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Creative Outburst
Instant
This deals 5 damage to target creature, player or planeswalker. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
, Discard this: Create a Treasure token.




Andramalech on
New Falls
3 months ago
psionictemplar thanks for the feedback, but I have questions that maybe you could help me with:
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Ardent Plea does lack a white-generating land for hard casting, yes, and personally it's got just enough presence that would justify Solitude. I understand why you point this out as a fundamental issue but I should at no point be hard-casting Ardent Plea.
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I created my deck like this metaphor: as a child, I liked sitting at the top of the stairs and scooting my butt down each step. And at each step, the scooting carried momentum from the previous scooting, eventually leading me to just be sliding down the stairs. This deck functions similarly, where each step and each turn fundamentally tries to carry away the next turn or spell cast into the next, and so on and so forth.
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I think I understand what the Creative Outburst and Magma Opus are meant to provide back to the deck, however.. it's trading two Mana and discarding itself for favor of only getting one mana back- if I'm not mistaken, to me that reads as mana-fixing and I think I do a good job of that with Temur Devotee and surprisingly well paired with Arena of Glory.
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I appreciate the commentary and it reveals that Cascade concepts aren't really breaking away from tier 2 anytime soon. I would really appreciate any further insight you could provide since Cascade type decks are not my strongest builds. Storm and Cascade are not easy mechanics to use or work with, so I'll take all the discussion I can get regarding how to do it better or fine tune.
Thanks again for the commentary and I look forward to discussing this further!
psionictemplar on
New Falls
3 months ago
Generally speaking, the strength of the cascade decks came with always hitting rhinos/other desired spell whenever you cascaded. I don't see that here, not to mention Ardent Plea which you cannot cast at all! Maybe throw a W mana source in there somewhere to make sure that doesn't become a problem. Perhaps you can solve both problems at the same time by removing some of the cheap stuff and replacing it with Creative Outburst or Magma Opus which won't get in the cascasde path but also fix mana/ramp as needed.
AcidicArisato on
Pew Pew
1 year ago
Creative Outburst and Magma Opus are also good adds both early and late game.
Saccox on
Command Kaza Pezzent! (25/30 Euro/$)
3 years ago
Hi zach3584! I'm a novice in this format,I have to fix this deck. Creative Outburst fixed ^^. Suggestion are very appreciated XD
zach3584 on
Command Kaza Pezzent! (25/30 Euro/$)
3 years ago
Neat deck, Saccox! Commander is a very fun format and I'd like to see more commander decks from you. Also, I know it's an accident, but you have 2 copies of Creative Outburst. : )
Sorin_Markov_1947 on
Prismari Spell Ramp
4 years ago
If you have a way to get expensive spells in the graveyard quickly and consistently, yes. I don't see that in the deck though, just Seize the Spoils discarding Magma Opus or Creative Outburst . So that's a three-card combo (Seize + Magma/Outburst + Draconic Intervention) to do a bit better than Storm's Wrath.
Probably just keep what you have.
ChrisHansonBiomancin on
Song of Dragons
4 years ago
Nice ok, I like Draconic Intervention a lot here, from playtesting mine it kind of feels like it wants a wipe but also plays a decent number of creatures, so if you can figure out a way to just wipe your opponent's board that seems pretty solid. However you'll need some expensive spells to make that work. Maybe you could try something like Boon of the Wish-Giver which has a cheap cycling and high CMC, and/or you could go with the treasure token cards from strixhaven like Magma Opus or Creative Outburst .
I actually like Terror of the Peaks a lot too since you will have plenty of mana to throw him down and follow up with another spell or two, and if he lasts even a turn with Song out providing a chain of creatures it's probably gg.
Some of the protection spells here seem a little awkward for a Song deck since you have to discard your hand and don't get much more than a trigger out of playing them proactively. Saw It Coming is probably the best route since you can store it out of your hand. Also not really seeing any Yorion interactions here.