Paradox Zone

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Paradox Zone

Enchantment

This enters the battlefield with a growth counter on it.

At the beginning of your end step, double the number of growth counters on this. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on this.

TheoryCrafter on The Madness of Fractal Being Manifested

1 year ago

The biggest threat to your deck is Solemnity. I'd recommend some counterspells including, but not limited to, Decisive Denial, Quandrix Command and Voidslime.

If you can't prevent Solemnity from entering the battlefield, Fecundity and Soul Net will turn your 0/0 Fractals into a boon until cards such as Fade into Antiquity and Naturalize can be used. Your commander's static ability will also feed into it.

You may also wish to consider cards that affect or are affected by +1/+1 counters. These include, but not limited to, The Ozolith, Swarm Shambler, Bramblewood Paragon, Herald of Secret Streams, Vigean Graftmage, Experiment Kraj and Plaxcaster Frogling.

Scavenging Ooze can give your deck some much needed graveyard hate.

Have you considered Simic Ascendancy with all these cards creating creatures with +1/+1 counters on them? You can move growth counters from Simic Ascendancy to Paradox Zone by means of Nesting Grounds.

Other lands to consider for the deck are Cave of Temptation, Forge of Heroes, Littjara Mirrorlake, Llanowar Reborn, Novijen, Heart of Progress, Opal Palace, Oran-Rief, the Vastwood, Temple of Mystery and Tyrite Sanctum.

Other cards to consider for your deck are Altered Ego, Bioshift, Clone Legion, Hardened Scales, Jiang Yanggu, Wildcrafter, Kiora, Behemoth Beckoner, MirrorBox, Repudiate / Replicate and Slippery Bogbonder.

I hope this helps. Thank you for reading me out. Happy Hunting!

glhfJKiHax on I think I'ma need more dice

2 years ago

Paradox Zone is such an understated card for this deck. Normally it will push out a 2/2 at end of turn but things get very interesting with the commander in play as well.

First growth counter is doubled upon entry for 2 counters, then at end of turn the doubling effect is doubled again netting 6 total growth counters. This then creates a trigger for a token to enter with 6x +1/+1 counters which is then doubled again by the commander resulting in a token with +12/+12 at the end of the first turn. Things just get worse from here on in. End of the second turn with both cards on the field sees you get a +36/+36, turn three is a +108/+108, turn four is a +324/+324.

This of course assumes no interaction or any of the numerous other modifiers that are in the deck. It does present a very serious threat in casual pods that demands attention or completely runs away with the game.

joydragon on Shanna wide and tall

3 years ago

Have you thought of including the new Strixhaven card Paradox Zone ? It seems like it would fit the theme of the deck. Might be too much mana.