Guerrilla Tactics

Guerrilla Tactics


Guerrilla Tactics deals 2 damage to target creature or player.

When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to target creature or player.

Guerrilla Tactics Discussion

LAAKIO on The List of Free Cast Cards and Similar Effects

1 year ago

Hi, nice work! I noticed Guerrilla Tactics is missing from Opponent Discard ;)

legendofa on Discard For Glory

1 year ago

Sorry, Guerrilla Tactics. Have some free advertising, IAmMadeOfChalk!

UltimatHedgehog on BR Dragons

2 years ago

I updated the list. Help my to adjust the proportions of the cards and offer suggestions for anything else. I need. What do you think of Guerrilla Tactics to deal with discard?

Xica on How to deal with Liliana ...

2 years ago

Are Guerrilla Tactics or Burst Lightning good ideas against liliana, to warrant replacement of some bolts, or some place in the sideboard?

aholder7 on How to overcome 8-Rack

2 years ago

Leyline of Sanctity is a great card for decks that play white.

there's also things like Loxodon Smiter and Wilt-Leaf Liege. (technically you could put this in any color but it does get a bit worse)

red has Ignorant Bliss but that's not super amazing. Guerrilla Tactics is a fun addition.

black can run discard to grab their discard. or maybe some madness cards. i don't exactly know what the best option is.

sylvannos on Budget R/G Assault Loam Project: ...

2 years ago

Golgari Brownscale will shit all over decks that try to race your life total.

For your draw step, dredge back Golgari Brownscale -> main phase, cast Faithless Looting -> dredge back Golgari Brownscale -> discard Golgari Brownscale -> flashback Faithless Looting -> dredge back Golgari Brownscale -> discard Golgari Brownscale

You just gained 6 life, dredge up 6 cards, and you still have the ability to gain life in turns down the road. God forbid if you have 2+ Golgari Brownscales and proceed to gain 4 to 10 life each turn from Magmatic Insights, Goblin Lore, Cathartic Reunion, or Tormenting Voice.

Not to mention, you can just cast the stupid thing.

Guerrilla Tactics is good against a field of Liliana of the Veil. However, it's really narrow in that regard so playing Obstinate Baloth is going to be better.

Ray of Revelation is also a nice piece of tech because of the value of casting it after you've pitched it to something, similar to plays done with Ancient Grudge.

Really the strongest play against Boggles is Smallpox. But since you're on a budget, adding another color isn't feasible. Pyroclasm is going to be the next best thing, but you also have to worry about their creature getting out of range before you can immediately nuke their guy.

I think in your situation, it's Pyroclasm on turn 2 or be forced to race. That's about all you can do once they have a creature with 3+ toughness.

Lastly, do you have any Conflagrates available? The card is pretty stupid. I found it to be the strongest thing for when you don't have Seismic Assault out. Mostly, it enables all of your graveyard stuff.

Teifling on Budget R/G Assault Loam Project: ...

2 years ago

That's the matxh up I was kinda thinking of but maybe I should just stick with more artifact hate for that one.

I have a single Obstinate Baloth I was thinking would be good for 8rack and burn... with Gnaw to the Bone for burn as well I was looking at other things that punish hand disruption... would Guerrilla Tactics sound good or too clunky?

titanreaver on Dante's Inferno

3 years ago

I love burn. Since I started playing in 1995, I have always had a burn deck. Over the years I have found Incinerate to be better than Lava Spike. I know it isn't as efficient but the fact that its an instant can not be overstated. I have also had much success with Guerrilla Tactics through out the years again since it is an instant and when you get hit with Hymn to Tourach or Liliana of the Veil or what ever its great. Lately I have become a fan of Vexing Devil since he is a very efficient card in the deck, and tettsui77 is absolutely correct about Flame Rift, again super efficient for your deck, and ClassyShinobi is right about Searing Blaze. I have stopped using Grim Lavamancer, and 19 lands I feel is to much. 16 gets the job done, Fireblast I don't think needs to be a 4-of 3 is fine, or even 2 (maybe), since its really just a finisher. Now what ever you do just be thankful burn is no longer playing Ironclaw Orcs.

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