Naya humans.
61 Cards on purpose. 37 spells + 23 lands gets me mana screwed, and 36 spells + 24 lands gets me flooded. For some reason, 37 spells + 24 lands has been a perfect balance for me.
This deck has multiple plans to execute (A, B, C) and this is what it wants to do (in general) on each turn:
Turn 1
A: Temple Garden, Champion of the Parish
B: Temple Garden, Avacyn's Pilgrim
C: Temple Garden tapped
Turn 2
A: Sunpetal Grove, Mayor of Avabruck, Attack for 3
B: Sunpetal Grove, Champion of Lambholt
C: Sunpetal Grove, Thalia
Turn 3
A: Cavern of Souls, Silverblade Paladin on Champion, Attack for 8
B: Cavern of Souls, Silverblade Paladin on Champion, Rancor on Champion, Attack for 8 (unblock able)
C: Cavern of Souls, any 3-drop, Attack for 2+
Turn 4 and beyond:
- Protect your board with Gavony/Restoration angel.
- Play threats as needed.
- Save Zealous Conscripts for your win condition.
The deck is a lot of fun to play and is heavily focused on aggro. Aside from 3 rancors (not even 4), all the spells are creatures, and all the creatures have relevent and powerful abilities. The only "control" this deck has comes from Fiend Hunter and a flipped Huntmaster.
SIDEBOARDING:
The deck is even more powerful post-sideboard. Nevermore is great against problem cards for us, specifically sweepers such as: Supreme Verdict (frak your uncounterable clause), Terminus, Bonfire of the Damned, etc. Other worthy Nevermore contenders are your tempo swingers (Thragtusk, Angel of Serenity, etc). I bring in Garruk against decks that play creatures that wreck me (Ulvenwald Tracker, Izzet Staticaster, etc). Sigarda comes in against decks with more spot removal than sweepers (if any). Huntmaster and Bonfire comes in against aggro decks (where my wolf + 2 life would make a difference). Ancient Grudge, Ray of Revelation, and Rest in Peace are all self-explanatory. And finally, Oblivion Ring acts as the catch-all for any type of deck my sideboard isn't prepared for.