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Mardu Control/Tokens

Standard RBW (Mardu)

harrythegypsy


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The main goal of this deck is to use the removal in the deck until you have stabilized the board and can then begin to play your threats. If you're playing against a control style deck, or any deck with a low number of threats, then there is a secondary strategy that is built around building a token army and having Elspeth, Sun's Champion or Sorin, Solemn Visitor boost all of the tokens to victory.

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Took this deck to my local FNM, there were about 25ish people, and went undefeated.

Game 1, Mono-White Life gain, 2-0

Game 2, Mono-Red Aggro, 2-0 Not the most realistic result as I have two games in a row with perfect draws.

Game 3, Jeskai Heroic, 2-0

Game 4, Selesnya Midrange, 2-0

Game 5, Abzan Reanimator, 2-0 One of the hardest matches because they could just bring back any creature i used a kill spell on with Whip of Erebos and Tasigur, the Golden Fang.

Comments

Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

5 - 3 Mythic Rares

39 - 3 Rares

9 - 6 Uncommons

2 - 3 Commons

Cards 60
Avg. CMC 3.64
Tokens Emblem Elspeth, Sun's Champion, Emblem Sorin, Solemn Visitor, Goblin 1/1 R, Soldier 1/1 W, Vampire 2/2 B, Warrior 2/1 B
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