Teleportal

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Teleportal

Sorcery

Target creature you control gets +1/+0 until end of turn and is unblockable this turn.

Overload 3UR (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Quicksilver on “What do you fear, lady?' he asked. 'A cage,' she

1 week ago

"You like wild things, Mr. Bond, Mr. James Bond?" "Bond: Wild? You should be locked up in a cage."
Anointed Procession? Teleportal is hilarious when they don't expect it.

KongMing on Group hug but snake, so Boa Constrictor

11 months ago

I'd like to recommend more wincons; I have a Xyris deck that functions similarly, benefit from all the extra draw out there (and create your own) and then win with an overwhelming combat.

Shared Animosity, Gruul Charm, and Teleportal are great for getting a bunch of damage through. You can use Might of the Masses and Strength in Numbers to boost Xyris' combat damage and either kill someone or just draw a bunch of cards.

Cultural Exchange can be used hilariously in this deck; give someone a bunch of snakes for all of their creatures? Good deal.

Since you already have Keen Sense and Curiosity, you can add either (or both) Niv-Mizzet, the Firemindfoil and Niv-Mizzet, Parun for a draw-damage combo. In a four-player game, you might deck yourself before you can damage out the whole table, but you can use the combo in bursts as necessary to control the board until you get a winning card or generate enough combat damage to win.

Icbrgr on

2 years ago

I'm honestly not too sure about Teleportal... my only valid targets are Krovikan Mist which has flying anyway and Lord of the Unreal (honestly have grown frustrated with Illusory Angel and thats why its in my SB)... the overload cost is tempting though.

I use or at least in other decks have used Fire / Ice as a flex card that can either be nice removal to snipe threats like Ragavan, Nimble Pilferer/Orcish Bowmasters or just tap down a would-be blocker/attacker or land plus cantrip.

I will playtest with it though... I own a bunch so why not give it a try?

Kcin on

2 years ago

Teleportal over Fire / Ice

Unblockable + hexproof across the board. And overload does not target so no sac triggers.

Splashing red makes this much more awesome.

Shnuff on

4 years ago

Elite Arcanist / Isochron Scepter can be a way to get cantrips/bolts on a stick to give more frequent cast-triggers. Kaza, Roil Chaser can help fit in some larger-costed instant/sorcery finishers if you need them (like Teleportal if you're running into players that can block flyers) or maybe something spicy like Rite of Replication ; but would clash with your smaller spells and cantrip vibe.

Saccox on Beamsplitter Blitz (UR Prowess)

4 years ago

Hi NoopyNolife,Hidden Strings,Teleportal and Umara Mystic? Are good budget cards for this deck

xram666 on Prowess Tokens EDH - Elsha of the Infinite

5 years ago

Nice deck. +1 from me.

Maybe you want to try Teleportal. CMC5 is high but unblockable for the hole team and a prowess trigger is nice. With a token strategy I would suggest Coastal Piracy, Bident of Thassa and / or Reconnaissance Mission for card draw.

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