INFINITE MANA (Only possible if you go second for the extra card).
CARDS NEEDED 2x Land; 2x Nettle Sentinel; 2x 1 drop creature; Heritage Druid; Cloudstone Curio; Ulamog
T1: Cavern of Souls, Nettle Sentinel
T2: Wooded Foothills into
Stomping Ground
, Heritage Druid + Nettle Sentinel
.
Tap all 3 Elves for 3G. Play another one drop creature, untapping both Nettle Sentinels. Tap them both again, along with the new one drop to give you 5G in your mana pool. Play the Cloudstone Curio and then another one drop (leaving 1G in the mana pool) which actives the Cloudstone Curio to return the first one drop to hand and untaps the Nettle Sentinels. Tap all 3 for 3G to give 4G in the mana pool. Replay the one drop returned to hand, return the other, untap the Nettle Sentinels, tap for 3G to give 6G in the mana pool. Repeat for infinite mana.
Then play Ulamog, the Infinite Gyre/Ulamog, the Ceaseless Hunger and flicker them with Cloudstone Curio for infinite turns and/or to destroy all opponents permanents. Alternatively play Ezuri, Renegade Leader, pump and swing for infinite damage.
If you don't have them draw them by flickering an Elvish Visionary, or using Chord of Calling.
Alternatively to buy some time gain infinite life with an Essence Warden or create infinite Elves with
Dwynen's Elite
to win next turn, seeing as a T2/T3 (depending on who went first) boardwipe is almost impossible.
Gitaxian Probe
+
Manamorphose
to ensure I draw what I need and thin the deck. Also adds to the storm count for a sneaky sideboarded Grapeshot included if necessary against creature removal heavy decks.
I'm playing 6 fetchlands to again thin the deck and ensure I draw what I need in time.
Many thanks to Suicidebring3r for his Elves of Mirkwood deck that this is based on.