!

TeeWHY_100 I almost always tutor for Rings of Brighthearth first since it's half of an infinite combo, but will also allow us to copy Osgir's second ability, providing quite a bit of value early game. Otherwise if I have the mana to cast it, tutoring for Coveted Jewel will also provide quite a bit of value.

Thank you both for the comments/ suggestions, much appreciated. Cheers.

June 11, 2021 5 p.m.

AShadyZebra says... #14

Do you find Kuldotha Forgemaster to be particularly useful? It seems like this deck doesn't have a ton of disposable artifacts to feed to it.

June 11, 2021 7:46 p.m.

Thordagreat says... #15

Also, your maths does not add up correctly with Mirage Mirror and Anointed Procession . if you copy anointed procession with mirage mirror and use osgir's second ability, you actually make 8 copies. Not 6. Even better!

June 12, 2021 12:52 a.m.

AShadyZebra The whole point of this deck is to sacrifice/ discard artifacts and then recur them from the graveyard. With a total 45 artifacts in the deck there's almost never a shortage of disposable artifacts. Kuldotha Forgemaster also synergizes really well with token generators like Wurmcoil Engine / Myr Battlesphere / Triplicate Titan (especially if Anointed Procession is on the battlefield) giving us more than enough sac fodder. Adding a haste enabler or an untap effect makes Kuldotha Forgemaster even better, allowing us to use it's ability the moment it enters the battlefield/ multiple times per turn. Last but not least it'll allow us to tutor any artifact straight to the battlefield, which can be a huge advantage when cheating a high CMC spell into play. So in summary, yes. Kuldotha Forgemaster is very useful in this deck ;)

Thordagreat You make an excellent point... good thing math is for blockers. ;)

Thank you both for your comments and upvotes, much appreciated. Cheers.

June 12, 2021 11:17 a.m.

AShadyZebra says... #17

I'm making a similar version of this deck on a budget. Between Chromatic Star and Conjurer's Bauble , which do you like more? Since Star's draw effect isn't attached to its ability, you can actually sacrifice it to other things and still get your card. The Bauble is more flexible because it doesn't require free mana to activate and it actually provides some limited utility. Other cards I'm interested in are are Lithoform Engine and Forsaken Monument . Thoughts?

Beyond that, I agree that Zirda, the Dawnwaker seems like a superb card in this deck. Beyond synergizing very well with a large number of cards, it also serves as an alternative trigger for your infinite mana combo with Basalt Monolith . To find space, I would consider removing Umbral Mantle , Staff of Domination , and Walking Ballista . Aside from cases where you have infinite mana, these cards seem distinctly bad to me.

On a final note, I am honestly a huge fan of Cursed Mirror . It's mediocre if you play it as mana rock, but it's absolutely brutal if you use Osgir to recur it and copy your opponent's beatstick commander several times over. I've won several games using that strategy.

June 15, 2021 11:05 p.m.

Suns_Champion says... #18

For Zirda, I would suggest cutting Platinum Angel or Platinum Emperion . Reasoning: Angel and Emperion are cheeky cards, but aren't win-cons. They might buy you a few turns every once and a while, but can't really help you win. Zirda can, by comboing. And even when she's not winning you the game, she's reducing the mana you need to pour into Osgir by TWO. Which is huge. Or she helps with Staff of Domination. Or Equipment. Or Mirage Mirror. Or Eldrazi Displacer. Or Walking Ballista. Or....

June 15, 2021 11:42 p.m.

AShadyZebra says... #19

Suns_Champion makes a good point. I was initially reluctant to suggest removing any big creatures, but they don't really do all that much on board. Zirda does SO MUCH.

June 16, 2021 12:30 a.m.

magicfmuth says... #20

Hey unstable_anomaly, I have a very similar list but I ended up cutting some cards because I run 37 lands. With only 33 have you ever had issues being mana screwed? Also out of curiousity how many time have you actually playtested the deck. When you have how many turns does it take before it threatens a win? Thanks!

June 18, 2021 1 p.m.

magicfmuth says... #21

Hey unstable_anomaly one more question: I can't see why skullclamp is good in this deck. I see the myr battleshpere but are there more cards that make 1/1s? or enough of them for skullclamp to be relevant? Thanks!

June 18, 2021 4 p.m.

AShadyZebra It depends on what you're trying to do (card draw?), but I would probably pick Conjurer's Bauble , because both of it's effects seem useful and you don't have to pay/ sac to draw a card. With Chromatic Star I don't see the filter effect ever being useful and in order to draw a card you would need a sac outlet. I really like Lithoform Engine and Forsaken Monument , but the thing that steers me away from both is the fact that they're legendary, which is somewhat of a nonbo with Osgir. They're both really good cards with powerful effects, but for what I would use them for in my own deck, I feel like there are better more cost efficient alternatives.

You do make a good point about Cursed Mirror though, I may have to take another look at that one.

Suns_Champion I actually didn't realize Zirda, the Dawnwaker could reduce equip costs, and hadn't really thought about her reducing any other abilities other than Osgir's, so thank you for pointing that out. Even though Platinum Angel / Platinum Emperion are a ton of fun to play in the deck, I would probably have to agree they're pretty cheeky.

Between the two of you I think you've convinced me to swap Platinum Emperion for Zirda, the Dawnwaker . The more I think about it, the more obvious it becomes that Zirda, the Dawnwaker should be in the deck, and is far superior to Platinum Emperion for a number of reasons.

Thank you both for the continued discussion and suggestions. Much appreciated.

June 22, 2021 1:41 p.m.

Hey magicfmuth, thanks for stopping by, appreciate the comment / question.

It's very rare that I end up being mana screwed. There are actually 34 lands in the deck if you count Valakut Awakening  Flip, and a total of 16 different cards that ramp, 5 of which allow us to play Osgir a turn early. There's also 16 cards that draw us more cards, making sure we can hit our land drops. I've playtested the deck quite a few times now. It can win as early as turn 5 with the right hand, but will consistently win by turn 8 or 9.

Skullclamp can be a useful tool in a lot of different decks, especially if you don't have access to blue. Yes there are only the myr tokens that will die to the state based effect, but we can also equip it to any artifact creature and then sac it to Osgir's first ability to get the trigger as well. This will essentially allow us to draw two cards for , or if we have two copies of Skullclamp we can draw four cards for , or if we have three copies we can draw six cards for , so on and so forth.

June 22, 2021 2:01 p.m.

hairy-wombat says... #24

Hey unstable_anomaly,

First, great Primer writeup and solid EDH deck. I've been working on something quite similar.

Two cards that are in your Maybeboard; Recruiter of the Guard and Imperial Recruiter - These will help tutor parts of your win conditions like Walking Ballista & Dockside Extortionist or just help you find Goblin Engineer to put the one Artifact your are after in your yard.

Question 1: Why not mainboard these tutors?

You already have Walking Ballista in your Mainboard.

Question 2: Wondering why no Heliod, Sun-Crowned (that can be tutored with Enlightened Tutor ) as a simple two card win condition?

July 18, 2021 11:57 p.m.

Hey hairy-wombat thanks for stopping by, really appreciate the compliment and suggestions.

You make an excellent point about Recruiter of the Guard and Imperial Recruiter . TBH I think I may have overlooked the fact that they can both tutor Walking Ballista . If I remember correctly I think they were both in the first draft of the deck, but I ended up taking them out for two reasons...

  1. I opted for some larger artifact creatures because it was fun to reconstruct multiple copies and then swing for the win.

  2. Winning with the same win condition over and over again can be somewhat boring in my opinion.

That being said I have tuned the deck quite a bit since the first draft, and the more I tune it, the more it becomes a combo heavy deck. I've also added quite a few smaller creatures in place of the heavy hitters which does make your suggestions even more appealing. If my math is right it looks like there's currently 9 targets for Recruiter of the Guard and Imperial Recruiter respectively. Being able to flicker them a few times with Eldrazi Displacer would also be pretty spicy. All things considered I think you've definitely convinced me to take another look at both of these, but I'm curious what you would cut to make room for them?

As far as Heliod, Sun-Crowned is concerned I don't have any lifegain or +1/+1 counter strategies in the deck, so without Walking Ballista or a way to tutor for it, Heliod is just a dead draw.

July 26, 2021 7:17 p.m.

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