Precise Strike

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Precise Strike

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

Sloth_Enthusiast on

6 years ago

What about Kindled Fury over Precise Strike? haha cool deck

Cicjose on Pia's Westvale Abbey

6 years ago

have you thought of using cheap pump spells like Built to Smash Borrowed Hostility or Precise Strike when you've got the Marionette Master out?

for 2 or 3 mana you could sack the Implement of Combustion and do something between 4 and 6 damage from 2 pump spells and an Implement activation

Orangepanda01 on Baral, Cheif of the Ice

7 years ago

this is a great deck, i've alaways been a fan of blue/red spells. I would just recomend adding some Anticipates or Glimmer of Genius in replace of some of the creature pumping like Invigorated Rampage or Precise Strike.

Firebones675 on Dorfs

7 years ago

Not a huge fan of Precise Strike

Aerial Modification is too slow for your deck. being as aggressive as you are 5 mana is a lot. It also runs into the issue that now a spell that hits artifacts creatures or enchantments blows you out and it it is one of the first 2 you get 2-for-1-ed. Start Your Engines and Siege Modification are more reliable/efficient.

shadow_dawgy on

7 years ago

Mr.Maniac: I'm glad you agree with Waxing Moon because I think it's versatile in combat and in conserving mana. If played well with something like Ulvenwald Captive  Flip it essentially makes Waxing Moon free. Burn from Within is good, but sorcery speed is not. The thing I like most about Blessed Alliance is the options I have early game and late game.

WonderingSavior: I've been debating adding Duskwatch Recruiter  Flip only because I want werewolves that stay permanently transformed. I may replace Conduit of Storms  Flip because I think it's one of the slower cards in my deck and I can get more mana main phase 1 that way than waiting until main phase 2. I did have Village Messenger  Flip at first, but then I replaced it with Kessig Prowler  Flip. I'm definitely replacing Precise Strike with Blossoming Defense! I want to throw in Moonlight Hunt, but I'm struggling to decide which card to take out. Would Uncaged Fury be reasonable to switch out?

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