Here is the link http://tappedout.net/mtg-forum/general/hero-format-decks/#c423007
Named for what this deck causes as it plays.
Trying to push the limits of the new Hero format. 1 color is easy. 2 colors? Sure. 3? Meh. 4 colors is just right.
Ink-Treader Nephilim is the center of this deck. It's chaotic, unreliable, and difficult to work with. Meaning it's all about the pilot, not the deck.
It has a lot of crazy interactions going on, most including that insane aresnal of Instants and Ink-Treader Nephilim . This deck can even run without Treader on the field.
With, its a Crazy Combo/Hug/Flicker
Without, its a Combo/Flicker/Aggro.
Both are fairly cool ways to play. If you think I missed something, I left the maybe board up with a few things that would be pretty cool in this deck. A few of them would be to include Realm Razer , landfall, and an Amulet of Vigor . It might be something I build in a different deck later.
Questions, Comments, or Stuff to add. Lemme know. +1's help too.
So I added green to another wise R/W/U deck that add primarily focused around flickering/bouncing. It still has the element but with a new design.
P.S: I proxied Venser, the Sojourner and it's performance changed my mind. He did very well and made a few good plays. Maybe I was just playing him incorrectly before or just had nasty luck. Anyway, thank you Dritz for suggesting him.
I will still consider him in here, as maybe an alternate for Haze Frog .
First, a disclaimer. I have no knowledge of the Hero format, but you can use my comments insofar as they relate. I am basing this off of EDH.
First, I want to congratulate you on what looks like is an effective deck with or without your Ink-Treader Nephilim , which is quite a feat considering how pivotal he can be. I like the flickering aspect.
My main point of advise is to pay attention to what will be a legal target for your spells when they bounce off of Ink-Treader. For instance, Cloudshift and Ghostly Flicker will only target your creatures if cast on Ink-Treader, whereas Otherworldly Journey targets the entire targetable board, along with other options such as Turn to Mist or even the old standard of Flicker . I would actually recommend the board-targeting examples, because they are effective at dealing with tokens, if your opponent has any.
My last suggestion is to throw in another cheap spell that cantrips, such as Leap , to draw some extra cards off of Ink-Treader, or even to take the edge off of your opponent's flyers.
The point with the flicker effect with Cloudshift and Ghostly Flicker was to focus specificaly on my own stuff. I don't them to benefit from my stuff. Magma Spray and Otherworldly Journey are designed for token removal. No graveyard bonuses and the simply don't come back.