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New Miracle Deck....Oops I win!!!

senhor114

Standard

Score: 9


Description

Miracle Deck want it to be competitive for upcoming GPT and SCQ Super IQ. Any and all comments and suggestions are greatly appreciated.

Updates

Sideboard Pondering — June 28, 2012

So I have been playing this deck for a couple weeks now and I am pretty happy with how it has been panning out. I am starting to play it more efficiently and more effectively.

My main problem is getting the sideboard to work properly.

Delver is still my worst matchup and I am trying to come up with a sideboard that is good against Delver but also can handle other decks. I had 3 Geist of Saint Traft in it but they never seemed to help me out when I need to play or draw them. Don't get me wrong they did kill the opponents Geist of Saint Traft but I still lost to the Delver. So thinking about it I thought that Divine Deflection could end up being a pretty versatile card.

Here is my thought process and feel free to critique my thoughts and offer a better solution.

As I said the Geist of Saint Traft is an awesome card and and effective for 6 damage. But it dies to whip flare and what not. Being as this deck is purely reactive and defensive Divine Deflection gives me an instant that is a potential win con. I thought too that it would be a great sideboard card for burn decks and also to get rid of planes-walkers since Karn Liberated if not counter is a pain in my a$$ to deal with. What do you guys think about it. Also, with all of the Bonfire of the Damned s running around it is a good answer to that card especially late game. It can also be used to kill pesky creatures. As with all of my cards it is a stall card. It also stops Wurmcoil Engine from giving the opponent lifelink.

I think it is a more versatile card that fits with the theme of the deck.

Also I was thinking of replacing the Revoke Existence and one Vapor Snag with one more Dissipate and 2 Negate s. What are you guys opinions on this?

rjg110 says...

#1

Ponder???

June 16, 2012 7:28 a.m.

mrblue says...

#2

yeah, -4 thought scour +4 ponder

June 16, 2012 12:34 p.m.

vila_a23 says...

#3

Mana leaks are not that good with cavern of souls around. The single dissipate should do you good game 1 and you can always side into more game 2. Ponder needs to be in the deck. It allows you to set up miracles and draw a card. Hinterland harbor doesn't seem that good? maybe just add a single forest that you can go fetch with evolving wilds if you need to use it to cast noxious revival. Also Banishing Stroke is an AMAZING card to have in your sideboard. It is basically anti- almost everything. I think it should be in sb as a 3 of to swap out with devastation tide which should get sided out alot with the prevalence of cards like snapcaster and restoration angel.

June 16, 2012 12:53 p.m.

vila_a23 says...

#4

take a look at my brew for me if you don't mind deck:uw-miracle-control-4

June 16, 2012 12:54 p.m.

senhor114 says...

#5

I had Ponder and I agree that it is good for setting up the miracles. The problem is that it is sorcery speed and Thought Scour is not. Also with Tamiyo, the Moon Sage , Thought Scour is and alternate in con.

June 16, 2012 4:43 p.m.

vila_a23 says...

#6

I run both ponder and thought scour. Granted I don't run temporal mastery. I feel that it is just to situational of a card to use in the deck when i could be digging through the deck and setting up my answers. Alot of times you would draw mastery but don't even want to take an extra turn then so you end up putting it in your hand to cast later. Which isnt bad, but there are better things to be doing.

June 16, 2012 11:01 p.m.

ptburnham says...

#7

If I were you I'd run token production over any mill. Entreat the Angels , Lingering Souls , Midnight Haunting (if you don't want to splash black), Gather the Townsfolk etc. would all be worthy additions.

I don't agree that Mana Leak is a dead card. Though it won't be reprinted, counters are still strong. Side or run a couple Ghost Quarter for that threat. After leak goes, Negate or Essence Scatter are both solid counters for the format.

I'd mainboard the Oblivion Ring over dissipate. It's better costed and few decks are prepared to disenchant.

June 20, 2012 1:55 p.m.

ptburnham says...

#8

Woops, didn't see that you were running a card I suggested Entreat the Angels sorry.

June 20, 2012 1:56 p.m.

Lonethief says...

#9

Miracle decks are awesome. I got killed by one of these the other day. +1

June 20, 2012 9:11 p.m.

TheImperator says...

#10

I agree with mrblue, get rid of Thought Scour and add Ponder

June 21, 2012 10:25 a.m.

TheImperator says...

#11

never mind

June 21, 2012 10:26 a.m.

mafteechr says...

#12

I'd rather run Thought Scour and Ponder rather than Think Twice .

June 21, 2012 12:12 p.m.

mafteechr says...

#13

Also, for those of you who don't see it, Thought Scour is a must in this deck. Why? Tamiyo, the Moon Sage 's emblem. It allows you to draw through your deck, and also deck your opponent.

However, Ponder is much better than Think Twice , so that's what it should replace.

June 21, 2012 12:14 p.m.

senhor114 says...

#14

Ponder is good but on an opponents turn I can draw a card and get a Devastation Tide or Terminus to stop an attack or draw an Entreat the Angels to get blockers. Ponder doesn't do that for me. It does set up the miracles for me but that is what Noxious Revival is for.

Example: Opponent attacks, I Noxious Revival a Terminus then play Thought Scour or Think Twice and bam there goes all their creatures. That is why Think Twice is much better than Ponder in this deck.

June 21, 2012 12:25 p.m.

Basuldur says...

#15

Ponder is a better card than Think Twice . It allows you to set up your miracles and see what's coming. What good is Think Twice ing on your opponents turn and then hoping? Maybe, play all 3 (ponder, think twice, thought scour) but don't neglect ponder.

June 21, 2012 7:11 p.m.

monovfox says...

#16

Thought scour > ponder. Your opponent tries to swing for game, so you thought scour yourself, get a feeling of dread in graveyard, and if you don't miracle anything, flashback feeling of dread. Ponder is kinda crap in miracle, why doesn't anyone realize this?

June 25, 2012 2:23 p.m.

senhor114 says...

#17

I know it does set up the Miracles which is good but there are so many miracles that I am bound to draw one. Also, Noxious Revival can place the one i need on top to draw then use Thought Scour or Think Twice to play on an opponents turn. Also, I can Thought Scour them if they Ponder which is great to do.

June 25, 2012 2:50 p.m.

senhor114 says...

#18

I know it does set up the Miracles which is good but there are so many miracles that I am bound to draw one. Also, Noxious Revival can place the one i need on top to draw then use Thought Scour or Think Twice to play on an opponents turn. Also, I can Thought Scour them if they Ponder which is great to do.

June 25, 2012 2:50 p.m.

monovfox says...

#19

oh yes. I will point out one thing to you. I think you should take out a temporal and 2 devastation tides for 3 negate. You don't want your miracles being countered, and negate is really good at that.

June 26, 2012 2:03 p.m.

senhor114 says...

#20

I havent really run into that many decks with a lot of counters in them. Or I would add them. I was thinking of sideboarding two of them

June 26, 2012 2:25 p.m.

Acontece says...

#21

I dont get it, Dream Twist is the same as Thought Scour but has flashback.

June 27, 2012 2:56 p.m.

senhor114 says...

#22

It doesn't draw you a card though before you ultimate her. U need to draw cards.

June 27, 2012 3:57 p.m.

torridus says...

#23

You need at least 25-26 lands for a control deck.

June 27, 2012 7:12 p.m.

senhor114 says...

#24

I havent had mana problems at all

June 27, 2012 7:14 p.m.

JoeFoxe says...

#25

I dont get why people want a ponder so much, Thought Scour and Think Twice are amazing for this deck, yeah ill just use one blue to mill you two and draw a card and cast hmmm Entreat the Angels ? GF Delver..

June 27, 2012 7:56 p.m.

gbspot says...

#26

yeah you dont need Ponder because its a sorcery? how can't you activate a miracle card if you draw it 2nd on your turn

June 27, 2012 9:14 p.m.

Mirb says...

#27

Think Twice and Thought Scour are a better choice than Ponder in this type of deck. While the Ponder ing can help set up a miracle, Thought Scour and Think Twice both kick miracles off on your opponents turn. What Ponder normally does for miracles, the Noxious Revival does in this deck. I like it!

July 3, 2012 5:50 p.m.

torridus says...

#28

Index is being reprinted, so if you're a Ponder person you should most likely use Index instead.

And senhor114, it isn't about having mana problems, but rather you should look to play a land almost every turn so you have an advantage over your opponent unless they're playing ramp. More lands means you can cast your higher-mana spells more consistently (and have the X of Entreat the Angels be as high as possible).

July 3, 2012 6:23 p.m.

fireteam says...

#29

I agree with torridus... This kind of control needs at the very least 25 lands, and I personally run 26

July 4, 2012 2:05 a.m.

rckclimber777 says...

#30

I'm gonna sound like a broken record here. Yes Think Twice allows you to draw cards on your opponent's turn which is great for miracles, but you really need to be able to set up the miracles in this deck. Getting a random miracle like Temporal Mastery when you needed an entreat the angels. Getting the right miracle you need is far more important. A ponder on your turn with a thought scour on your opponent's gives you a ridiculous advantage.

July 4, 2012 11:59 a.m.

skyb0rg says...

#31

Index ?

July 5, 2012 10:58 p.m.

sheepsmuggler says...

#32

Ponder is a must if you can put ur miracle on the sencond draw then thiught scour on there turn boom miracle done u need ponder

July 7, 2012 4:43 a.m.

thundernick says...

#33

not to mention Ponder 's secondary ability, it can save games.

July 14, 2012 2:49 a.m.

Hmm. I would strongly advise you to dish out Evolving Wilds . Knowing you're a control deck, dropping one would slow down the counters, the miracles..well, everything!

If you want to have a stable pull from the blue and white lands, you just better increase your land count like to 24 to 26. :)

July 14, 2012 3:04 a.m.

Paulyc1186 says...

#35

Index over ponder in this deck.

August 2, 2012 4:09 p.m.

TDBSASHA says...

#36

definitely a fun deck to play. GJ

November 27, 2012 5:44 p.m.

Azryel007 says...

#37

Ponder ISN'T STANDARD LEGAL!!!! i can't all caps this enough why are there so many ponder suggestions?

November 27, 2012 10:58 p.m.

senhor114 says...

#38

It was from before rotation

November 28, 2012 12:40 a.m.

senhor114 says...

#39

It was from before rotation

November 28, 2012 12:40 a.m.

Azryel007 says...

#40

oh ok didnt realize how old the deck was lol sry

November 28, 2012 2:33 a.m.

nicol says...

#41

mabey more deck minipulation instead of just guessing

December 25, 2012 2:33 a.m.

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TCGPlayer.com price Checkout

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$251.66 $376.69 $830.14
Date added 1 year
Last updated 1 year
Legal formats Standard, Extended, Legacy, Vintage, Commander / EDH, Modern
Sets
Cards 60
Avg. CMC 3.39
Top rank #4 on 2012-07-06

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