Dwarven Bloodboiler


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Judgment (JUD) Rare

Combos Browse all

Dwarven Bloodboiler

Creature — Dwarf

Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.

Dwarven Bloodboiler Discussion

seshiro_of_the_orochi on Looking for good creatures for ...

3 months ago

Looking through the existing dwarfs, there are some that can easily push power up. This seems great for vehicles.

Dwarven Bloodboiler

Duergar Cave-Guard

Dwarven Lieutenant

Dwarven Patrol has four power to crew vehicles and can crew more than one if you happen to have some white spells.

Dwarven Recruiter is insane with Depala.

It actually seems dwarves are a cool tribe in a vehicle deck.

TheAmazingSteve on

9 months ago

I would recommend Dwarven Recruiter. It is absolutely NUTS with Depala.

I also noticed that a lot of your dwarves have very little impact on the game state, so I would recommend some dwarves like Dwarven Miner, Dwarven Blastminer, Dwarven Bloodboiler, Master Trinketeer, Toolcraft Exemplar, Restoration Specialist and Bloodfire Dwarf.

Also, Lightning Bolt and Lightning Helix are not particularly good in EDH, I would recommend some other removal like Crib Swap and Afterlife.

Finally, I would recommend Karmic Justice as another way of protecting from Vandalblast.

Necro on EDH Depala vehicle deck

10 months ago

amazing build. I miss here some cards, especially Dwarven Bloodboiler - he support general ability.

Teshar, Ancestor's Apostle is too good, when you play too much artifacts and need some reanimation in White mana.

and what Mirage Mirror ??

Gadianten on Depala Budget

1 year ago

I like the idea of dwarf tribal, you may find Dwarven Bloodboiler interesting as an 'over crew' option and generally screwing with combat math. Dwarven Recruiter would probably be a good idea as well, setting up some of your future draws.

Also, it turns out the tribe has a bit of affinity for land destruction with creatures like Dwarven Blastminer, Dwarven Driller, Dwarven Miner and Mine Layer, it could make a potent and nasty surprise; besides what better way to represent your vehicles running amok then tearing up their lands as they go 'four wheeling' on their side of the board.

Byvci on Tribal Tech (Every Single Tribe in Magic! Part 1)

1 year ago

assassin: Scarblade Elite

assembly worker: Mishra's Factory Self-Assembler (only works with changelings and itself

atog: Atogatog

aurochs: Aurochs Herd Bull Aurochs Rimehorn Aurochs

bat: Skeletal Vampire

beast: Vitality Charm

cephalid: Aboshan, Cephalid Emperor

chimera: Brass-Talon Chimera Iron-Heart Chimera Lead-Belly Chimera Tin-Wing Chimera

druid: Gilt-Leaf Archdruid Seton, Krosan Protector

dwarf: Depala, Pilot Exemplar Dwarven Bloodboiler Dwarven Lieutenant Dwarven Pony Dwarven Recruiter Heart Wolf

eldrazi spawn: Brood Birthing

eye: Evil Eye of Orms-by-Gore Evil Eye of Urborg

fox: Patron of the Kitsune

giant: Hearthcage Giant

goat: Springjack Pasture

gorgon: Hythonia the Cruel

kavu: Coastal Drake Alpha Kavu Kavu Howler Kavu Mauler Kavu Monarch

kithkin: Goldmeadow Stalwart

knight: Knight of the Mists is sort of tribal. Also War Falcon

kobold: Kobold Drill Sergeant Kobold Overlord Kobold Taskmaster

minion: Balthor the Defiled

moonfolk: Patron of the Moon

nightstalker: Return of the Nightstalkers

ogre: (don't really work in an ogre deck, but I guess they sort of count?) Gutwrencher Oni Painwracker Oni Scourge of Numai Yukora, the Prisoner

orc: Raiding Party Orcish Captain

pegasus: Sacred Mesa

pentavite: Pentavus only card with pentavite, but sort of works with changelings

plant: Avenger of Zendikar

rigger: Steamflogger Boss

scarecrow: Scarecrone Reaper King

wall: Fortified Area Glyph of Life Rolling Stones Wall of Caltrops Animate Wall Total War Mob Mentality Glyph of Destruction Wall of Mulch Glyph of Reincarnation Glyph of Delusion Glyph of Doom

There's also the flagbearers: Coalition Flag Coalition Honor Guard Standard Bearer But they don't really have synergy with each other. You might be able to pull some shenanigans if you give a flagbearer hexproof or protection with a changeling out though.

Thelon of Havenwood, Fungal Bloom, Sporesower Thallid, Savage Thallid and Pallid Mycoderm are all listed as saprolings. I don't know if you merged fungus and saproling intentionally, but if you did it might make sense to change saproling tech to saproling/fungus tech.

Hunson_Abadeer on All Hands on Deck

2 years ago

This is a pretty cool idea, I'd suggest Dwarven Bloodboiler easily pump your vehicles or other creatures.

+1 from me for sure

libraryjoy on

2 years ago

Also, looking at Delpala, you'll want ways to tap her, like Springleaf Drum, Dwarven Bloodboiler, Devout Invocation, (plus of course all your vehicles).

libraryjoy on

2 years ago

Rather than Shivan Dragon, you might include cards like Hoard-Smelter Dragon, Hoarding Dragon, Hellkite Charger, Hellkite Tyrant, Hellkite Igniter, Moltensteel Dragon, Moonveil Dragon or Steel Hellkite. I'd definitely look at an artifacts matter subtheme. You'll either want ways to boost your dwarves and vehicles (Spear of Heliod, Dictate of Heliod, Cathars' Crusade) or ways to make them indestructible (Avacyn, Angel of Hope, Darksteel Forge) or equipment to really boost up one creature (Hedron Matrix, Fireshrieker, etc.). You'll also need some defensive spells like Vandalblast, Norn's Annex, Crawlspace etc. Plus generally good artifacts like Sol Ring, Boros Signet, Spellbook, & Elixir of Immortality. Assemble the Legion would be a good way to get crew, and it can get nuts with Cathar's Crusade.

Cards with Changeling that count as dwarves: Taurean Mauler, Crib Swap, Mirror Entity, Changeling Hero, Changeling Berserker (and others which are not as cool).

Other cool dwarves: Dwarven Bloodboiler

Land base: Switch in: Reliquary Tower, Darksteel Citadel, Boros Garrison, Sejiri Steppe, Sunhome, Fortress of the Legion, Evolving Wilds, Terramorphic Expanse, Command Tower, Wind-Scarred Crag. There are better lands out there, but these won't break your bank. You probably also want to lean your mana base in accordance with your mana costs- right now you should have 2-3 more red sources than white, I think.

Hope that helps, and let me know if you have further questions.

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