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Guns of the Eldrazi (Eldrazi Ramp)

Pauper Aggro Budget Colorless Eldrazi Ramp RG (Gruul)

Sokolov-1964


Sideboard

Enchantment (3)

Artifact (3)


Maybeboard


I worked on an Eldrazi ramp deck centered around populating Desolation Twin tokens, but I feel it's a bit weak and slow for Modern, so I started on this similar take for Pauper.

We're trying to flood the board with Eldrazi Spawn tokens, chiefly to get us an easy Hand of Emrakul , but we can also utilize them for big removal with Outnumber or to get out Ulamog's Crusher more easily. Look at this guy, probably curls skyscrapers.

I used to have more of a creature focus here, but Green has taken over and we've got a lot more Land ramp going. I think that gives us more movement and efficiency, rather than playing slower guys like Emrakul's Hatcher that don't actually do anything besides get out Spawn tokens.

I really liked Battle Hymn here, but it's dead weight unless we have a hefty amount of Spawn tokens already, in which case, do we even need it? I'd rather put everything into getting out our heavyweights. Thought with it we can Hymn with two mana and four tokens, then sac them for a Crusher, which is pretty nifty. Would like some advice on that.

Also, Outnumber can be really good, but isn't always going to be? Maybe I should go with something more consistent for removal, even if I lose possible effectiveness? Lightning Axe perhaps? Five guys on-board is probably less likely than a single card in hand I don't need.

Lastly, Fierce Empath is just as good for ensuring we've got a Hand or a Crusher when we need it as for making sure we don't topdeck those, letting us control the draw more and thin the deck to more ramp or lands. But maybe four is too many?

Cycle lands seems like a good idea. Useful to draw into something else if we're set for land, especially with our search cards getting the Basics out of the deck first? But there's no way to ensure they'll always be at the bottom of the deck, so maybe four each is too much?

Ideal opening:Turn 2 - Nest Invader | Turn 3 - Brood Birthing, sac tokens for a Hand

Suggestions and upvotes are much appreciated!

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Date added 7 years
Last updated 7 years
Legality

This deck is Pauper legal.

Cards 60
Avg. CMC 3.21
Tokens Eldrazi Spawn 0/1 C
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