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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Elf Assassin
Tap, Remove an Assassin card in your graveyard from the game: Destroy target creature.
Jupiter_Ascendancy on Assassins Guild
5 months ago
This is a good deck so far, but I think there are a couple of things you can do to improve it by a good margin.
1- Mana base: Your mana base is 100% fine for a casual deck, but in competitive Legacy, it's very slow. In Legacy, you do NOT want to have access to less mana in a turn than you potentially could. 24 lands is also probably too much given your mana curve, you probably won't need more than 4 lands in a game and extras will just clog up your hand. I would run 4x each of Hallowed Fountain, Watery Grave, Godless Shrine, Marsh Flats and Flooded Strand, and 1x Polluted Delta.
2- You'll want some more control elements to make sure you can measure up to other Legacy decks, Swords to Plowshares and Spell Pierce would improve the deck a lot. It's tempting to just let creatures do that work, but this is Legacy, and your creatures might not make it past their summoning sickness turn if you don't do something to either protect them or force your opponents to focus more on their board.
3- Play into some of the assassin themes a bit, some good cards you should probably consider are Combat Research, Scarblade Elite and Nekrataal.
4- Build a sideboard. If you're looking to make your deck viable in a competitive environment, it needs to have some level of variability. Some cards I would recommend for it are Hydroblast, Massacre Girl , Narset, Parter of Veils, Void Rend and Tormod's Crypt.
This looks like a good casual deck, but since you mention you're looking to make it work as a competitive Legacy deck, I think you'll need to bring up the deck's power a bit.
1 year ago
Looking at this, it feels like it's trying for Assassin tribal, but you only have 10 Assassins for your Scarblade Elite , and I'm not quite sure what the intent of Emrakul, the Promised End is. I would switch out some of your conditional creature-kill instants and sorceries for more cards like Nekrataal , Nightshade Assassin , and Royal Assassin .
Flooremoji on Assasins Creed
3 years ago
GoblinsBeatElves on Assassin tribal
4 years ago
Scarblade Elite is a card that is actually assassin tribal. You could try Nekrataal, Thrill-Kill Assassin, Silumgar Assassin, or Garza's Assassin.
I like the idea of assassin tribal. Nice job!
4 years ago
I have my own B/G Assassin deck (which happens to be modern-legal as well, although I didn't aim for it), and I found the natural synergy between Garza's Assassin and Scarblade Elite to be very effective. Even regardless of the synergy, Garza's is often very helpful in getting rid of a threat quickly, since it is not hindered by summoning sickness in killing off the creature. Could consider Undying Evil for added efficiency.
Byvci on Tribal Tech (Every Single Tribe in Magic! Part 1)
5 years ago
assassin: Scarblade Elite
assembly worker: Mishra's Factory Self-Assembler (only works with changelings and itself
aurochs: Aurochs Herd Bull Aurochs Rimehorn Aurochs
bat: Skeletal Vampire
beast: Vitality Charm
cephalid: Aboshan, Cephalid Emperor
chimera: Brass-Talon Chimera Iron-Heart Chimera Lead-Belly Chimera Tin-Wing Chimera
druid: Gilt-Leaf Archdruid Seton, Krosan Protector
dwarf: Depala, Pilot Exemplar Dwarven Bloodboiler Dwarven Lieutenant Dwarven Pony Dwarven Recruiter Heart Wolf
eldrazi spawn: Brood Birthing
eye: Evil Eye of Orms-by-Gore Evil Eye of Urborg
giant: Hearthcage Giant
goat: Springjack Pasture
gorgon: Hythonia the Cruel
kavu: Coastal Drake Alpha Kavu Kavu Howler Kavu Mauler Kavu Monarch
kithkin: Goldmeadow Stalwart
knight: Knight of the Mists is sort of tribal. Also War Falcon
kobold: Kobold Drill Sergeant Kobold Overlord Kobold Taskmaster
minion: Balthor the Defiled
moonfolk: Patron of the Moon
nightstalker: Return of the Nightstalkers
ogre: (don't really work in an ogre deck, but I guess they sort of count?) Gutwrencher Oni Painwracker Oni Scourge of Numai Yukora, the Prisoner
orc: Raiding Party Orcish Captain
pegasus: Sacred Mesa
pentavite: Pentavus only card with pentavite, but sort of works with changelings
plant: Avenger of Zendikar
rigger: Steamflogger Boss
scarecrow: Scarecrone Reaper King
wall: Fortified Area Glyph of Life Rolling Stones Wall of Caltrops Animate Wall Total War Mob Mentality Glyph of Destruction Wall of Mulch Glyph of Reincarnation Glyph of Delusion Glyph of Doom
There's also the flagbearers: Coalition Flag Coalition Honor Guard Standard Bearer But they don't really have synergy with each other. You might be able to pull some shenanigans if you give a flagbearer hexproof or protection with a changeling out though.
Thelon of Havenwood, Fungal Bloom, Sporesower Thallid, Savage Thallid and Pallid Mycoderm are all listed as saprolings. I don't know if you merged fungus and saproling intentionally, but if you did it might make sense to change saproling tech to saproling/fungus tech.
seshiro_of_the_orochi on Tribal Assassins Deck
5 years ago
Scarblade Elite is another great tribal card you might want to try. Besides this: very cool list.
gabrielguieiro on Assassins Tribal!!
6 years ago
Hi seshiro_of_the_orochi, thanks for the suggestions!
This deck tries to control the board with removal spells and removal effects from the creatures (Scarblade Elite helped by Nameless Inversion and other assassins).
The deck's problem it's speed - and you gave a nice idea: uses infect to cut to half the effort. Using more copies of Ashes of the Fallen can help the use of Tainted Strike and Phyresis once in graveyard.
I'll try this way and post the results!