Sideboard


Maybeboard


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A control shell I have been running for quite some time. Essentially control the board with the plethora of counter exile spells until you can play your value creature spells. Along the way slowly milling away their deck....into exile so minimal reanimation/graveyard interaction for our opponents. Sideboard and any other suggestions are greatly welcomed. +1 if you like the idea. Thanks!

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Starting Hand Explanation

Your starting hand is important and is ideal like this. It's a slower deck that can be fast, so 2 to 3 lands is usually fine with two being blue. Ideally you would want a Ruination Guide , Fathom Feeder Benthic Infiltrator and Herald of Kozilek in your opening hand and any counter magic you could draw to get the exile pile growing quickly with unblockable damage prepping for Blight Herder and ramp assistance with the heralds. Explanations to the cards in the deck are below. Enjoy!!

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Benthic Infiltrator Unblockable ingest that's also a big body for blocking on it's own to buy time for 3 mana I love it.

Wasteland Strangler on cast Languish ish processor that utilizes our exiling as removal. A nice play to keep the board in our favor. Played on curve with cards in exile can get rid of Sylvan Advocate before he comes online which helps against most decks in the meta.

Herald of Kozilek The mvp of this deck and enables us to get our big guns out really early when paired with blight herder's scion tokens and also is a big body for cheap.

Ruination Guide Ingest to our opponent and pump to our creatures (all colorless) get it out as soon as possible after you have 1 or 2 Heralds on board. Also pumps our Scions from blight herder making them better chump blockers if not used for ramp.

Fathom Feeder . Turn 2 ingester that can stall our opponent with deathtouch and give card draw mid to late game.

Blight Herder From all the ingesting and exiling our spells and creatures do this card just about guarantees 3 mana dorks on play to help get out Emrakul or Kozilek early on as well as being a big body in itself.

Void Winnower Cripples our opponents defenses and a huge body if nothing else. Can be played extremely early given the right card draw and is never a bad play imo.

Horribly Awry Bye bye turn 2 Sylvan Advocate or Grim Flayer and other notables like Reflector Mage Spell Queller grisela, the broken blade Tireless Tracker etc..etc..

Incendiary Flow Red exile removal that hits hard to the face or wipes most creatures for a cheap price.

Spell Shrivel and Void Shatter serve the same purpose countering any and everything including those pesky Planeswalkers or any other problem card that may arise.....for cheap I might add.

Oblivion Strike Removal for any and everything and can be cast for almost free with this deck build.

Transgress the Mind pick apart our opponents hand and remove key pieces that they can't get back by graveyard interactions.

Summary Dismissal Great against Emrakul or Emerge Decks. Exiles the creature and their on cast ability. Stopping them in their tracks and keeping them from being dug out of the graveyard with all the graveyard interactions going on in the meta.

Tears of Valakut Reds answer to flyers that cant be countered. Takes out Avacyn, Sigarda, Ojutai and most other big game flyers in the current meta.

Titan's Presence "Burn" if you want to call it that when more removal is needed and less control.

Crumble to Dust Side in against man land heavy decks. Especially Abzan, Orzhov and Bant builds running their infamous man lands heavily.

Kozilek's Return Great board wipe at least twice in most games when Void Winnower hits the board after it's played. Good for token matchups or fast decks that need shutting down frequently.

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Suggestions

Updates Add

Looking to update this deck but keep its control theme with the upcoming EMN cards that will be available soon. Any suggestions are welcome as I really like the play of this deck and want to keep it somewhat competitive.

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Revision 10 See all

(7 years ago)

-2 Choked Estuary main
+4 Corrupted Crossroads main
+3 Incendiary Flow main
-1 Mountain main
-1 Oblivion Strike main
-1 Spell Shrivel main
-1 Sunken Hollow main
+1 Swamp main
-2 Thought-Knot Seer side
Date added 7 years
Last updated 7 years
Exclude colors WG
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 2 Mythic Rares

16 - 2 Rares

19 - 8 Uncommons

7 - 3 Commons

Cards 60
Avg. CMC 2.94
Tokens Eldrazi Scion 1/1 C
Folders Current Decks I play, Saved Decks
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